Teapot Posted May 29, 2013 Posted May 29, 2013 (edited) I've read some of the posts on the idea that DCS expand to include GA aircraft .. at least it would be profitable maybe to allow all options with the DCS: World sandbox idea; which is basically that DCS:World provides the 'world' and resources and we (the player) builds the scenario. The reason I say this is that over the last 5 months or so, I've been giving GA sims (in particular X-Plane and P3D) a really good workout ... and you know what I've discovered? That none of the current crop of GA sims can hold a candle to DCS in terms of fidelity ... certainly with regard to how flying 'feels' and how the 'world' feels. The above GA sims excel in presenting complex GA simulation, however that depends exclusively on the payware one is prepared to acquire and the short-comings quickly become apparent. DCS's business & sandbox model on the other hand allows the possibility that a GA aircraft might one day make it into DCS:World without it being a detrimental factor on the philosophy of the sandbox simulator playground ... to begin with, why not start with the venerable C-130 for example? The Huey certainly opens some possibilities! The point is not to disregard the 'Combat' component, but to acknowledge that in the 'real' world there's usually a fine line often between a hostile and non-hostile environment. Think about it ... DCS:World has the potential for becoming the most complete sandbox simming playground in the history of flight simulation! That's my dream anyhow! Cheers! Edited May 29, 2013 by Teapot "A true 'sandbox flight sim' requires hi-fidelity flyable non-combat utility/support aircraft." Wishlist Terrains - Bigger maps Wishlist Modules - A variety of utility aircraft to better reflect the support role. E.g. Flying the Hornet ... big yawn ... flying a Caribou on a beer run to Singapore? Count me in. Extracting a Recon Patrol from a hastily prepared landing strip at a random 6 figure grid reference? Now yer talking!
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