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Posts posted by SonofEil
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The right eye strobing blackout actually seems worse after today’s update.
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That picture's insane, it looks like the left mains are in the grass! I was thinking also, even with min fuel there's no way she was under the weight limit for the runway/taxiway/ramp. I wonder if there was any damage to the airport infrastructure. I'd be surprised if there wasn't.
EDIT: Cool writeup from the Capt. of Lebombo, makes it sound easy. And what does that little airport need with two static 747's?! :smilewink:
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That was a South African Airlines 747 SP, named "Maluti", on her final flight to sit at a museum. From what I know of that, the pilots had surveyed that runway to know where their visual cues were. They flew a few low approaches before committing to the final approach. The runway was just wide enough to fit the main gear.
Haha, that's the one! I bet there was some pucker happening during that touch down and landing roll.
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On the civilian side, you know your weights because it directly impacts takeoff and landing performance. For the small guys there are no shortage of rural airstrips that might be easy enough to land at, but a little too short to take back off from at max fuel and/or payload. Military pilots typically takeoff and land at the same airport so it's not a huge consideration, but they do also keep emergency alternates in the planning, and your weight could dictate whether or not an airfield is a viable emergency landing site.
A neat aside, there was a video I saw recently of a 747 (I think) being donated to a museum on a smaller regional airport. The 747 landed with min fuel and very little runway to spare and that was that. The plane could literally never again leave that airport because its runway was far too short for a takeoff.
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You know what, it’s alright. I’m aware that outside file hosting exists, but I’m not using my personal resources to cover ED’s (or vBulletin’s) deliberate shortcomings. And who are we kidding that they’d even be able to make it 49 minutes into the track to view the issue. The bug is thoroughly and accurately described, it’s corroborated by other users. Fix it or don’t, it’s your sim.
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No guys, the track file isn’t “missing”, I know exactly where it is. And you’re welcome to it:
If any of the mod/testers are interested I can email it.Or update these archaic upload limitations to something useful smdh.
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I was a little surprised that I was having the issue. I know irl the probe heat is hand-checked prior to taxi. As it stands in DCS the probe heat switch sits in a position labeled as OFF (at least that's its default cold start position), it can be flipped down into a spring-loaded TEST position, and also up into, presumably, an ON position (though it's not labeled as such.) I flipped it on when I noticed the issue but saw no results.
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Track size is 21MB so it's obviously not attached. If any of the mod/testers are interested I can email it.
Did a 1.5 hour tour of the Caucuses at ~26,000ft., ambient surface temp -9C. Around halfway through the flight (49 min according to TacView) the aircraft starts performing a sine wave while in ALT hold, slowly climbing then slowly descending with increasing amplitude but negligible change in indicated airspeed and altitude. Found probe heat switch at the back of the left console and turned it on. After another 30+minutes airspeed indicator and altimeter still hadn't recovered. Flipped Probe Heat switch to test and it blinks on the master caustion panel, but the light isn't illuminated when the switch is in the on position. Instruments didn't recover until dropping below ~12,000ft. while approaching the airport.
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They definitely changed something. In the previous version it was a simple click and drag to uncage the standby AI, now it takes a couple clicks/drags/wiggles to get it to uncage during startup procedure.
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I see one comment mentioning a huge in-game performance hit. What’s it looking like for everyone else? Better/worse/no change?
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The F15C, it makes the most sense as folks have stated, but honestly I think people are getting burned out on 4th Gen blue air, again just an opinion.
I also expected the C to get a promotion to full module relatively soon...until the RAZBAM E was announced. Having worked on/with software development contracts before (though not specifically within ED of course) there is now a 0.0% chance of ED upgrading the Charlie Eagle in the foreseeable future. We can list all the differences between each model until we're blue in the face, but at the end of the day they would absolutely cannibalize each others sales. Yeah some of us would buy both, but the vast majority of people would buy one or the other. Hell, I don't even think I'd buy both.
F-117A NighthawkMay not be enjoyed by everyone as a pure ground pounder with very limited loadout, but propably the only Stealth aircraft old enough (and out of service) to have a least a tiny small chance to be represented in DCS in the next few years. And i´d love to try that thing out in SAM flooded envroinments on a study level sim...
I'd be excited for this and there's now maybe enough publicly available info to do the aircraft justice. But, I don't think DCS World is currently sophisticated enough for the F-117. My understanding of the radio environment is transmitters/receivers simulate fairly primitive attenuation and masking...and not much else. Aircraft have a given RCS number but, besides notching, changing aspects/materials/environmental effects/etc. aren't accounted for. There should be a long list of core radio environment updates to DCSW before ED considers adding stealth aircraft.
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The teens are Toyota camrys. Yea they do everything really well but they're not very exciting or fun to drive.
The Tomcat would like a word.
(But yeah, I get your point.:smilewink:)
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I come back to Tomcat after six months and this is still an issue?! What the actual hell. Does this not count as the low hanging fruit that HB said had been mostly worked out?
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Did as instructed, crash still occurs under the same conditions.
Now if you don't mind I'm going to revert to my original Saved Games\DCS folder thankyouverymuch! :cry:
Seriously though, let me know what else I can do to help.
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Order placed.
I’m curious if ED has a ‘preferred’ method of payment. I know all payment processors take their cut but is there one that provides ED with the most profit?
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Log Attached.
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I always do a cleanup and repair, delete fxo and metashaders, system reboot, after every update.
Unfortunately I've played since posting and it looks like logs are overwritten. The whole rest of the log contained nothing more than hundreds of lines of alternating "invalid input at index 0 in ed_fm_add_local_force" and "invalid input at index 0 in ed_fm_add_local_moment". The last line had the time stamp 2020-01-16 03:10:56.185.
Actually, let me just try to crash it again. I'll be right back.
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A massive THANK YOU
THANK YOU
THANK YOU
for bringing back the good trees! I never saw a tangible performance gain from the replacements, all they did was ugly up the map a bit. Really glad to have the originals back!
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I'm getting a consistent and repeatable CTD. The situation is kind of ridiculous, but still, it happens: caucuses map, zoom climb, punch out at max alt. ~95k ft. After falling for 10-15 seconds DCS freezes then CTD. It won't save a track but the log shows a long string of "invalid input at index 0 in ed_fm_add_local_moment" and "invalid input at index 0 in ed_fm_add_local_force"
I would attach the log but uploader says dcs.log is an invalid file (seriously, wtf).
