zorlac Posted December 15, 2005 Posted December 15, 2005 Just curious... in the AsyncNet file on the server, I often see some cryptic messages: kicking 2: invalid protocol (16) kicking 6: invalid protocol (4) kicking 2: invalid protocol (1) Can anyone explain what these different error messages mean? I am guessing at least one of them is for clients with the wrong game version trying to connect.
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