MikeSinn Posted June 8, 2013 Posted June 8, 2013 I'm just beginning to dabble in with the mission editor and had a question regarding controlling your wingman. I'm working on a simple scenario where I want the player to take off and perform a specific task. Once complete and factoring in a random variable, I would want the wingman (still at base) to spool up, take off and join the player for the remainder of the mission. Any of you expert mission builders have a suggestion on how best to accomplish this? Any help or ideas would be greatly appreciated.
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