Copy and pasted log:
=== Log opened UTC 2020-01-16 03:01:00
2020-01-16 03:00:59.381 INFO DCS: Command line: "A:\DCS World\bin/DCS.exe"
2020-01-16 03:00:59.381 INFO DCS: DCS/2.5.5.41962 (x86_64; Windows NT 10.0.18362)
2020-01-16 03:00:59.439 INFO DCS: Hwid: kkDMr4cm4Dzh-P6whZOhZtPeWN4RlnumuH-bOA
2020-01-16 03:00:59.439 INFO DCS: DCS revision: 161958
2020-01-16 03:00:59.439 INFO DCS: Renderer revision: 19709
2020-01-16 03:00:59.439 INFO DCS: Terrain revision: 19859
2020-01-16 03:00:59.439 INFO DCS: CPU cores: 4, threads: 8, System RAM: 32701 MB, Pagefile: 4864 MB
2020-01-16 03:00:59.449 INFO EDCORE: (dDispatcher)enterToState_:0
2020-01-16 03:00:59.454 INFO DCS: Device hotplug disabled!
2020-01-16 03:00:59.454 INFO Dispatcher: 2020/1/15 21:01 V1803061700
2020-01-16 03:00:59.473 INFO INPUT: Device [Keyboard] created deviceId = -1
2020-01-16 03:00:59.475 INFO INPUT: Device [MFG Crosswind V2 {8A514EF0-7E62-11e9-8001-444553540000}] created deviceId = -1
2020-01-16 03:00:59.475 INFO INPUT: Joystick created[MFG Crosswind V2 {8A514EF0-7E62-11e9-8001-444553540000}], ForceFeedBack: no
2020-01-16 03:00:59.481 INFO INPUT: Device [Throttle - HOTAS Warthog {7623BE50-7B7A-11e7-8001-444553540000}] created deviceId = -1
2020-01-16 03:00:59.481 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {7623BE50-7B7A-11e7-8001-444553540000}], ForceFeedBack: no
2020-01-16 03:00:59.556 INFO INPUT: Device [Joystick - HOTAS Warthog {7623BE50-7B7A-11e7-8002-444553540000}] created deviceId = -1
2020-01-16 03:00:59.556 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {7623BE50-7B7A-11e7-8002-444553540000}], ForceFeedBack: no
2020-01-16 03:00:59.556 INFO INPUT: Device [Mouse] created deviceId = -1
2020-01-16 03:00:59.572 INFO SOUND: Using driver: xaudio29
2020-01-16 03:00:59.590 INFO SOUND: Found 4 available audio device(s):
2020-01-16 03:00:59.590 INFO SOUND: 0: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{4990f91f-d5f9-4b8c-bfe7-bf77af9762cf}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Digital Audio (S/PDIF) (High Definition Audio Device)"
2020-01-16 03:00:59.590 INFO SOUND: 1: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{d60fb394-83f4-4606-bc2c-4b46f8f74f4c}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Headphones (Realtek USB2.0 Audio)"
2020-01-16 03:00:59.590 INFO SOUND: 2: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{2fcda7a0-9e36-4281-9f0e-134264d5e569}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Speakers (High Definition Audio Device)"
2020-01-16 03:00:59.590 INFO SOUND: 3: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{9414f79a-aad5-4f0b-8d89-be5f11bbbd9d}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "TSB-TV (NVIDIA High Definition Audio)"
2020-01-16 03:00:59.745 INFO SOUND: loaded 1578 sdefs from "sounds\sdef"
2020-01-16 03:00:59.745 INFO SOUNDER: Preloading Sounders from Sounds\Sounders
2020-01-16 03:00:59.772 INFO Dispatcher: InitLow
2020-01-16 03:01:00.563 INFO NET: Login success.
2020-01-16 03:01:01.363 INFO NET: Got auth data.
2020-01-16 03:01:01.784 INFO DCS: Successfully got authorization data.
2020-01-16 03:01:01.791 INFO Dispatcher: Loading installed modules...
2020-01-16 03:01:01.934 INFO SECURITYCONTROL: Loaded mods/tech/wwii units/dcs_module.pak.crypt
2020-01-16 03:01:03.616 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua
2020-01-16 03:01:03.723 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/F14/entry.lua
2020-01-16 03:01:03.731 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in C:\Users\XXXX\Saved Games\DCS\Mods/aircraft/Civil Aircraft Mod/entry.lua
2020-01-16 03:01:03.738 INFO Scripting: PLUGINS START-------------------------------------------------
2020-01-16 03:01:03.750 INFO SOUNDER: Preloading Sounders from .\CoreMods\tech\TechWeaponPack\Sounds\Sounders
2020-01-16 03:01:03.765 INFO SOUNDER: Preloading Sounders from .\CoreMods\tech\USS John C Stennis\Sounds\Sounders
2020-01-16 03:01:03.769 INFO SOUND: loaded 26 sdefs from ".\coremods\aircraft\ajs37\sounds\sdef"
2020-01-16 03:01:03.778 INFO SOUND: loaded 15 sdefs from ".\coremods\aircraft\av8bna\sounds\sdef"
2020-01-16 03:01:03.779 INFO SOUNDER: Preloading Sounders from .\CoreMods\aircraft\AV8BNA\Sounds\Sounders
2020-01-16 03:01:03.781 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/.
2020-01-16 03:01:03.795 INFO SOUND: loaded 11 sdefs from ".\coremods\aircraft\c-101\sounds\sdef"
2020-01-16 03:01:03.804 WARNING EDCORE: Source ./CoreMods/aircraft/C-101/Liveries is already mounted to the same mount /textures//liveries/.
