Avernus Posted November 10, 2012 Posted November 10, 2012 As topic states, Hud information 'gear/target/weapon' etcetera are missing while using surround/eyefinity resolutions. Tested @1920,1080 and all is well 6040,1080 compass and reticle cues are there, the rest is seemingly not available. Is there any information on what i need to edit to fix this temporarily? Iinfo.lua edit for previous versions worked to some degree, not sure what the issue is now.
AggiAggi Posted December 15, 2012 Posted December 15, 2012 I have the same problem with my Matrox Triple Head 2 Go (3840 x 1024). Would be nice to at least have a work around.
Kuky Posted December 15, 2012 Posted December 15, 2012 (edited) Have you tried editing your monitor lua file and in it add GUI section like this: Center = { x = 0; y = 0; width = screen.width; height = screen.height; viewDx = 0; viewDy = 0; aspect = screen.aspect; }, GUI = { x = screen.width/3; y = 0; width = screen.width/3; height = screen.height; } UIMainView = GUI This will work for triple monitor setups (with all monitor equal size/resolution) and this info will be shown on center monitor and won't be cutoff PS: be careful about typos, one missing character can make game crash PPS: use Notepad++ to edit lua files Edited December 15, 2012 by Kuky PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Avernus Posted February 27, 2013 Author Posted February 27, 2013 (edited) Sorry for the late reply Tested this and it works fine for most part so big thanks there :thumbup: Cheers for the fix :smartass: Edited February 27, 2013 by Avernus All sorted now
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