jbrking Posted July 1, 2013 Posted July 1, 2013 (edited) i'm not sure if this is something mentioned in a previous post but i've noticed that some static objects used as targets in a mission i created cannot seem to be destroyed. does anyone else have this problem? at the moment i am using static object called "barracks 2" which is under structures. i watched a friend in a ka-50 shoot it with 20 rockets but it would not be destroyed. also i used combined arms to use tanks in an attempt to shell the buildings. it seems some could be destroyed while others could not. did i miss something? :helpsmilie: Edited July 1, 2013 by jbrking Su-27 Flanker 1995 Super EF2000 1997 Jane's F/A-18 1999
Wrecking Crew Posted July 1, 2013 Posted July 1, 2013 ^^^ That one is especially difficult to destroy. In fact, last w/e I switched all of those out in a new mission in favor of an Armed House or Armed Barracks. Clients in this mission said that the Barracks 2 was much tougher than the Barracks 1 next to it. I replaced both... Also, see this post - http://forums.eagle.ru/showthread.php?t=107770 WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
JAPman Posted August 10, 2013 Posted August 10, 2013 BS2 quick start "attack insurgents.miz" bug If a wing man is ordered to perform a free attack, A.I. will attack a load block first of all, and will empty arms. It seems that a missions result trigger does not respond unless it destroys a load block first.:no_sad: OS:Windows 7 Ultimate CPU:Core i7-2700K 4.8GHz Mother Board:Asrock Z77Extreme6 Memory:G.SKILL DDR3-2133 16GB Graphic Card:AMD HD7970 1125/1575MHz Display:Eyefinity / Square x3
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