NAEMNIK Posted January 20, 2006 Posted January 20, 2006 Hi all, guys. I want to make MODs which will add third MiG-29 in LOFC. It will be as a matter of fact same Mig-29C, only without an opportunity to apply rockets R-77 Actually plane Mig-29 (9-13) is better than Mig-29A only by that that, at (9-13) the internal fuel tanks are increased. In the Russian army there is such plane and he is called Mig-29 (9-13) At him(it) same reserve of fuel as well as Mig-29C, but only 9-13 is not able to apply R-77 If who knows as to add as a matter of fact one more plane in LOFC, I shall be grateful for the help! Sorry for my English [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
Pilotasso Posted January 20, 2006 Posted January 20, 2006 Britgliderpilot is making a large MOD featuring several units missing since flanker 2.5 including the Mig-29K (flyable). You should search the thread. It will rock. .
NAEMNIK Posted January 20, 2006 Author Posted January 20, 2006 Britgliderpilot is making a large MOD featuring several units missing since flanker 2.5 including the Mig-29K (flyable). You should search the thread. It will rock. I will not take part MOD with Mig-29K He is not realistic, the plane Mig-29K unfortunately no on arms of the Russian army, this plane is in India Air Force. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
Alfa Posted January 20, 2006 Posted January 20, 2006 I will not take part MOD with Mig-29K He is not realistic, the plane Mig-29K unfortunately no on arms of the Russian army, this plane is in India Air Force. Hi NAEMIK, Oops - I already posted something on the Russian forum(or tried to :) ). Unfortunately you cannot add a new aircraft entry to Lock-on. Each aircraft entry needs to be determined in the lockon.exe and associated with an FM(hardcoded) in order for the simulation to know how to use it "in-game". I once made a MiG-29K mod, which was possible because this entry actually exists(half finished) in the lockon.exe. What you could do, would be to use this MiG-29K entry for your extra MiG-29S......or you could simply remove the R-77 from the one already there. This would also make the existing MiG-29S entry more realistic, since it is available also to Ukraine(which has no R-77s in its inventory). - JJ. JJ
NAEMNIK Posted January 20, 2006 Author Posted January 20, 2006 I have understood you, you meant that I under CLSID MiG-29K have introduced Mig-29C with the cut down arms. This variant can be tried, but how to be with 3d model? She will be from 29K or it will be possible to insert models 29С? Just as in a consequence to be with colouring of the plane? Russian: Я понял вас, вы имели в виду чтобы я под CLSID MiG-29K внедрил Mig-29C с урезанным вооружением. Этот вариант можно попробовать, но как быть с 3d моделью? она будет от 29K или можно будет вставить модели 29С? Так же как в последствии быть с окраской самолета, смогу ли я добавлять свои? [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
Alfa Posted January 20, 2006 Posted January 20, 2006 I have understood you, you meant that I under CLSID MiG-29K have introduced Mig-29C with the cut down arms. Yes :) This variant can be tried, but how to be with 3d model? She will be from 29K or it will be possible to insert models 29С? Yes you can use the MiG-29S 3D model - you just need to rename the shape files to the names used for the MiG-29K. Just as in a consequence to be with colouring of the plane? The textures used for a particular aircraft is stated inside the 3D model, so painting it is no problem :) Here is what to do: Meinit.xml: 1). copy the CLSID of the MiG-29K entry in the Meinit and paste it into a text file. 2). copy the entire MiG-29S section in Meinit(everything) - highlight the entire MiG-29K entry and paste in the copied MiG-29S entry in its place. 3). change the line: "Shape=MIG-29C" to "Shape=MIG-29K" 4). copy the MiG-29K CLSID from the text file and paste it into your new MiG-29S entry in the Meinit - now you have two MiG-29S entries with each their CLSID. 5). remove the R-77 from your new entry and remember to also remove any payloads containing this weapon. 6). locate the short MiG-29S entry under "Russia" in the Meinit - copy it and paste it in below the existing one and change the CLSID to the one from the MiG-29K that you used earlier. Shape files: 7). Go into Bazar\World\Shapes and find all files for the MiG-29S - copy them and paste them in beside the original ones. 8). Rename the copies by changing the "-C" to "-K"......e.g. "MIG-29C.cmd" to "MIG-29K.cmd" etc. 9). copy the "kabina-mig-29s.cmd" and "Kabina-MIG-29S-GLASS.lom" and rename the copies to "Kabina-MIG-29-k.cmd" and Kabina-MIG-29-k-GLASS.lom" respectively. That should do the trick - something you can try :) . Cheers, - JJ. JJ
