thececk Posted August 2, 2012 Posted August 2, 2012 that's appear after a NVIDIA Geforce 540M 2gb driver update (before: 8.17.12.6800 now 8.17.13.142). Win 7 64 home - i5-2410M 4 gb RAM :helpsmilie: The runway is corrupted too.
thececk Posted August 3, 2012 Author Posted August 3, 2012 Before all, sorry for my poor english Hi all, an update: I've tried this things, all without changes 1) Reinstall old drivers 2) uninstall everything (A10 and DCS World) 3) reinstall DCS World and A10 4) tried HIGH, MEDIUM, LOW settings with/without TSSAA, HDR, I've discovered that when i move the mouse in game i see the icons of my desktop :cry: and that affect the right zoom function (in cockpit the position of the buttons aren't correct). I must hit the ALT+TAB combination to "resolve" this... I've noticed too that when (in external wiev F2) i zoom out the problem disappear ...yes, now i REALLY need help! :helpsmilie:
Admiral Sarn Posted September 29, 2012 Posted September 29, 2012 I am having the exact same problem with my aircraft showing up as "see through" if anyone could provide assistance it would be greatly appreciated.
Smoky Posted November 27, 2012 Posted November 27, 2012 Same here. Sky turns a dark blue and plane textures disappear. I can keep flying though. Running eVGA 690 on core i7 with 12gb of Corsair memory. PC works great otherwise. This is occuring only since the latest auto-update patch. Help! I really want to finish my A10 glass cockpit but this is holding things up!
Smoky Posted November 29, 2012 Posted November 29, 2012 I did a bunch of experimenting and came to the following conclusions. On my setup, which uses an evga 690 for the main display, even with the latest patch released as of 11/28, I get a neon-blue sky and missing plane textures when running HDR = ON and AA < 16XQ . However if I run AA at 16XQ then HDR = ON works FINE, however FPS goes to single digits. But the textures and colors remain CORRECT. So there is some kind of interaction going on between AA and HDR. I don't need HDR too much and since I'm using a multi-monitor setup I could manage avoiding HDR to keep my FPS needs saved up for the right things. Still, seems like a bug.
Smoky Posted December 5, 2012 Posted December 5, 2012 Sorry to triple post but I have a new issue. In Single Player, no problems. Everything is 100%. In multiplayer, plane textures are missing as shown above, and nothing works. This is frustrating because I finally have time to fly online again but now it doesn't work! Is this a DCS World issue? I'm running a monster system so it cannot be resources. I've tried dialing settings back, and even up, and no change. Any ideas?
almonds Posted December 5, 2012 Posted December 5, 2012 Your laptop is on power saving or balanced mode. Try high performance and see if the problem is resolved. "The art of simulation design is about understanding limited fidelity... ...compromises must be made. Designers have to consider cost vs. fidelity and processor time vs. fidelity. Additional trade-offs must be made between graphics, AI, flight models, number of units and more... ...never ask the pilot what he wants to learn because he too will end up building an airplane. Instead, ask the pilot what he needs to learn." -Gilman "Chopstick" Louie
Smoky Posted December 5, 2012 Posted December 5, 2012 Laptop? Will DCS programs even run on a laptop? J/k. But no...desktop here with no power savings settings at all. Most curious thing is why would it work perfectly in single player but not multiplayer?
almonds Posted December 5, 2012 Posted December 5, 2012 Laptop? Will DCS programs even run on a laptop? J/k. But no...desktop here with no power savings settings at all. Most curious thing is why would it work perfectly in single player but not multiplayer? Right click screen -> Personalize -> Screen saver -> Change power settings -> High performance. Worked for my buddy who was using a desktop :dunno: "The art of simulation design is about understanding limited fidelity... ...compromises must be made. Designers have to consider cost vs. fidelity and processor time vs. fidelity. Additional trade-offs must be made between graphics, AI, flight models, number of units and more... ...never ask the pilot what he wants to learn because he too will end up building an airplane. Instead, ask the pilot what he needs to learn." -Gilman "Chopstick" Louie
Smoky Posted December 6, 2012 Posted December 6, 2012 (edited) Yes I meant that mine are all set that way already. But I'll Double check it. Interesting theory. Graphics voltage rail issue is the theory I assume? Edited December 6, 2012 by Smoky
almonds Posted December 6, 2012 Posted December 6, 2012 Yes I meant that mine are all set that way already. But I'll Double check it. Interesting theory. Graphics voltage rail issue is the theory I assume? Yep. "The art of simulation design is about understanding limited fidelity... ...compromises must be made. Designers have to consider cost vs. fidelity and processor time vs. fidelity. Additional trade-offs must be made between graphics, AI, flight models, number of units and more... ...never ask the pilot what he wants to learn because he too will end up building an airplane. Instead, ask the pilot what he needs to learn." -Gilman "Chopstick" Louie
Smoky Posted December 6, 2012 Posted December 6, 2012 Ok so I want to give you total credit here for solving the issue but I also want to raise a giant WTF. DCS has yet again revealed oddities in how Windows is operating behind-the-scenes. Maybe this is a Windows 8 thing. I opened my power options and reviewed them at your suggestion. I noticed that all my settings are set to "high performance" type of options (disabled screen and drive timers, cpu at max, etc). But I also noticed that, being lazy where it counts, I had not switched to "high performance" before upping all the settings. I guess I figured one profile title was as good as another. Wrong. So I decide to take your advice as literally as possible and I switch the loaded profile to "High Performance" and then make sure the settings in there are all actually cranked to max (they tend no to be, despite the title of this default profile). Tweak, apply, reboot, load A10 Multi and voila. All my textures are there. Sooo....WTF ? It is not just the profile settings but the profile itself and/or the settings together that count! I would never have assumed that or ever learned this had I not hit this bug. Thanks for your help!!
almonds Posted December 6, 2012 Posted December 6, 2012 Ok so I want to give you total credit here for solving the issue but I also want to raise a giant WTF. DCS has yet again revealed oddities in how Windows is operating behind-the-scenes. Maybe this is a Windows 8 thing. I opened my power options and reviewed them at your suggestion. I noticed that all my settings are set to "high performance" type of options (disabled screen and drive timers, cpu at max, etc). But I also noticed that, being lazy where it counts, I had not switched to "high performance" before upping all the settings. I guess I figured one profile title was as good as another. Wrong. So I decide to take your advice as literally as possible and I switch the loaded profile to "High Performance" and then make sure the settings in there are all actually cranked to max (they tend no to be, despite the title of this default profile). Tweak, apply, reboot, load A10 Multi and voila. All my textures are there. Sooo....WTF ? It is not just the profile settings but the profile itself and/or the settings together that count! I would never have assumed that or ever learned this had I not hit this bug. Thanks for your help!! Glad that it works :) "The art of simulation design is about understanding limited fidelity... ...compromises must be made. Designers have to consider cost vs. fidelity and processor time vs. fidelity. Additional trade-offs must be made between graphics, AI, flight models, number of units and more... ...never ask the pilot what he wants to learn because he too will end up building an airplane. Instead, ask the pilot what he needs to learn." -Gilman "Chopstick" Louie
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