Terminal Meltdown Posted November 12, 2012 Posted November 12, 2012 (edited) DELETE Edited December 23, 2013 by Terminal Meltdown
Reaper26 Posted November 12, 2012 Posted November 12, 2012 I saw a video of Chuck Yeager breaking the sound barrier over Edwards in an F-15D. There was no sonic boom visible. Who knows honestly, not me.
EtherealN Posted November 12, 2012 Posted November 12, 2012 There is no such animation at present. The dramatic pictures you may have seen on the internet (such as in your avatar) are not an absolute effect of reaching transonic regimes. Think of it like contrails: they may or may not appear depending on local atmospheric conditions, and will have differing characteristics based on the same conditions. Calculating this is at present out-of-scope for the simulation. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Demongornot Posted November 13, 2012 Posted November 13, 2012 Vapor sonic cone its like vapor on wing and ground crew, it was asked since several year and we still wait it, probably another sim will coming and give us this before ED will finally decide to create this effect ask since a lot of time, mainly when we know that it will take some hours/minute for them to do it,not for the ground crew but for the vapor cone at transsonic speed just depending of the basic weather and the vapor on the wing depending of the speed/AOA and also depending of the basic weather will not be long to create for this team of several people with all SDK/Tools for do this... We have the stupidly almost invisible wingtips vortex, but something that everyone want and who are clearly visible like vapor over the wing was not implemented and seem to be not scheduled for a looooooong(cat) time... Even the actual contrail are bad, they start inside the reactor, and when you do a flight with an high AOA at high altitude (low speed or high angle turn) you see it pass through your aircraft, and a real contrail start some meter after the reactor, like this : http://img93.imageshack.us/img93/6259/contrail01ebbr2801064yi.jpg And you can ever dream but that all cause you will never have NICE effect like this http://i382.photobucket.com/albums/oo261/captjsclark/130contrail.jpg So basically regarding what its actually do and the answer (excuse?) you get, sorry for the bad new but any vapor effect was apparently not planed before long time (never?) CPU : I7 6700k, MB : MSI Z170A GAMING M3, GC : EVGA GTX 1080ti SC2 GAMING iCX, RAM : DDR4 HyperX Fury 4 x 8 Go 2666 MHz CAS 15, STORAGE : Windows 10 on SSD, games on HDDs. Hardware used for DCS : Pro, Saitek pro flight rudder, Thrustmaster HOTAS Warthog, Oculus Rift. Own : A-10C, Black Shark (BS1 to BS2), P-51D, FC3, UH-1H, Combined Arms, Mi-8MTV2, AV-8B, M-2000C, F/A-18C, Hawk T.1A Want : F-14 Tomcat, Yak-52, AJS-37, Spitfire LF Mk. IX, F-5E, MiG-21Bis, F-86F, MAC, F-16C, F-15E.
Agg Posted November 13, 2012 Posted November 13, 2012 There is a boom, but no other effect. But it's like Demongornot say, we've been asking for this, and vapor effects for years, but I dont think ED have even commented on this.
B25Mitch Posted November 13, 2012 Posted November 13, 2012 Vapor sonic cone its like vapor on wing and ground crew, it was asked since several year and we still wait it, probably another sim will coming and give us this before ED will finally decide to create this effect... Well, if you're really desperate you could check out Strike Fighters 2. I doubt you'll find it half as good looking as DCS World in every other respect, though. http://simhq.com/forum/ubbthreads.php/topics/2699376/79.html
8core Posted November 7, 2014 Posted November 7, 2014 There is no such animation at present. The dramatic pictures you may have seen on the internet (such as in your avatar) are not an absolute effect of reaching transonic regimes. Think of it like contrails: they may or may not appear depending on local atmospheric conditions, and will have differing characteristics based on the same conditions. Calculating this is at present out-of-scope for the simulation.
8core Posted November 7, 2014 Posted November 7, 2014 Vapor sonic cone its like vapor on wing and ground crew, it was asked since several year and we still wait it, probably another sim will coming and give us this before ED will finally decide to create this effect ask since a lot of time, mainly when we know that it will take some hours/minute for them to do it,not for the ground crew but for the vapor cone at transsonic speed just depending of the basic weather and the vapor on the wing depending of the speed/AOA and also depending of the basic weather will not be long to create for this team of several people with all SDK/Tools for do this... We have the stupidly almost invisible wingtips vortex, but something that everyone want and who are clearly visible like vapor over the wing was not implemented and seem to be not scheduled for a looooooong(cat) time... Even the actual contrail are bad, they start inside the reactor, and when you do a flight with an high AOA at high altitude (low speed or high angle turn) you see it pass through your aircraft, and a real contrail start some meter after the reactor, like this : http://img93.imageshack.us/img93/6259/contrail01ebbr2801064yi.jpg And you can ever dream but that all cause you will never have NICE effect like this http://i382.photobucket.com/albums/oo261/captjsclark/130contrail.jpg So basically regarding what its actually do and the answer (excuse?) you get, sorry for the bad new but any vapor effect was apparently not planed before long time (never?) :thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup:
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