towsim Posted December 25, 2013 Posted December 25, 2013 (edited) Did someone notice or know the reason why the texture quality of the consoles were decreased? The right part of the attached image shows a screen shot of the IFF panel taken last year. The left part is a screenshot taken from the actual version. Even the beta version 1.2.7 shows the same quality loss. I even inspected the original texture MIZ file and found these fuzzy text labels. I cannot believe that it is a performance issue because the old textures and the new are of the same size of 2048 by 2048. Edited December 25, 2013 by towsim [sIGPIC][/sIGPIC]
Davis0079 Posted December 25, 2013 Posted December 25, 2013 do you have FXAA enabled in your GPU control panel?????.....tis a form of AA that blurs the whole screen just a bit to make the stairstep edges go away.....and I believe is only became an Nvidia control panel option in this last year.... It only takes two things to fly, Airspeed and Money.
towsim Posted December 26, 2013 Author Posted December 26, 2013 I would not think, that it depends on FXAA. Some neighboring elements like gauge scales are shown very clear. The error can be seen on the console panels textures only. The blurred text display seems to come directly from the texture file. DCS stores the labels in an own DDS texture file and there in the alpha channel. If you look at this textures, you can see, that the fuzzy display is already in there. [sIGPIC][/sIGPIC]
towsim Posted December 31, 2013 Author Posted December 31, 2013 I hate it to admit, but the reason was by myself. By advice of a fellow pilot, I set the "Textures" combo in the options screen to "HIGH" (was medium) and I got the quality as I had before. So I beg your pardon for my crying. [sIGPIC][/sIGPIC]
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