2020-01-16 03:01:03.808 INFO SOUND: loaded 28 sdefs from ".\coremods\aircraft\chinaassetpack\sounds\sdef"
2020-01-16 03:01:03.808 INFO SOUNDER: Preloading Sounders from .\CoreMods\aircraft\ChinaAssetPack\Sounds\Sounders
2020-01-16 03:01:03.838 INFO SOUND: loaded 5 sdefs from ".\coremods\aircraft\christen eagle ii\sounds\sdef"
2020-01-16 03:01:03.845 ERROR EDCORE: Can't mount coremods/aircraft/christen eagle ii/textures2. Drivers errors:
2020-01-16 03:01:03.845 ERROR EDCORE: EDCDriver: there is no directory coremods/aircraft/christen eagle ii/textures2.edc
2020-01-16 03:01:03.845 ERROR EDCORE: FSDriver: there is no directory coremods/aircraft/christen eagle ii/textures2
2020-01-16 03:01:03.845 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/aircraft/christen eagle ii/textures2.zip.
2020-01-16 03:01:03.868 INFO SOUND: loaded 26 sdefs from ".\coremods\aircraft\f14\sounds\sdef"
2020-01-16 03:01:03.868 INFO SOUNDER: Preloading Sounders from .\CoreMods\aircraft\F14\Sounds\Sounders
2020-01-16 03:01:03.872 ERROR EDCORE: Can't mount coremods/aircraft/f14/textures/lns_f14_exterior. Drivers errors:
2020-01-16 03:01:03.872 ERROR EDCORE: EDCDriver: there is no directory coremods/aircraft/f14/textures/lns_f14_exterior.edc
2020-01-16 03:01:03.872 ERROR EDCORE: FSDriver: there is no directory coremods/aircraft/f14/textures/lns_f14_exterior
2020-01-16 03:01:03.872 ERROR EDCORE: ZipDriver: Can't open zip archive coremods/aircraft/f14/textures/lns_f14_exterior.zip.
2020-01-16 03:01:03.905 INFO SOUND: loaded 30 sdefs from ".\coremods\aircraft\i-16\sounds\sdef"
2020-01-16 03:01:03.914 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef"
2020-01-16 03:01:03.928 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef"
2020-01-16 03:01:03.938 INFO SOUND: loaded 2 sdefs from ".\coremods\aircraft\sa342\sounds\sdef"
2020-01-16 03:01:03.957 INFO SOUND: loaded 59 sdefs from ".\mods\tech\combinedarms\sounds\sdef"
2020-01-16 03:01:03.961 INFO SOUND: loaded 47 sdefs from ".\mods\tech\wwii units\sounds\sdef"
2020-01-16 03:01:03.962 INFO SOUNDER: Preloading Sounders from .\Mods\tech\WWII Units\Sounds\Sounders
2020-01-16 03:01:04.006 INFO SOUND: loaded 50 sdefs from ".\mods\aircraft\av8bna\sounds\sdef"
2020-01-16 03:01:04.009 INFO SOUND: loaded 14 sdefs from ".\mods\aircraft\christen eagle ii\sounds\sdef"
2020-01-16 03:01:04.010 ERROR EDCORE: Can't mount mods/aircraft/christen eagle ii/textures/pbr. Drivers errors:
2020-01-16 03:01:04.010 ERROR EDCORE: EDCDriver: there is no directory mods/aircraft/christen eagle ii/textures/pbr.edc
2020-01-16 03:01:04.010 ERROR EDCORE: FSDriver: there is no directory mods/aircraft/christen eagle ii/textures/pbr
2020-01-16 03:01:04.010 ERROR EDCORE: ZipDriver: Can't open zip archive mods/aircraft/christen eagle ii/textures/pbr.zip.
2020-01-16 03:01:04.010 ERROR EDCORE: Can't mount mods/aircraft/christen eagle ii/textures/avionics. Drivers errors:
2020-01-16 03:01:04.010 ERROR EDCORE: EDCDriver: there is no directory mods/aircraft/christen eagle ii/textures/avionics.edc
2020-01-16 03:01:04.010 ERROR EDCORE: FSDriver: there is no directory mods/aircraft/christen eagle ii/textures/avionics
2020-01-16 03:01:04.010 ERROR EDCORE: ZipDriver: Can't open zip archive mods/aircraft/christen eagle ii/textures/avionics.zip.
2020-01-16 03:01:04.011 INFO Scripting: plugin: SKIPPED 'Flaming Cliffs by Eagle Dynamics': disabled by user
2020-01-16 03:01:04.021 INFO SOUND: loaded 83 sdefs from ".\mods\aircraft\f-16c\sounds\sdef"
2020-01-16 03:01:04.030 INFO SOUND: loaded 71 sdefs from ".\mods\aircraft\f-5e\sounds\sdef"
2020-01-16 03:01:04.037 INFO SOUND: loaded 53 sdefs from ".\mods\aircraft\f-86\sounds\sdef"
2020-01-16 03:01:04.844 INFO SOUND: loaded 8889 sdefs from ".\mods\aircraft\f14\sounds\sdef"
2020-01-16 03:01:04.850 ERROR EDCORE: Can't mount mods/aircraft/f14/textures/color/dynamic. Drivers errors:
2020-01-16 03:01:04.850 ERROR EDCORE: EDCDriver: there is no directory mods/aircraft/f14/textures/color/dynamic.edc
2020-01-16 03:01:04.850 ERROR EDCORE: FSDriver: there is no directory mods/aircraft/f14/textures/color/dynamic
2020-01-16 03:01:04.850 ERROR EDCORE: ZipDriver: Can't open zip archive mods/aircraft/f14/textures/color/dynamic.zip.
2020-01-16 03:01:04.851 ERROR EDCORE: Can't mount mods/aircraft/f14/textures/chromecatlegacy. Drivers errors:
2020-01-16 03:01:04.851 ERROR EDCORE: EDCDriver: there is no directory mods/aircraft/f14/textures/chromecatlegacy.edc
2020-01-16 03:01:04.851 ERROR EDCORE: FSDriver: there is no directory mods/aircraft/f14/textures/chromecatlegacy
2020-01-16 03:01:04.851 ERROR EDCORE: ZipDriver: Can't open zip archive mods/aircraft/f14/textures/chromecatlegacy.zip.
