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Destroying objects in editor (and general missionmaking tricks)


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Posted

If this question is answered, let this turn into a thread on editor tricks.

 

How can I make buildings and other map objects start a mission destroyed? I'm sure I'm not the only one who wants remove crucial bridges in order to structure ground unit attack routes, or fly over a ruined city, etc.

Posted
If this question is answered, let this turn into a thread on editor tricks.

 

How can I make buildings and other map objects start a mission destroyed? I'm sure I'm not the only one who wants remove crucial bridges in order to structure ground unit attack routes, or fly over a ruined city, etc.

 

You can use..

 

Mission Start > Randon 100% > Explosion / on Zone

 

Place the Trigger Zone over object.. and kaaboom.. It'll blow up at mission start.

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