Taproot Posted February 6, 2013 Posted February 6, 2013 Hey guys I made an easy F-15c paint. I copied and edited a lua file that now looks like this: livery = { {"f15nose", 0 ,"f15_338_nose",false}; {"f15nose", 3 ,"f15_decol",true}; {"f15bottom", 0 ,"f15_338_bottom",false}; {"f15bottom", 3 ,"f15_decol",true}; {"f15centr", 0 ,"f15_338_centr",false}; {"f15wingl", 0 ,"f15_338_wing_l",false}; {"f15wingl", 3 ,"f15_decol",true}; {"f15wingr", 0 ,"f15_338_wing_r",false}; {"f15stab", 0 ,"f15_338_stab_v",false}; {"f15stab", 3 ,"f15_decol",true}; {"f15numbers", 0 ,"f15_numbers",true}; {"pilot_F15_patch", 0 ,"pilot_F15_patch_493_sqdn",true}; {"pilot_F15_00_body", 0 ,"pilot_f15_00_a",true}; } countries = {"USA"} When I test the plane there are alot of other praphics that are added to the skin I made. Things like squadron and the US logo. How do I get rid of them? They are ofc not in the DDS files I saved. I tried deleting all the lines that end with "true". THat did not help. I then tried setting all named "true" to "false", only to get a paintscheme error... [sIGPIC][/sIGPIC]
Taproot Posted February 6, 2013 Author Posted February 6, 2013 Ok... I found out that "decol" and numbers" files has to be present... I found a blank decol file. Anyone know of a blank numbers file? Or how to make one... [sIGPIC][/sIGPIC]
Taproot Posted February 6, 2013 Author Posted February 6, 2013 Just renamed the blank decol file to numbers file. :) All good now! [sIGPIC][/sIGPIC]
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