atsmith6 Posted January 30, 2014 Posted January 30, 2014 (edited) Hi I've now seen other mentions of this so thought I'd raise it. I hosted a custom made multiplayer mission with infantry transmitting an FM homing signal on 40.5 FM. My helicopter running on the server got both the sound from the .ogg file and a homing signal (i.e. the needles deviated to direct me to the troops). The remote client got neither sound nor homing signal (i.e. the needles remained centred). We tried this a number of times but to no avail. Works on host, but not remotely connected clients. My DCS installation is at 1.2.7 and has been upgraded with the automatic update system since the auto-updates started. EDIT: I may have further info to help fix the bug. Other players report that it appears that if the client joins before the frequency is set, then they can home in (but no sound). If the frequency is set before the client joins then the client is not made aware of this frequency being set, i.e. clients don't get notified of already active transmissions. I assume that the set frequency is transmitted to the connected client machines as an event at the time it is called and that the transmission is still live is not transmitted when new clients connect. Edited January 30, 2014 by atsmith6
sgtmike74 Posted February 26, 2014 Posted February 26, 2014 I've noticed this too but did not know about the the new clients not getting the signal. Hopefully the developers are aware and working on a solution as this helps with navigating around the battle space.
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