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Posted

I'm trying to modify a10c cockpit texture but couldn't get the dds format right. I'm using photoshop CS4 with nvidia dds plugin.

I unzip A_10C_C_EDM_TEX.zip, modify the corresponding dds, save and pack it back again. But the dds "save as" dialog is rather complicated and I don't know how to set the parameters. The result is missing texture.

 

any idea?

2044004565_saveas.jpg.3ed659fd2995e27e186bff944370da02.jpg

Posted (edited)

if the default texture has an alpha channel associated with it, then use DXT5 if not DXT1 should be sufficient.

 

DXT5 ARGB 8 bpp | interpolated alpha

 

edit: also its set on volume texture in your image, set it to 2d texture for saving. and as it is a cockpit texture select the no mips check box.

Edited by Ali Fish

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