repsol Posted December 25, 2012 Posted December 25, 2012 Hello... I'm sorry if this has been asked before but i could not find any thread with a search... My problem... I want an AI A10 to attack a group of tanks using CBU97 bombs. This aircraft is armed with CBU 97 and maverick missiles. It sees and selects the target fine and is broadcasting it as its SPI (me flying as wingman and watching my TAD). But instead of using the CBU97 the AI A10 fires its two maverick missiles at the target. WHAT AM I MISSING TO DO ? I have done the following in the TRIGGERED ACTIONS: - PERFORM TASK - attack group - I have not changed the NUMBER 1 in the BOX (don't really know what this does) - I have the ENABLE-box ticked - I have put a name in the NAME-box (attack tank) - I have put (tank) in the GROUP-box - I have put (1.3.2. clusterbombs) in the WEAPON-box - I have the A10 orbiting at a distance from the target. - I stop the orbiting with a FLAG ON - I use the AI ACTION (attack tank) The AI A10 stops orbiting and flying towards the next waypoint i have over the target and making the target its SPI and when in range firing it mavericks (not CBU 97). Is the triggered action perhaps not working for me and the AI A10 just choosing its own target and weapon that it sees (the tank unit) and engaging that on its own ??? Any help will be aprisiated !
Druid_ Posted December 26, 2012 Posted December 26, 2012 Try deleting the first task in the list at initial waypoint. It's probably says 'CAS'. If that doesn't work, attach your mission or record a track and attach to your next post and someone will take a look. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
repsol Posted December 26, 2012 Author Posted December 26, 2012 I have removed the CAS task in the ADVANCED WAYPOINT ACTION. Still not working i'm affraid. I have attached the mission. any help will be aprisiated.AI a10 not using CBU97.miz
Druid_ Posted January 3, 2013 Posted January 3, 2013 Great. What was the problem? (it may help others who get the same problem, search & find this thread). i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
repsol Posted January 4, 2013 Author Posted January 4, 2013 Hi, Druid I don't know if i solved this in the 'correct' way but i changed from ATTACK GROUP to ATTACK UNIT ATTACK UNIT gave me alot more controll over the AI (adding attack direction, altitude, the number of weapons to be fired/released etc...I could not find those settings in the ATTACK GROUP option (wish i could...exactely what i was looking for) When i used ATTACK GROUP i could not get the AI to maintain altitude...I had the AI A10 orbitt at 20 00+ feet and when the AI got the ATTACK GROUP task it started the attackrun and then droped to very low altitude...I guess it got to low (below HOF) to drop the CBU97. I had all the waypoints (both before and after the ATTACK GROUP) set to the same altitude 20 000+ feet but still the AI dropped to very low altitude when attacking...Well in range of all enemy air defences !? I wish that ATTACK GROUP would have the same SETTING OPTIONS that ATTACK UNIT have... Don't know if this helps much...but thats what i did...
Druid_ Posted January 4, 2013 Posted January 4, 2013 Helps a lot. With DCSW and the various AI units there will always be problems/bugs and you may have found something. I shall investigate further when I have the time. Good luck with the miz building. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
repsol Posted January 4, 2013 Author Posted January 4, 2013 Sounds good... Good luck with the miz building. Thanks ! :pilotfly:
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