BaD CrC Posted November 23, 2012 Posted November 23, 2012 Hi there. I am using the airshow crowd object in ME to generate civilian population during urban operations with Ka50. Those guys a practically impossible to kill (a direct hit with Kh25L will do no harm to them). So my teammates can always pretend they did not harm civilians during the operations, it is anyway impossible to do so, apparently. Any way to make the airshow crowd a bit more vulnerable to 30 mm? :pilotfly: https://www.blacksharkden.com http://discord.gg/blacksharkden
Exorcet Posted November 23, 2012 Posted November 23, 2012 I had a somewhat similar issue in that I wanted enemy troops to react to the destruction of one of their vehicles (actually a watch tower). The problem was, unless the watch tower was bombed, it would burn forever. And the trigger that would activate on death took too long to turn on as a result (for some reason, the unit damage trigger didn't work). What I did was put infantry in (some ended up on top of) the watch tower and then set the trigger to the soldier's death). You can do the same. Put a friend infantry unit in each crowd, when one of your allies attacks the crowd, they'll probably kill the infantry unit and get a blue on blue kill. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
BaD CrC Posted November 24, 2012 Author Posted November 24, 2012 Humm, yes, that's an idea. Thanks for the workaround. Hope this will be corrected eventhough it is not as a big deal as other annoying bugs. https://www.blacksharkden.com http://discord.gg/blacksharkden
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