Jediteo Posted November 28, 2013 Posted November 28, 2013 I have been able to implement to the cockpit into DCS and it is working quite well, albeit still in its infancy. Thanks to Redbeard's guide I have overcome most of the initial hurdles. However, my problem currently is how to set up the 6DOF views. The x and y rotations work fine, and I've gotten the origin where the pilots head would be, but I can't figure out how to move around the cockpit properly? We are working of getting the cockpit "fitted into" external model, which if I understand correctly is done by an animation removing that section of the external model and placing the internal high-poly version in its place. Any pointers? [sIGPIC][/sIGPIC]
Jediteo Posted December 9, 2013 Author Posted December 9, 2013 No one? I have now been able to input the cockpit into the external model via argument 114. Still unable to get the 6dof working properly. X and Y rotation and roll works fine, but no x,y,z movement. [sIGPIC][/sIGPIC]
Jediteo Posted January 18, 2014 Author Posted January 18, 2014 (edited) Solved it! It was missing a command line in the "aircraftname".lua ViewSettings = ViewSettings, Onwards! Edited January 18, 2014 by Jediteo [sIGPIC][/sIGPIC]
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