2020-01-16 03:01:04.864 INFO SOUND: loaded 103 sdefs from ".\mods\aircraft\fa-18c\sounds\sdef"
2020-01-16 03:01:04.866 INFO SOUND: loaded 4 sdefs from ".\mods\aircraft\ka-50\sounds\sdef"
2020-01-16 03:01:04.873 INFO SOUND: loaded 70 sdefs from ".\mods\aircraft\mig-21bis\sounds\sdef"
2020-01-16 03:01:04.889 INFO SOUND: loaded 109 sdefs from ".\mods\aircraft\mi-8mtv2\sounds\sdef"
2020-01-16 03:01:04.893 INFO Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by user
2020-01-16 03:01:04.896 INFO SOUND: loaded 21 sdefs from ".\mods\aircraft\uh-1h\sounds\sdef"
2020-01-16 03:01:04.904 INFO SOUND: loaded 62 sdefs from ".\mods\aircraft\yak-52\sounds\sdef"
2020-01-16 03:01:04.907 WARNING EDCORE: Source C:\Users\XXXX\Saved Games\DCS\Mods/tech/US Navy Equipment/Textures/TOW is already mounted to the same mount /textures/.
2020-01-16 03:01:04.933 INFO Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by user
2020-01-16 03:01:04.933 INFO Scripting: plugin: SKIPPED 'AJS37 Viggen by Heatblur Simulations': disabled by user
2020-01-16 03:01:04.933 INFO Scripting: plugin: SKIPPED 'Bf 109 K-4 by Eagle Dynamics': disabled by user
2020-01-16 03:01:04.933 INFO Scripting: plugin: SKIPPED 'C-101 Aviojet': disabled by user
2020-01-16 03:01:04.933 INFO Scripting: plugin: SKIPPED 'FW-190D9 Dora by Eagle Dynamics': disabled by user
2020-01-16 03:01:04.934 INFO Scripting: plugin: SKIPPED 'L-39C': disabled by user
2020-01-16 03:01:04.934 INFO Scripting: plugin: SKIPPED 'M-2000C by RAZBAM Sims': disabled by user
2020-01-16 03:01:04.934 INFO Scripting: plugin: SKIPPED 'MiG-15bis by Belsimtek': disabled by user
2020-01-16 03:01:04.934 INFO Scripting: plugin: SKIPPED 'MiG-19P by RAZBAM': disabled by user
2020-01-16 03:01:04.934 INFO Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by user
2020-01-16 03:01:04.934 INFO Scripting: plugin: SKIPPED 'SA342 Gazelle by Polychop-Simulations': disabled by user
2020-01-16 03:01:04.934 INFO Scripting: plugin: SKIPPED 'Spitfire LF Mk. IX by Eagle Dynamics': disabled by user
2020-01-16 03:01:04.934 INFO Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by user
2020-01-16 03:01:04.934 INFO Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by user
2020-01-16 03:01:04.936 INFO Scripting: PLUGINS DONE--------------------------------------------------
2020-01-16 03:01:05.273 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll
2020-01-16 03:01:05.274 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/C-101/bin/C101Core.dll
2020-01-16 03:01:05.274 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/ChinaAssetPack/bin/JF-17_AI.dll
2020-01-16 03:01:05.275 INFO CE2_AI: Loading CE AI
2020-01-16 03:01:05.275 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll
2020-01-16 03:01:05.276 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/F14/bin/F14-AI.dll
2020-01-16 03:01:05.277 INFO MiG21_AI: Loading CE AI
2020-01-16 03:01:05.277 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/MiG-21BIS/bin/MiG21_AI.dll
2020-01-16 03:01:05.280 INFO SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll
2020-01-16 03:01:05.298 INFO SECURITYCONTROL: Loaded ./CoreMods/services/VoiceChat/bin/VoiceChat.dll
2020-01-16 03:01:05.649 INFO SECURITYCONTROL: Loaded (mm) ./Mods/tech/CombinedArms/bin/GroundCockpitBase.dll.crypt
2020-01-16 03:01:05.650 INFO SECURITYCONTROL: Loaded (mm) ./Mods/tech/CombinedArms/bin/CombinedArms.dll.crypt
2020-01-16 03:01:06.297 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/A10.dll
2020-01-16 03:01:06.349 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/Cockpit_A10Common.dll
2020-01-16 03:01:06.426 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/Cockpit_A10C.dll
2020-01-16 03:01:06.436 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/AV8BNA/bin/AV8B_CPT.dll.crypt
2020-01-16 03:01:06.437 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/AV8BNA/bin/AV8B_FM.dll.crypt
2020-01-16 03:01:06.437 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/Christen Eagle II/bin/CE2_FlightModel.dll.crypt
2020-01-16 03:01:06.440 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/Christen Eagle II/bin/CE2_Avionics.dll.crypt
2020-01-16 03:01:06.440 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/F-15C/bin/F15CCWS.dll.crypt
2020-01-16 03:01:06.457 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/F-15C/bin/F15.dll.crypt
2020-01-16 03:01:06.472 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/F-16C/bin/F16C.dll.crypt
2020-01-16 03:01:06.478 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/F-5E/bin/F5E.dll.crypt
2020-01-16 03:01:06.483 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/F-86/bin/F86.dll.crypt
2020-01-16 03:01:06.485 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/F14/bin/F14-HeatblurCommon.dll.crypt
2020-01-16 03:01:06.507 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/F14/bin/F14-FlightModel.dll.crypt
2020-01-16 03:01:06.531 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/F14/bin/F14-Avionics.dll.crypt
2020-01-16 03:01:06.552 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/FA-18C/bin/FA18C.dll.crypt
2020-01-16 03:01:07.078 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Ka-50/bin/Ka50.dll
2020-01-16 03:01:07.107 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Ka-50/bin/CockpitKa50.dll
2020-01-16 03:01:07.108 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/MIG-21bis/bin/FlightModel.dll.crypt
2020-01-16 03:01:07.112 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/MIG-21bis/bin/Avionics.dll.crypt