NAEMNIK Posted January 20, 2006 Author Posted January 20, 2006 Huge thanks! I have understood all. It is necessary to me to get of pure(clean) styles Mig-29K, I remember it(him). In archive there is a file meinit and in him is registered CLSID Mig-29K. Plus to all there lay 3d files. It is necessary to me to take similar 3d files Mig-29C and to rename them as those which in a style Mig-29K On to clean(remove) from meinit R-77 and MOD is ready? I correctly have understood? PS Where to take usual MOD Mig-29K? Russian: Огромное спасибо! я все понял. Мне необходимо достать чистый мод Mig-29K, я помню его. В архиве есть файл meinit и в нем прописан CLSID Mig-29K. Плюс ко всему там лежат 3d файлы. Мне необходимо взять аналогичные 3d файлы Mig-29C и переименовать их как те которые в моде Mig-29K По убирать из meinit R-77 и MOD готов? я правильно понял? Где взять обычный MOD Mig-29K? [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
NAEMNIK Posted January 20, 2006 Author Posted January 20, 2006 Absolutely has forgotten, what will be Fly model? In an ideal she should be from that Mig-29C and how will be on business? [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
Alfa Posted January 20, 2006 Posted January 20, 2006 Huge thanks! I have understood all. It is necessary to me to get of pure(clean) styles Mig-29K, I remember it(him). In archive there is a file meinit and in him is registered CLSID Mig-29K. Plus to all there lay 3d files. It is necessary to me to take similar 3d files Mig-29C and to rename them as those which in a style Mig-29K On to clean(remove) from meinit R-77 and MOD is ready? I correctly have understood? PS Where to take usual MOD Mig-29K? Russian: Огромное спасибо! я все понял. Мне необходимо достать чистый мод Mig-29K, я помню его. В архиве есть файл meinit и в нем прописан CLSID Mig-29K. Плюс ко всему там лежат 3d файлы. Мне необходимо взять аналогичные 3d файлы Mig-29C и переименовать их как те которые в моде Mig-29K По убирать из meinit R-77 и MOD готов? я правильно понял? Где взять обычный MOD Mig-29K? Yes I think you understood correctly :) . On to clean(remove) from meinit R-77 and MOD is ready? Well only remove the R-77 from your new MIG-29S entry :) PS Where to take usual MOD Mig-29K? Do you mean where to get my old(for lock-on V1.02) MiG-29K mod?...if so you can find it here: http://www.279kiap.dk/installers/279_KIAP.exe ....you could use it to check the file names for your copied MiG-29C files :) Absolutely has forgotten, what will be Fly model? In an ideal she should be from that Mig-29C and how will be on business? Well the FM you get will be something like that of the MiG-29(9-12) - jammer doesnt work :( - JJ. JJ
NAEMNIK Posted January 20, 2006 Author Posted January 20, 2006 I have made all, but I had problems with editing of a file meinit I can not add Mig-29K with arms from Mig-29A, at me the mistake jumps out as soon as I am going to fly. I am compelled to ask you about the help... If could you ... I ask you, take my file meinit here: http://forum.lockon.ru/attachment.php?attachmentid=4176&d=1137751913 Also insert please into him(it) the description Mig-29K only with suspension brackets from Mig-29A The data FM (9-13) on replacement 29K < Category CLSID = " {78EFB7A2-FD52-4b57-A6A6-3BF0E1D6555F} " > Interceptor </Category> </Plane> < Plane Name = " MIG-29 (9-13) " WorldID = "32" CLSID = " {EEC9AC95-3B6F-4F7B-A3A4-6367673DCF50} " Shape = "MiG-29K" HumanCockpit = "yes" EmptyWeight = "12700" MaxTakeOffWeight = "19700" MaxFuelWeight = "3500" WingSpan = " 11.99" MaxHeight = " 18000 " MaxSpeed = " 2448 " Cannon = " yes " Rate = " 50 " > Please edit a file saving Russian. Russian: Я все сделал, но у меня возникли проблемы с редактированием файла meinit Я не могу добавить Mig-29K с вооружением от Mig-29A, у меня выскакивает ошибка как только я собираюсь лететь. Я вынужден просить вас о помощи... Если вас не затруднит... Прошу вас, возьмите мой файл meinit тут: http://forum.lockon.ru/attachment.php?attachmentid=4176&d=1137751913 и вставьте пожалуйста в него описание Mig-29K только с подвесками от Mig-29A Вот данные FM (9-13) на замену 29K <Category CLSID="{78EFB7A2-FD52-4b57-A6A6-3BF0E1D6555F}">Interceptor</Category> </Plane> <Plane Name="MIG-29(9-13)" WorldID="32" CLSID="{EEC9AC95-3B6F-4F7B-A3A4-6367673DCF50}" Shape="MiG-29K" HumanCockpit="yes" EmptyWeight="12700" MaxTakeOffWeight="19700" MaxFuelWeight="3500" WingSpan="11.99" MaxHeight="18000" MaxSpeed="2448" Cannon="yes" Rate="50"> Пожалуйста отредактируйте файл сохраняя русский язык. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
britgliderpilot Posted January 20, 2006 Posted January 20, 2006 Well the FM you get will be something like that of the MiG-29(9-12) - jammer doesnt work :( - JJ. I've had a further complication, which I don't recall from v1.02 - in v1.11, the MiG29K RWR does not seem to produce any warning sounds. Was flying a BVR mission, happily flying along, huh, this is easy, they haven't seen me yet . . . . and then with no warning, I exploded :p The lights work for me, but not the sound. The -29K may not be in service in Russia, but it's not in service with India yet either - it's in my mod partly because it's something to add, and partly because I want a couple of the campaign missions to include #311 and #312 as AI entities. It's not strictly 100% accurate, but the campaign is set in the future and Russian has a history of