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Posted

When its the exact machine you posted earlier in a link then youre fine.

 

CPU: Intel Core i7 3770 3,5 GHz 8 MB

RAM: 16Gb (4x4GB Dimm) DDR3 1333 MHz

Mainboard: Z75 chipset (unknown brand, not specified in link)

GFX: mainboard intergrated NVIDIA GeForce GTX 680 2Gb RAM (brand not specified)

Harddrive 1: Mechanical 1000 GB 7200 RPM SATA (for filestorage)

Harddrive 2: Solid State Drive 128 GB SATA (like a memorystick but more advanced for the OS and software that needs higher read and writespeeds)

 

the system you have is up to latest decent specs pretty much. One thing is that the 16Gb RAM is a little bit on the slow side for high end gaming. Its running on 1333 MegaHertz clockspeed, but more common is a 1600 Mhz clockspeed from factory.

The reason this might not give any trouble is because you have alot of it. When youre running at 1600 DDR you might not need as much memory to be able to process the same amount of data. 6-8 Gb 1600 DDR 3 will do just fine.

Maybe your memory has the ability to run at 1600 Mhz,but is not needed at the moment it seems.

There are individual problems here and there where 1333 Mhz is just slightly too slow for the latest GFX GPU where you have lag because the memory is feeding information too slow to the GPU litterly waiting for information to process. this is more likely when you use more than 1 GFX card.

For now you seem fine as it is. theres always the trick of jacking up your memoryspeeds in the bios before grabbing a wallet and spend 80-140 euro for new memory.

Posted (edited)
Btw, on the subject of computers.

Having looked at the specs of my computer, do you reckon it should be able to run the game in multiplayer without to many problems or do I need to upgrade?

 

 

For comparison ill post my specs. To get the high word out, your system is newer than mine apart from the memory (RAM).

 

CPU: AMD Phenom II X6 1090T 3.2 Mhz (3rd party cooling)

RAM: 8 GB Corsair (2x 4Gb Dimm) DDR 3 1666 Mhz

Mainboard: Asrock 970 Extreme 3 AM3+

GFX: EVGA GTX 460 SE 1024 GDDR 5 4 Ghz ( 3rd party cooling)

HD 1: OCZ Vertex 2 SSD 80 GB SATA (OS and high end software + 3rd party cooling)

HD 2: Mechanical Baracuda 500 Gb SATA (Filestorage)

 

OS: Windows 7 SP 1 X64 Ultimate (Ultimate is the same, but has more managment/superuser functions than Home editions)

Edited by BRooDJeRo
Posted (edited)

From this point you can get a little extra performance by turning off all automatic background features eating up system hardware resources and creating trouble from behind.

 

Think of turning off all automatic update features and deleted saved sceduals. (Win update, antivirus, other software that updates automaticly

 

Turn off system restore. system restore maintains a shadowcopy next to your OS youre using so you can revert back. However it eats from hardware resources. When you know what you do on your machine and know which places and software are harmfull or what happens on your OS you dont need this. Reverting back also lets you loose items and perfectly working software installed after the restorepoint. Personaly, i dont need it. It also doesnt always mean a certain problem is solved, you just erase the symptoms, not the problems. mostly you create an even bigger mess than it was before without knowing. its designed for people that realy have no clue what they are doing. The kind of computeruser that has trouble finding an ON/OFF switch every day for a couple of years.

 

Turn off automatic defragmentation and remove sceduals. This procedure is fast on SSD drives, but horribly slow on mechanical HD's.

 

Why delete sceduals? In most cases these sceduals are set during a time the computer is turned off. Most software will start doing stuff in the background the first time you boot up the OS after the scedual is scedualed.

 

The other side of the story is that you need to scedual and maintain yourself at a time which suits YOU best. Not the machine or software.

Edited by BRooDJeRo
Posted (edited)
Sorry i removed my post from earlier

 

my specs are in here http://forums.eagle.ru/showthread.php?t=97779

and my crashlog is here http://forums.eagle.ru/showthread.php?t=97778

 

Sorry cant upload them again since im getting an upload failure message from the forum trying to upload them twice

 

It seems your system is up to specs.

 

When the crash occurs is it only during online open server play? theres known bugs where you flip a switch and the server crashes immediatly and such. These are know and being worked on.

 

You only see a crash and not the guy laughing in the background creating the crash for the hell of it.

 

Untill these type of critical bugs are gone its hard to say what realy happened. from personal experience last week its safe to say the chance is pretty high someone else on the server made the whole thing crash by pushing a certain button or poor modding of files that makes the server unstable and generate mile long (kilometers lange) broken object logs for the server.

 

Its wise to wait a couple of days and see if it happens when these known critical bugs are adressed and dealt with. The crash has something 32 bit ish in it while youre OS is 64 thats slightly weird. Maybe im wrong on this. I saw alot of plugged in hardware in your DxDiag. Have you tried unplugging all unrelated and doublecheck if theres 32 bit drivers and/or software suits between them? Its most likely fine, but can never hurt to doublecheck.

Edited by BRooDJeRo
Posted (edited)
I hit the MP icon, the game tries to load then i get the DCS stopped working message. Win 7 / 64 8 gigs ram

 

Take a look at these steps if it gives any improvement, when it doesnt theres no harm done, only time spend.

Im not sure if you have C++ X32 installed atm. When it is, see what happens when the 32 bit version is deinstalled. Just taking the first 2 steps and disable antivirus can solve alot.

 

- Deinstall and Reinstall this C++ 2010 X32 and X64

http://www.microsoft.com/en-us/downl...s.aspx?id=5555

http://www.microsoft.com/en-us/downl....aspx?id=14632

- Run this DirectX installer

http://www.microsoft.com/en-us/downl...s.aspx?id=8109

- Windows updated

- Drivers fresh and new, reinstallation of drivers when updates from manufacturers take some time

- Clear files in C:/Users/<windows username>/Saved Games/DCS/Logs

- Clear files in C:/Users/<windows username>/Saved Games/DCS/Tracks/Multiplayer

- Clear files in C:/Users/<windows username>/Appdata/Local/temp (skip files in use)

- Clear files in C:/Windows/Temp

- Clear files in C:/Windows/Prefetch

- Run Windows Diskcleanup, optionaly clear shadowcopys under advanced

- Run diskchecks on all your harddrives

- Turn off scedualed Defragmentation and do that manualy when needed

- Run defragmentation

- Turn off Windows update and do that manualy when needed

- Turn off System Restore

- Turn off Allow remote assistance

- Turn off antivirus

- Unplug any hardware that isnt needed for DCS play or in case of problems unplug everything but one mouse and 1 keyboard

- Restart computer

- End processes manualy that arent needed in the Windows Taskmanager (ctrl-alt-del)

- Run DCS through the shortcuts in the START -> Programs -> Eagle Dynamics, start with single play in through the missioneditor first. Before you start a mission, SAVE it first.

- When problems stay, concider a new DCS download and installation

Edited by BRooDJeRo
Posted

Well after reading this thread and looking seems I screwed up my Win8 install. Thought mine was a 32bit system as that is what version Vista came on it but I can run 64 so I guess a reinstall of Win8 in order before I get too far along with it.

 

That being said I went back to my World install and set the graphics to the default low setting and it started up the instant action scenario. Went back and started bumping things one by one to med. Seems it's the "scenes" that is causing me problem. Have to leave it on low while I am bumping everything else to med. Have a 6850HD card with 2 gigs of 5X memory and 4 gigs of 3x on the motherboard, of course the 32bit limit makes it about 3.6.

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