2020-01-16 03:01:07.115 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/Mi-8MTV2/bin/Mi8.dll.crypt
2020-01-16 03:01:07.122 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/Mi-8MTV2/bin/CockpitMi8.dll.crypt
2020-01-16 03:01:07.124 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/P-51D/bin/P51Base.dll.crypt
2020-01-16 03:01:07.125 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/P-51D/bin/P51B.dll.crypt
2020-01-16 03:01:07.128 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/P-51D/bin/Cockpit_P51Common.dll.crypt
2020-01-16 03:01:07.129 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/P-51D/bin/Cockpit_P51D.dll.crypt
2020-01-16 03:01:07.131 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/P51Base.dll
2020-01-16 03:01:07.131 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/TF51D.dll
2020-01-16 03:01:07.134 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/Cockpit_P51Common.dll
2020-01-16 03:01:07.137 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/Uh-1H/bin/UH1H.dll.crypt
2020-01-16 03:01:07.158 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/Uh-1H/bin/CockpitUH1H.dll.crypt
2020-01-16 03:01:07.163 INFO SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/Yak-52/bin/Yak52.dll.crypt
2020-01-16 03:01:07.168 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll
2020-01-16 03:01:07.344 INFO DCS: options.graphics =
{
['messagesFontScale'] = 1;
['rainDroplets'] = 0;
['LensEffects'] = 2;
['heatBlr'] = 0;
['anisotropy'] = 4;
['water'] = 2;
['maxfps'] = 100;
['motionBlur'] = 0;
['outputGamma'] = 2.1;
['treesVisibility'] = 5000;
['aspect'] = 1.7777777777778;
['lights'] = 2;
['shadows'] = 3;
['MSAA'] = 1;
['SSAA'] = 0;
['civTraffic'] = 'medium';
['clutterMaxDistance'] = 500;
['cockpitGI'] = 1;
['terrainTextures'] = 'max';
['multiMonitorSetup'] = '1camera';
['shadowTree'] = false;
['chimneySmokeDensity'] = 2;
['fullScreen'] = false;
['DOF'] = 0;
['clouds'] = 1;
['flatTerrainShadows'] = 1;
['forestDistanceFactor'] = 0.8;
['width'] = 1920;
['visibRange'] = 'High';
['effects'] = 3;
['SSAO'] = 0;
['useDeferredShading'] = 1;
['sync'] = false;
['textures'] = 2;
['scaleGui'] = false;
['preloadRadius'] = 100;
['height'] = 1080;
['terrainMapMFD'] =
{
['distance'] =
{
['mapLodDistance3'] = 200000;
['mapLodDistance2'] = 100000;
['mapLodDistance0'] = 25000;
['mapLodDistance1'] = 50000;
};
};
};
2020-01-16 03:01:08.397 INFO VISUALIZER: LAUNCH IN VR : OpenVR : Samsung Windows Mixed Reality 800ZAA
2020-01-16 03:01:08.399 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll'
2020-01-16 03:01:08.450 INFO DX11BACKEND: Driver Concurrent Creates - 1
2020-01-16 03:01:08.450 INFO DX11BACKEND: Driver Command Lists - 1
2020-01-16 03:01:08.454 INFO DX11BACKEND: NVIDIA API init OK
2020-01-16 03:01:08.455 INFO DX11BACKEND: NVIDIA Display Driver Version 43602.r435_95
2020-01-16 03:01:08.455 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1
2020-01-16 03:01:08.613 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16
2020-01-16 03:01:08.624 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip
2020-01-16 03:01:09.967 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1019/1019.
2020-01-16 03:01:09.970 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Quinn\Saved Games\DCS\fxo
2020-01-16 03:01:09.979 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 84/84.
2020-01-16 03:01:10.045 INFO VISUALIZER: SceneManager initialization
2020-01-16 03:01:10.527 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048)
2020-01-16 03:01:10.615 INFO SOUND: XAudio2: channel layout: Headphones/Stereo
2020-01-16 03:01:10.616 INFO SOUND: Using SSE FTZ/DAZ mode.
2020-01-16 03:01:10.622 INFO DCS: gDescription: "NVIDIA GeForce GTX 1080 Ti" gVendorId: 4318 gDeviceId: 6918 gMemory: 11127 MB
2020-01-16 03:01:10.640 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH
2020-01-16 03:01:10.646 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=308 already declared in table MissileTable
2020-01-16 03:01:11.739 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo
2020-01-16 03:01:11.739 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0.
2020-01-16 03:01:11.799 INFO EDCORE: (dDispatcher)enterToState_:1
2020-01-16 03:01:11.807 ERROR GRAPHICSCORE: Failed assert `(realDesc.format == d.apidesc.format) && (realDesc.msaa == d.apidesc.msaa) && (realDesc.type == d.apidesc.type) && (realDesc.width == x) && (realDesc.height == y)` at d:\projects\buildslave\nevada_testing\build\projects\render\inc\rwrappers\inl/FrameBuffer.inl:161
2020-01-16 03:01:13.947 WARNING LOG: 1 duplicate message(s) skipped.
2020-01-16 03:01:13.947 INFO UIBASERENDERER: Cannot load font [A:\DCS World\dxgui\skins\fonts\]!
2020-01-16 03:01:15.201 INFO LuaNET: [scratchpad] Loaded ...
2020-01-16 03:01:15.201 INFO TACVIEW.GUI: Loading C++ flight data recorder from [C:\Users\XXXX\Saved Games\DCS\Mods\tech\Tacview\bin\]
2020-01-16 03:01:15.204 INFO TACVIEW.GUI: Tacview 1.7.2 C++ flight data recorder successfully loaded
2020-01-16 03:01:15.283 INFO Dispatcher: //=== END OF INIT ======================================//
2020-01-16 03:01:15.283 INFO EDCORE: (dDispatcher)enterToState_:2
2020-01-16 03:01:15.322 INFO EDCORE: (dDispatcher)enterToState_:3
2020-01-16 03:01:15.322 INFO Lua: Lua CPU usage: metric: average game loading: 43.7450 %
2020-01-16 03:01:15.340 INFO DCS: Screen: MainMenu
2020-01-16 03:01:22.034 INFO SOUND: Using SSSE3 for peak calc.
