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currenthill's post in Target Radius GMRLS / ATACMS was marked as the answer
Hey! They are both guided precision strike munitions. And since they are pretty accurate, they will hit close to the target spot. If you want to hit a wider area, which is preferable with the cluster munitions, just create several 'Fire at Point' tasks with one round per launch. Make sure to spread them around the area you want to hit.
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currenthill's post in Pantsir and Tor M2 shoot down Hellfires was marked as the answer
Yep, according to my sources both the Pantsir-S1 and the Tor M2 would be able to defeat Hellfires. But the Pk would of course not be perfect. And as always, it depends on the situation, like ranges, detection time, salvo launch etc.
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currenthill's post in Where can I find updated HARM tables for new Currenthill Assets was marked as the answer
HARM IDs:
414 Project 22160 132 Tor M2 415 Project 22160 with Tor M2KM 134 Pantsir-S1 135 IRIS-T SLM STR
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currenthill's post in IRIS-T Tripping off RWR was marked as the answer
The specific known issue was condensed in the changelog. There is still work in progress in regards to making the IRIS-T SLM asset behave more realistic.
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currenthill's post in Vessel smoke stacks (Funnels) was marked as the answer
Interesting coincidence. I was just working on this. And so far I’ve only come to the same conclusion as you. Only the positioning can be changed as of now.
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currenthill's post in NEW VERSION! Eurofighter Typhoon by Lechuzas Negras v1.0.72 was marked as the answer
Not hard at all, it took me 30 seconds to fix the conflict issue. I've asked Gonzalo to include the fix in their next update. But here are the needed changes. (The three files belong to the Lechuzas Negras team Eurofighter mod, with the addition of my changes to fix the conflict issue).
Eurofighter.lua Weapons.lua EurofighterT.lua