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For me (and judging from posts in this forum, for many others) the Huey is difficult to control. Belsimtek has acknowledged that, and says this is in part because of the smaller joystick travel, and because of the lack of sense of acceleration that a real pilot would have (he/she doesn't have to look at an instrument to feel if he accelerates downwards, it can be felt in the stomach).

 

I have floated this idea before, but let me make the case again. I could imagine making the right quarter of an inch of the screen brighter and brighter red to indicate the force of being pushed right, making the left side of the screen brighter and brighter red to indicate the feeling of being pushed left, etc.

 

I would assume that there must be a reason why this isn't a good idea (since otherwise it would be used in flight sims), but this reason is not clear to me. I think it would help me tremendously when flying the Huey (and it would probably take 5mins for a professional programmer at Belsimtek or DCS to make this a reality...)

 

Anyway, just my 5 cents...

[sIGPIC][/sIGPIC]

 

Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro

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