2020-01-16 03:01:24.720 INFO LUA-TERRAIN: Init('./Mods/terrains/Caucasus\terrain.cfg.lua')
2020-01-16 03:01:24.720 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua)
2020-01-16 03:01:24.720 INFO TERRAIN: lSystem::CleanScenes()
2020-01-16 03:01:24.720 INFO TERRAIN: lSystem::exit()
2020-01-16 03:01:24.720 INFO VISUALIZER: TerrainRenderer::release
2020-01-16 03:01:24.720 INFO TERRAIN: lSystem::CleanScenes()
2020-01-16 03:01:24.720 INFO EDOBJECTS: lTypeObjectManagerImpl::clear 13
2020-01-16 03:01:24.789 INFO EDTERRAIN4: TERRAIN_REVISION = 3273
2020-01-16 03:01:24.789 INFO EDTERRAIN4: Open terrain cfg "./Mods/terrains/Caucasus\terrain.cfg.lua"
2020-01-16 03:01:24.789 INFO EDTERRAIN4: Build date:
2020-01-16 03:01:24.789 INFO EDTERRAIN4: Texture quality: "max"
2020-01-16 03:01:24.837 INFO EDCORE: 0.044460 s terrain references
2020-01-16 03:01:24.840 INFO EDCORE: 0.000018 s terrain models
2020-01-16 03:01:24.850 INFO EDCORE: 0.000005 s terrain assets
2020-01-16 03:01:24.943 INFO EDCORE: 0.081929 s terrain assets2
2020-01-16 03:01:25.113 INFO EDCORE: 0.167943 s terrain landfile
2020-01-16 03:01:25.116 INFO EDCORE: 0.001903 s terrain surfaceTile
2020-01-16 03:01:25.119 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false)
2020-01-16 03:01:25.150 INFO EDCORE: 0.031368 s terrain vfstextures
2020-01-16 03:01:25.204 INFO EDCORE: 0.042949 s terrain scene
2020-01-16 03:01:25.207 INFO EDCORE: 0.000005 s terrain roaddetails
2020-01-16 03:01:25.217 INFO EDCORE: 0.000006 s terrain forest
2020-01-16 03:01:26.725 INFO EDCORE: 1.496402 s terrain routes
2020-01-16 03:01:26.727 INFO EDCORE: 0.000182 s terrain surfacedetails
2020-01-16 03:01:26.729 INFO EDCORE: 0.000075 s terrain blocks
2020-01-16 03:01:26.745 INFO EDCORE: 0.000001 s terrain references
2020-01-16 03:01:26.890 INFO EDCORE: 0.151131 s terrain superficials
2020-01-16 03:01:26.897 INFO EDCORE: 0.005054 s terrain lma
2020-01-16 03:01:26.906 INFO EDCORE: 0.000015 s terrain vectordatasettings
2020-01-16 03:01:27.359 INFO EDCORE: 0.442147 s terrain navgraph
2020-01-16 03:01:27.364 INFO EDCORE: 0.003346 s terrain vti
2020-01-16 03:01:27.364 INFO EDTERRAIN4: terrain time: 2.575330 s
2020-01-16 03:01:27.369 INFO TERRAIN: lSystem::InitScenes()
2020-01-16 03:01:27.369 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=22, month=6)
2020-01-16 03:01:27.369 INFO EDTERRAIN4: switchTextures (season=1, minTexture=false)
2020-01-16 03:01:27.369 INFO DX11BACKEND: Reloading textures ...
2020-01-16 03:01:28.216 INFO LUA-TERRAIN: Init done
2020-01-16 03:01:28.217 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() START
2020-01-16 03:01:28.217 INFO EDTERRAINGRAPHICS41: loading terrain options: Config/terrain/terrainoptions41.lua
2020-01-16 03:01:28.217 INFO EDTERRAINGRAPHICS41: loading terrain shading options: ./Mods/terrains/Caucasus/shadingOptions/Caucasus.lua
2020-01-16 03:01:28.218 INFO RENDERER: MetaShaderCache2: [108] from ./Mods/terrains/Caucasus/misc/metacache/dcs.lua
2020-01-16 03:01:28.273 INFO RENDERER: loaded [108/108]
2020-01-16 03:01:28.290 WARNING EDTERRAINGRAPHICS41: failed to open "surfaceDetailsHints" section in terrain config
2020-01-16 03:01:28.294 INFO EDTERRAINGRAPHICS41: 0.000014s Loaded reference file "caucasus" buffers: 0
2020-01-16 03:01:28.294 INFO EDCORE: 0.000024 s landscape4::lReferenceFile
2020-01-16 03:01:28.329 INFO EDTERRAINGRAPHICS41: 0.023024s Loaded reference file "airfieldslights" buffers: 7
2020-01-16 03:01:28.329 INFO EDCORE: 0.023033 s landscape4::lReferenceFile
2020-01-16 03:01:28.384 INFO EDTERRAINGRAPHICS41: 0.051787s Loaded reference file "blockbuildings" buffers: 7
2020-01-16 03:01:28.384 INFO EDCORE: 0.051797 s landscape4::lReferenceFile
2020-01-16 03:01:28.396 INFO EDTERRAINGRAPHICS41: 0.008315s Loaded reference file "blocktrees" buffers: 0
2020-01-16 03:01:28.396 INFO EDCORE: 0.008324 s landscape4::lReferenceFile
2020-01-16 03:01:28.503 INFO EDTERRAINGRAPHICS41: 0.096657s Loaded reference file "caucasusafbbuildings_new" buffers: 27
2020-01-16 03:01:28.503 INFO EDCORE: 0.096666 s landscape4::lReferenceFile
2020-01-16 03:01:28.513 INFO EDTERRAINGRAPHICS41: 0.006299s Loaded reference file "caucasusbridges" buffers: 11
2020-01-16 03:01:28.513 INFO EDCORE: 0.006308 s landscape4::lReferenceFile
2020-01-16 03:01:28.555 INFO EDTERRAINGRAPHICS41: 0.036859s Loaded reference file "caucasusobjects" buffers: 0
2020-01-16 03:01:28.555 INFO EDCORE: 0.036866 s landscape4::lReferenceFile
2020-01-16 03:01:28.565 INFO EDTERRAINGRAPHICS41: 0.006571s Loaded reference file "communication" buffers: 7
2020-01-16 03:01:28.565 INFO EDCORE: 0.006578 s landscape4::lReferenceFile
2020-01-16 03:01:28.573 INFO EDTERRAINGRAPHICS41: 0.000276s Loaded reference file "crashmodels" buffers: 1
2020-01-16 03:01:28.573 INFO EDCORE: 0.000283 s landscape4::lReferenceFile