testing pre-production aircraft or prototypes in combat in recent years. It's included as a flyable just in case people want to try it - it won't actually do anything that the MiG29S won't in any case. Just to set the record straight ;) Alfa - I believe you posted a screenie a while ago of your version of the MiG29K skin for the Lomac MiG29 3D model - is there any chance that I could borrow this for use in my mod? :) The -29K model from Flanker 2.5 is, sadly, looking very much dated now - especially when I'm using a reskinned Su25T shape for the Su25UTG. And it seems a shame to have the new survival suit skins except for the -29K . . . . grin. Think I can get survival suits only for the carrierborne aircraft if I try hard, too . . . . http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
Alfa Posted January 20, 2006 Posted January 20, 2006 NAEMNIK, I have edited your meinit.xml for you - please check your PM :) - JJ. JJ
Alfa Posted January 20, 2006 Posted January 20, 2006 Alfa - I believe you posted a screenie a while ago of your version of the MiG29K skin for the Lomac MiG29 3D model - is there any chance that I could borrow this for use in my mod? :) This one?: I plan on using it for a "upgraded" version of my MiG-29K mod, but the skin is not complete yet.....I just took the screenies from the "good angles". Think I can get survival suits only for the carrierborne aircraft if I try hard, too . . . . I already did(check above screenie) ;) Cheers, - JJ. JJ
britgliderpilot Posted January 20, 2006 Posted January 20, 2006 This one?: edit - Ubi thread with rough featureset and screenies, not sure if you've seen these: http://forums.ubi.com/groupee/forums/a/tpc/f/38610606/m/9151032493/p/1 http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
Alfa Posted January 20, 2006 Posted January 20, 2006 That's the one, sure enough :D Getting the survival suit to appear for only the naval aircraft is requiring new shape files for me Thats the only way you can do it - make a hex edit of the shape file and change the name of the pilot texture reference....then name your pilot texture accordingly. I was under the impression that your mod was on hold for the moment It is......because I dont want to re-do the whole thing after patch V1.12 is released ;) . ...is there any way we can co-operate and end up with something less confusing and/or interchangable? Well I dont know when exactly I am going to get on with my mod, so I dont know......and I think it will be difficult to make our mod projects interchangable since a great deal(most) concerns meinit edits, which will be incompatible as per definition. My survival suit was effectively a colour-tweaked standard pilot skin with the original straps pasted on top - I think it worked quite well :) Yes it looks good - my pilot suit is not finished yet either(lol). I found some photos of the naval survival suit(called "VMSK-4" BTW), cut bits out, re-sized them and pasted the bits into place over the original pilot texture......not an easy job, which is why I never got around to finishing it.....sigh!. - JJ. JJ
britgliderpilot Posted January 20, 2006 Posted January 20, 2006 Thats the only way you can do it - make a hex edit of the shape file and change the name of the pilot texture reference....then name your pilot texture accordingly. It is......because I dont want to re-do the whole thing after patch V1.12 is released ;) . Well I dont know when exactly I am going to get on with my mod, so I dont know......and I think it will be difficult to make our mod projects interchangable since a great deal(most) concerns meinit edits, which will be incompatible as per definition. Yes it looks good - my pilot suit is not finished yet either(lol). I found some photos of the naval survival suit(called "VMSK-4" BTW), cut bits out, re-sized them and pasted the bits into place over the original pilot texture......not an easy job, which is why I never got around to finishing it.....sigh!. - JJ. I figured I might as well do what I can now - IMO, if you wait for the next big thing as regards anything with computers, you'll be waiting forever ;) Will have to change the MeInit for v1.12, that's for sure - but I'm hoping that the general format won't have changed enough that I can't put the files side by side and scroll down through the things I've changed copying them over. Redoing the tracks per patch is going to be a bigger deal for me . . . . . What will the final scope of your mod be? If I'm going to do this BSO campaign then I'll need all my features, but would at the same time like to get realism for new/existing units as close as possible . . . . which basically means I'd like the MiG, ships, unit names/capabilities to be the same as they are in your mod ;) http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
NAEMNIK Posted January 21, 2006 Author Posted January 21, 2006 NAEMNIK, I have edited your meinit.xml for you - please check your PM :) - JJ. Large to you thanks! A bit later I shall lay out it in a network as MOD You will be taken into account(discounted) there as on strong with the author. If you would like to see this MOD for English part of a forum will be reached to make and English version of a file meinit. Once again LARGE thanks for the help!!!! [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
