Scrim Posted September 30, 2013 Posted September 30, 2013 The armament selector second from the bottom, where you select wether to use Miniguns (marked at the bottom as 7.62) or rockets (middle as 2.75, one on each side) also features a number 40 at the top, which can't be selected. Is that for some WIP weapon, or does it stand for something else?
Flagrum Posted September 30, 2013 Posted September 30, 2013 The armament selector second from the bottom, where you select wether to use Miniguns (marked at the bottom as 7.62) or rockets (middle as 2.75, one on each side) also features a number 40 at the top, which can't be selected. Is that for some WIP weapon, or does it stand for something else? I think that is intended to select a nose mounted(?) 40mm grenade launcher. Afaik this is not planned to be implemented by BST.
jay43 Posted September 30, 2013 Posted September 30, 2013 Wish they would maybe better than the stupid rockets they never hit their intended target either end up long or short. Besides the rockets are to weak fire them into a group of enemy and watch as just one gets killed. Eagles may soar high but weasel's don't get sucked into jet engines. System Spec. Monitors: Samsung 570DX & Rift CV1 Mobo: MSI Godlike gaming X-99A CPU: Intel i7 5930K @ 3.50Ghz RAM: 32gb GPU: EVGA Nvidia GTX 980Ti VR Ready Cooling: Predator 360 Power Supply: OCZ ZX Series 80 Plus Gold Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit
Scrim Posted September 30, 2013 Author Posted September 30, 2013 I think that is intended to select a nose mounted(?) 40mm grenade launcher. Afaik this is not planned to be implemented by BST. Huh, that'd suck. Jay: Have you used the range and height table on the rocket sight and zeroed it? In my experience, it's rather accurate considering it's really an area weapon as opposed to pin point accuracy.
ff4life4 Posted September 30, 2013 Posted September 30, 2013 From what I know it was never installed on the "long" Hueys with the extended fuselage. These were used as transport. The 40mm was installed on some of the "short" fuselage Hueys. The short ones were used as gunships. Also from what I have heard it could not be installed on the long Huey's as it would throw off the CG
jay43 Posted October 1, 2013 Posted October 1, 2013 Huh, that'd suck. Jay: Have you used the range and height table on the rocket sight and zeroed it? In my experience, it's rather accurate considering it's really an area weapon as opposed to pin point accuracy. I did try that but for the rockets it didn't seem to make the slightest bit of difference they would still end up long or short. And as there is no range to target finder i assume i am supposed to guess how far away from the target i am which is by no means accurate. I tend to just ramp up the pairs now to get a clustered spread over my intended target area. Eagles may soar high but weasel's don't get sucked into jet engines. System Spec. Monitors: Samsung 570DX & Rift CV1 Mobo: MSI Godlike gaming X-99A CPU: Intel i7 5930K @ 3.50Ghz RAM: 32gb GPU: EVGA Nvidia GTX 980Ti VR Ready Cooling: Predator 360 Power Supply: OCZ ZX Series 80 Plus Gold Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit
Scrim Posted October 1, 2013 Author Posted October 1, 2013 Well, personally to compensate for the lack of sights or binoculars with a mils system or similar, I simply turn on labels briefly to get the range. Other than that I've noticed that keeping the helo level helps, and that you simply aren't dealing with something that was a very accurate system IRL; If you want hits without spending at least 10 rockets per target, you got to go very close and low.
jay43 Posted October 1, 2013 Posted October 1, 2013 Oh yeah Scrim i know they were not accurate in RL for the pilots but atleast they had the correct sight whether that makes any difference or not i don't know. But i did watch a video where they said they used to fire them off as singles not pairs we can't do that has to be pairs also they could fire guns and rockets almost at the same time. Eagles may soar high but weasel's don't get sucked into jet engines. System Spec. Monitors: Samsung 570DX & Rift CV1 Mobo: MSI Godlike gaming X-99A CPU: Intel i7 5930K @ 3.50Ghz RAM: 32gb GPU: EVGA Nvidia GTX 980Ti VR Ready Cooling: Predator 360 Power Supply: OCZ ZX Series 80 Plus Gold Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit
Scrim Posted October 1, 2013 Author Posted October 1, 2013 Think the single rocket thing's been covered somewhere else, and according to someone that was accomplished by tricking the weapons systems by doing something with different electrical wiring to the two rocket pods. Unless they'd done some other fix to the systems, I think they just had to flick the weapons selector switch to fire the miniguns and rockets quickly after each other.
jay43 Posted October 1, 2013 Posted October 1, 2013 Its written into the DCS Huey manual that you can fire rockets and guns at the same time but that's probably a copy and paste from the original manual. Eagles may soar high but weasel's don't get sucked into jet engines. System Spec. Monitors: Samsung 570DX & Rift CV1 Mobo: MSI Godlike gaming X-99A CPU: Intel i7 5930K @ 3.50Ghz RAM: 32gb GPU: EVGA Nvidia GTX 980Ti VR Ready Cooling: Predator 360 Power Supply: OCZ ZX Series 80 Plus Gold Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit
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