2020-01-16 03:01:28.667 INFO EDTERRAINGRAPHICS41: 0.081563s Loaded reference file "crashmodelsfromedm" buffers: 22
2020-01-16 03:01:28.667 INFO EDCORE: 0.081571 s landscape4::lReferenceFile
2020-01-16 03:01:28.690 INFO EDTERRAINGRAPHICS41: 0.018831s Loaded reference file "housedetails" buffers: 9
2020-01-16 03:01:28.691 INFO EDCORE: 0.018860 s landscape4::lReferenceFile
2020-01-16 03:01:28.698 INFO EDTERRAINGRAPHICS41: 0.002132s Loaded reference file "industrial" buffers: 7
2020-01-16 03:01:28.698 INFO EDCORE: 0.002139 s landscape4::lReferenceFile
2020-01-16 03:01:28.727 INFO EDTERRAINGRAPHICS41: 0.020306s Loaded reference file "misc" buffers: 3
2020-01-16 03:01:28.727 INFO EDCORE: 0.020315 s landscape4::lReferenceFile
2020-01-16 03:01:28.734 INFO EDTERRAINGRAPHICS41: 0.003669s Loaded reference file "oilplatforms" buffers: 7
2020-01-16 03:01:28.734 INFO EDCORE: 0.003678 s landscape4::lReferenceFile
2020-01-16 03:01:28.743 INFO EDTERRAINGRAPHICS41: 0.003509s Loaded reference file "tuapserefinery" buffers: 6
2020-01-16 03:01:28.743 INFO EDCORE: 0.003517 s landscape4::lReferenceFile
2020-01-16 03:01:28.754 INFO EDTERRAINGRAPHICS41: 0.003096s Loaded reference file "vehicles" buffers: 9
2020-01-16 03:01:28.754 INFO EDCORE: 0.003105 s landscape4::lReferenceFile
2020-01-16 03:01:28.764 INFO EDTERRAINGRAPHICS41: 0.002942s Loaded reference file "vessels" buffers: 7
2020-01-16 03:01:28.764 INFO EDCORE: 0.002951 s landscape4::lReferenceFile
2020-01-16 03:01:28.779 INFO EDTERRAINGRAPHICS41: 0.006785s Loaded reference file "walls" buffers: 2
2020-01-16 03:01:28.779 INFO EDCORE: 0.006796 s landscape4::lReferenceFile
2020-01-16 03:01:28.794 INFO EDTERRAINGRAPHICS41: 0.009624s Loaded reference file "americanbeech" buffers: 0
2020-01-16 03:01:28.794 INFO EDCORE: 0.009632 s landscape4::lReferenceFile
2020-01-16 03:01:28.807 INFO EDTERRAINGRAPHICS41: 0.001049s Loaded reference file "caucasus_fir" buffers: 0
2020-01-16 03:01:28.807 INFO EDCORE: 0.001056 s landscape4::lReferenceFile
2020-01-16 03:01:28.818 INFO EDTERRAINGRAPHICS41: 0.000847s Loaded reference file "cypress_oak" buffers: 0
2020-01-16 03:01:28.818 INFO EDCORE: 0.000853 s landscape4::lReferenceFile
2020-01-16 03:01:28.829 INFO EDTERRAINGRAPHICS41: 0.000862s Loaded reference file "european_beech" buffers: 0
2020-01-16 03:01:28.829 INFO EDCORE: 0.000868 s landscape4::lReferenceFile
2020-01-16 03:01:28.840 INFO EDTERRAINGRAPHICS41: 0.000733s Loaded reference file "green_ash" buffers: 0
2020-01-16 03:01:28.840 INFO EDCORE: 0.000737 s landscape4::lReferenceFile
2020-01-16 03:01:28.851 INFO EDTERRAINGRAPHICS41: 0.000867s Loaded reference file "honey_mesquite" buffers: 0
2020-01-16 03:01:28.851 INFO EDCORE: 0.000873 s landscape4::lReferenceFile
2020-01-16 03:01:28.862 INFO EDTERRAINGRAPHICS41: 0.000919s Loaded reference file "italiancypress" buffers: 0
2020-01-16 03:01:28.862 INFO EDCORE: 0.000925 s landscape4::lReferenceFile
2020-01-16 03:01:28.874 INFO EDTERRAINGRAPHICS41: 0.001109s Loaded reference file "lombardypoplar" buffers: 0
2020-01-16 03:01:28.874 INFO EDCORE: 0.001116 s landscape4::lReferenceFile
2020-01-16 03:01:28.884 INFO EDTERRAINGRAPHICS41: 0.000868s Loaded reference file "mountain_maple" buffers: 0
2020-01-16 03:01:28.884 INFO EDCORE: 0.000874 s landscape4::lReferenceFile
2020-01-16 03:01:28.897 INFO EDTERRAINGRAPHICS41: 0.001001s Loaded reference file "norwayspruce" buffers: 0
2020-01-16 03:01:28.897 INFO EDCORE: 0.001008 s landscape4::lReferenceFile
2020-01-16 03:01:28.908 INFO EDTERRAINGRAPHICS41: 0.000844s Loaded reference file "shrub" buffers: 0
2020-01-16 03:01:28.908 INFO EDCORE: 0.000851 s landscape4::lReferenceFile
2020-01-16 03:01:28.908 INFO EDTERRAINGRAPHICS41: InstanceManager2 is completing initialization...
2020-01-16 03:01:28.911 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer()
2020-01-16 03:01:28.911 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer()
2020-01-16 03:01:28.913 INFO EDTERRAINGRAPHICS41: InstanceManager2 complete initialization:
2020-01-16 03:01:28.913 INFO EDTERRAINGRAPHICS41: objects: 666
2020-01-16 03:01:28.913 INFO EDTERRAINGRAPHICS41: subObjects: 493
2020-01-16 03:01:28.913 INFO EDTERRAINGRAPHICS41: objectLods: 2911
2020-01-16 03:01:28.913 INFO EDTERRAINGRAPHICS41: objectLodRenderItems: 330
2020-01-16 03:01:28.913 INFO EDTERRAINGRAPHICS41: MAX_LODS_IN_OBJECT: 10
2020-01-16 03:01:28.913 INFO EDTERRAINGRAPHICS41: MAX_SUBOBJECTS_IN_OBJECT: 74
2020-01-16 03:01:28.913 INFO EDTERRAINGRAPHICS41: GEOMETRY BUFFERS: 132
2020-01-16 03:01:28.920 INFO EDCORE: 0.000002 s landscape5::OceanFile
2020-01-16 03:01:29.025 INFO EDCORE: 0.095511 s landscape5::GrassFile
2020-01-16 03:01:29.028 INFO EDCORE: 0.000001 s landscape5::lModels5File
2020-01-16 03:01:29.151 WARNING LOG: 10 duplicate message(s) skipped.
