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About Wrecking Crew
- Birthday 08/04/1954
Personal Information
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Flight Simulators
DCS
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Location
Oklahoma
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Interests
Mission design, hosting
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Occupation
Retired
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Website
https://sites.google.com/site/wreckingcrewprojects/home
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Radio F10 Options show after mission end My Optional Radio F10 menu options continue to show after I exit a mission back to the ME. ----- .. OK.. I took a 3.3MG png screenshot but the file size is too big to upload. So is the 54 KB Error Dialog Box... too big to upload. Were changes made to max upload file size recently?
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I added a Windows Security Exclusion for the install file, DCS_World_Server_modular.exe. That failed. I am an admin on the computer. I added an exclusion for the target folder, D:\Hollo Pointe\DCS World Server. I also limited the Terrain maps to only Cau, Nev, PG, Syria and Afg. That server install was successful.
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I am getting the same errors on my dedicated server install -- Hollo Pointe. -- edit -- I found instructions for excluding.. How do I exclude my install from the MS Defender? 02435.969 INFO : INSTALL bin/edterrain4.dll 02435.969 ERROR: Can't move D:\Hollo Pointe\DCS World Server\_downloads\bin/edterrain4.dll to D:\Hollo Pointe\DCS World Server\bin/edterrain4.dll: (2) The system cannot find the file specified. 02435.996 STATUS: Can't move D:\Hollo Pointe\DCS World Server\_downloads\bin/edterrain4.dll to D:\Hollo Pointe\DCS World Server\bin/edterrain4.dll: (2) The system cannot find the file specified. 10204.033 === Log closed.
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There are some vehicles that have headlights ON in the dark. Or, set an event that triggers on you (an a/c) approaching the airport, and activate a plane that is close to the airport and has almost no fuel and a waypoint to Land there.
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It's been a long time since I tested it, but a Flag can have a 'negative numerical value', and it is True under that condition. WC's Flags.txt
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How to use change in "Alarm state" as trigger?
Wrecking Crew replied to alexbap's topic in Mission Editor
Try a more general 'Part Of Coalition In Zone', and make another zone for that test that is a bigger radius to cover your attacker. You can add that as an Or Condition or make another Event. Iirc, the weps in zone conditions can be specific to a particular weapon. I prefer the broader detection of a plane / coalition. -
Say, this thread helped me to code a stopwatch -- these each run with a Do Script. Thank you for the info! -- Stopwatch Start Time _StartTime = timer.getTime() _StartTimeClock = mist.getClockString(_StartTime) trigger.action.outText("The NAVEX Start Time is " .. _StartTimeClock, 10) -- Print start time to screen for debugging -- Stopwatch Stop Time _StopTime = timer.getTime() _StopTimeClock = mist.getClockString(_StopTime) trigger.action.outText("The NAVEX Stop Time is " .. _StopTimeClock, 10) -- Print stop time to screen for debugging -- Elapsed Time _ElapsedTimeClock = mist.getClockString(_StopTime - _StartTime) -- Calculate Elapsed Time trigger.action.outText("The NAVEX Elapsed Time is " .. _ElapsedTimeClock, 10) --Print ET to screen for debugging -- Mission Complete local msg = {} msg[#msg + 1] = 'The NAVEX is complete!\n' msg[#msg + 1] = 'Good job Blue.\n' msg[#msg + 1] = '\n' msg[#msg + 1] = '---\n' msg[#msg + 1] = '\n' msg[#msg + 1] = 'The NAVEX Stop Time is ' .. _StopTimeClock .. '!\n' msg[#msg + 1] = '\n' msg[#msg + 1] = 'The NAVEX Elapsed Time is ' .. _ElapsedTimeClock .. '.\n' msg[#msg + 1] = '---\n' msg[#msg + 1] = '\n' msg[#msg + 1] = 'Use the Radio F10 Menu for mission options.' msg[#msg + 1 ]= '\n' trigger.action.outText(table.concat(msg), 24)
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I was running it yesterday for two hours on one mission. After some time, my Client wingman and many of the Blue vehicles at airfields disappeared. I restarted the app and those objects came back. No other issues...
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Can't get mist.flagFunc.mapobjs_dead_zones to work
Wrecking Crew replied to d0ppler's topic in Mission Editor
OK.. I don't have the Kola map, so did not look at your mission. Here is another way, and a thread where there was a long discussion about it. It uses the same Object ID from the attributes that I showed above. This is for the Hosta Bridge on the Caucasus Map. It is just north of Sochi. -- detect if the Hosta bridge is destroyed: -- Hosta Bridge Destroyed Flag is 91401 local mybridgedest = {} function mybridgedest:onEvent(event) if (event.id == world.event.S_EVENT_DEAD) then if(event.initiator ~= nil) then -- Franze — 02/13/2024 3:44 PM -- if(event.initiator:getCategory() == 5 and event.initiator.id_ == 73695398) then if(Object.getCategory(event.initiator) == 5 and event.initiator.id_ == 73695398) then trigger.action.setUserFlag(91401, true) trigger.action.outText("Hosta bridge destroyed! Nice job, Blue. Word", 10) end end end end world.addEventHandler(mybridgedest) --- This ^^^ works, no initiator errors. Confounded 02.lua -
Can't get mist.flagFunc.mapobjs_dead_zones to work
Wrecking Crew replied to d0ppler's topic in Mission Editor
This doesn't answer your question, it is an alternate method... Right-click on the map object, to see 'assign as...', click on that to bring up a Trigger Zone dialog box which should show the definition of a quad-point zone around the building, you will see Object ID and Name in the attributes, for instance. At the very top, in that NAME box, enter in your name: Kirkeneswharehouse. Now, set up a Once event, with Condition MAP OBJECT IS DEAD (Kirkeneswharehouse), and Action whatever you want. I've found this method reliable. I hope it helps. nullnull -
Game freezes when I try to select aircraft in MP lobby.
Wrecking Crew replied to AJaromir's topic in Game Crash
I did a Windows 24H2 Repair a couple of days ago and that has helped. I mad-click on my slot and join. The graphics are taking many seconds to load in the cockpit, and on F7 ground objects, when joining in. -
Can I link a trigger zone to a unit with LUA scripting?
Wrecking Crew replied to d0ppler's topic in Mission Editor
I use Mist for that, here are some examples. mist.flagFunc.units_in_zones{ units = {'F-15C 01', 'F-15C 02', 'F-15C 03', 'F-15C 04','M-2000C 21', 'M-2000C 22', 'M-2000C 23', 'M-2000C 24'}, zones = {'01 Sukhumi Zone'}, flag = 90156, toggle = true, } mist.flagFunc.units_in_zones{ units = {'F-15C 01', 'F-15C 02', 'F-15C 03', 'F-15C 04','M-2000C 21', 'M-2000C 22', 'M-2000C 23', 'M-2000C 24'}, zones = {'04 Kras Zone'}, flag = 90456, zone_type = 'sphere', toggle = true, } WC's Script & Mist Examples.lua -
Game freezes when I try to select aircraft in MP lobby.
Wrecking Crew replied to AJaromir's topic in Game Crash
It was an observation that might help others. Anyway, I was able to join MP slots yesterday afternoon, no problems.