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Posted (edited)

The Prevent Controls synchronization trigger does *EDIT* NOT */EDIT*work as intended when a user has the "Synchronize controls" option checked in the options menu in 1.2.0.

Edited by BigfootMSR

DCS: A10C Warthog JTAC coordinate entry training mission http://www.digitalcombatsimulator.com/en/files/99424/

 

DCS: Blackshark 2 interactive training missions http://forums.eagle.ru/showthread.php?t=84612

  • 2 weeks later...
Posted

I was just curious if anybody has had a chance to look at this.

 

Just to clarify, the controls sync is supposed to work like this:

 

Its supposed to synchronize the games HOTAS settings with your HOTAS positions. For example, you start a mission with your throttle in the full forward position, then the in game throttle position would be in the full forward position. It would also be that way for any custom built pits, if a switch is on or up, then it should be on or up in the game.

 

However, the "Prevent controls sync trigger" in the mission editor is not disabling this effect so if the black shark, for example is in a hover position and your throttle is all the way back on mission start, you will enter a vortex ring state right after the mission starts because you have not applied any power. The prevent controls sync "ON" disables this feature and allows the shark to maintain power until the user adjusts his/her HOTAS controls and takes control of the shark.

DCS: A10C Warthog JTAC coordinate entry training mission http://www.digitalcombatsimulator.com/en/files/99424/

 

DCS: Blackshark 2 interactive training missions http://forums.eagle.ru/showthread.php?t=84612

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