NAEMNIK Posted January 21, 2006 Author Posted January 21, 2006 Hi, britgliderpilot Could not you give the direct reference begin to rock new appearance of the pilot NAVY Su-33 [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
NAEMNIK Posted January 21, 2006 Author Posted January 21, 2006 ??? At me has ripened the following question: How gets rid of those parts in a cabin, which I have marked red? [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
NAEMNIK Posted January 21, 2006 Author Posted January 21, 2006 Who knows as it is possible to add the German Mig - 29à in the Russian coalition? With all following those circuits of colouring German, cabin German... Inform please, it is very necessary! [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
Alfa Posted January 21, 2006 Posted January 21, 2006 Hello Naemnik, You cannot remove the AOA indicator from the HUD-frame and I do not know what exactly is causing the extra EOS "hump".....sorry. Yes you can add the German "MiG-29G" to any country you like and it is quite easy :) - JJ. JJ
Alfa Posted January 21, 2006 Posted January 21, 2006 What will the final scope of your mod be? I dont quite know yet mate :) . But I am going re-do my MiG-29K mod and in the process try to refine it somewhat - both in regards to ships and MiG-29K. I plan to make two versions of it - one with the F2.5 model and another using Lock-on´s 9-12 model. But other than that I havent made my mind up yet about what else to include....maybe the Merzifon mod, which I have worked a little further on and added a whole bunch of trees, static vehicules, road blocks etc to the scene files. Cheers, - JJ. JJ
NAEMNIK Posted January 21, 2006 Author Posted January 21, 2006 Hello Alfa, Yes, I know what is it it is possible to make using "meinit" But at me with it(him) the large problems by way of editing. I have thought up as to find an output(exit) from a situation. As German Mig-29A and Russian have different CLSID I has decided(solved) to make Russian 29А to make with the characteristics and appearance as 29С, and German Mig-29A to add to Russia. At me it should turn out 3 Mig-29 for RF one of which German and inscriptions in a cabin too on German. I have decided(solved) it to correct having edited textures of a cabin. But all that to me now is necessary, it to add a German Instant - 29 of Russia. Russian: Привет Альфа, Да, я знаю что это можно сделать используя "meinit" Но у меня с ним большие проблемы в плане редактирования. Я придумал как найти выход из ситуации. Так как германский Mig-29A и Русский имеют разные CLSID я решил сделать Русский 29А сделать с характеристиками и внешним видом как 29С, а германский Mig-29A добавить к России. У меня должно получиться 3 Mig-29 за RF один из которых будет Германский и надписи в кабине тоже на германском. Я решил это исправить отредактировав текстуры кабины. Но все что мне сейчас нужно, это добавить Немецкий МиГ-29 России. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
NAEMNIK Posted January 21, 2006 Author Posted January 21, 2006 All has turned out as I and thought. But Mig-29A taken at Germany and added to Russia has western calculation of height and speed. As the circuits of colouring have remained German. I tried to replace CLSID of colouring with Russian, but it nothing has given. To change of colouring it is possible only having replaced 3d German Migs on Russian, but then German Mig will have the Russian colour of colouring. :( [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic3427_40.gif[/sIGPIC] Windows se7en | Intel™ C2D E6850 3.00GHz | 4GB RAM | ATi RADEON™ HD 4870 Sonic 512Mb DDR5 | Saitek X52 | TrackIR4 | VKB.
britgliderpilot Posted January 21, 2006 Posted January 21, 2006 Hello Naemnik, You cannot remove the AOA indicator from the HUD-frame and I do not know what exactly is causing the extra EOS "hump".....sorry. Yes you can add the German "MiG-29G" to any country you like and it is quite easy :) - JJ. I think I know what's causing the EOS hump . . . . it's part of the 3D model. You can either move the cockpit position within the 3D model to try and get rid of it (Lomac\Config\View\Server.lua and play with the cockpitlocalpoint variables), or you can remove the flat texture for the EOS hump. I'd have to get back you on the exact details for the texture modding, but I've done it before for an two-seater mod. Naemnik, I'm not sure what you're asking about the Su33 pilot skin - could you clarify it a bit? I'm pretty sure the German MiG will have knots and feet no matter what you do with it - that's hardcoded, not moddable. Can't get around it. You might be able to get around some of it by using the Russian cockpit shape files instead of the German ones - haven't checked up on that one yet. http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
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