2020-01-16 03:01:29.151 INFO EDCORE: 0.000002 s landscape5::lModels5File
2020-01-16 03:01:29.161 INFO EDCORE: 0.000001 s landscape5::lModels5File
2020-01-16 03:01:29.220 WARNING LOG: 4 duplicate message(s) skipped.
2020-01-16 03:01:29.220 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty
2020-01-16 03:01:29.269 INFO EDTERRAINGRAPHICS41: materialParams[29084]*1536
2020-01-16 03:01:29.273 INFO EDCORE: 0.054821 s landscape5::Surface5File
2020-01-16 03:01:29.282 INFO EDTERRAINGRAPHICS41: materialParams[810]*1536
2020-01-16 03:01:29.282 INFO EDCORE: 0.002255 s landscape5::SurfaceTile
2020-01-16 03:01:29.297 INFO EDCORE: 0.001372 s landscape5::Scene5File
2020-01-16 03:01:29.311 INFO EDCORE: 0.004689 s landscape4::lRoutesFile
2020-01-16 03:01:29.317 INFO EDCORE: 0.000023 s landscape4::lSurfaceDetails2File
2020-01-16 03:01:29.329 INFO EDTERRAINGRAPHICS41: materialParams[1]*1536
2020-01-16 03:01:29.329 INFO EDCORE: 0.000275 s landscape4::lSuperficialFile
2020-01-16 03:01:29.340 INFO EDCORE: 0.000186 s landscape4::lGeoNamesFile
2020-01-16 03:01:29.351 INFO EDCORE: 0.000531 s landscape5::sup5File
2020-01-16 03:01:29.361 INFO EDCORE: 0.000163 s landscape5::sup5File
2020-01-16 03:01:29.373 INFO EDCORE: 0.000001 s landscape5::navGraph5File
2020-01-16 03:01:29.373 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::openTerrain() END 1.156538 s
2020-01-16 03:01:29.374 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found
2020-01-16 03:01:30.060 INFO DCS: Screen: MissionEditor
2020-01-16 03:01:30.072 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.800000. Update lod buffers.
2020-01-16 03:01:30.073 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer()
2020-01-16 03:01:30.073 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer()
2020-01-16 03:01:30.141 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 1.000000. Update lod buffers.
2020-01-16 03:01:30.142 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer()
2020-01-16 03:01:30.142 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer()
2020-01-16 03:02:06.176 ERROR GRAPHICSCORE: Failed assert `(realDesc.format == d.apidesc.format) && (realDesc.msaa == d.apidesc.msaa) && (realDesc.type == d.apidesc.type) && (realDesc.width == x) && (realDesc.height == y)` at d:\projects\buildslave\nevada_testing\build\projects\render\inc\rwrappers\inl/FrameBuffer.inl:161
2020-01-16 03:02:06.442 WARNING LOG: 1 duplicate message(s) skipped.
2020-01-16 03:02:06.442 ERROR_ONCE DX11BACKEND: texture 'F-16_Tank_370_NM' not found. Asked from 'GRAPHICSCORE'
2020-01-16 03:02:06.442 ERROR_ONCE DX11BACKEND: texture 'F-16_Tank_370_diff' not found. Asked from 'GRAPHICSCORE'
2020-01-16 03:02:06.443 ERROR_ONCE DX11BACKEND: texture 'F-16_Tank_370_diff_RoughMet' not found. Asked from 'GRAPHICSCORE'
2020-01-16 03:02:06.540 ERROR_ONCE DX11BACKEND: texture 'f16c-cpt-floor-01' not found. Asked from 'NGMODEL'
2020-01-16 03:02:06.541 ERROR_ONCE DX11BACKEND: texture 'f16c_cpt_switches' not found. Asked from 'NGMODEL'
2020-01-16 03:02:06.541 ERROR_ONCE DX11BACKEND: texture 'f16c_cpt_switches_nrm' not found. Asked from 'NGMODEL'
2020-01-16 03:03:07.182 INFO VISUALIZER: TerrainRenderer::release
2020-01-16 03:03:07.243 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.800000. Update lod buffers.
2020-01-16 03:03:07.243 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer()
2020-01-16 03:03:07.243 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer()
2020-01-16 03:03:09.038 INFO Dispatcher: loadMission C:\Users\XXXX\AppData\Local\Temp\DCS\tempMission.miz
2020-01-16 03:03:09.038 INFO WORLDGENERAL: loading mission from: "C:\Users\XXXX\AppData\Local\Temp\DCS\tempMission.miz"
2020-01-16 03:03:09.056 INFO EDCORE: (dDispatcher)enterToState_:4
2020-01-16 03:03:09.071 INFO Dispatcher: Terrain theatre Caucasus
2020-01-16 03:03:09.093 INFO Dispatcher: Start
2020-01-16 03:03:09.105 INFO Dispatcher: Terrain theatre Caucasus
2020-01-16 03:03:09.105 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua)
2020-01-16 03:03:09.105 INFO TERRAIN: lSystem::CleanScenes()
2020-01-16 03:03:09.105 INFO TERRAIN: lSystem::InitScenes()
2020-01-16 03:03:09.105 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6)
2020-01-16 03:03:09.106 WARNING GRAPHICSCORE: already registered Renderer callback
2020-01-16 03:03:09.112 INFO VISUALIZER: StartSimulation
2020-01-16 03:03:09.327 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048)
2020-01-16 03:03:09.835 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationNormals' not found. Asked from 'EFFECTS2'
2020-01-16 03:03:09.835 ERROR_ONCE DX11BACKEND: texture 'LiquidAnimationAlphas' not found. Asked from 'EFFECTS2'
2020-01-16 03:03:09.884 INFO Dispatcher: initial random seed = 3790570
2020-01-16 03:03:09.884 INFO Dispatcher: apply random seed = 3790570
2020-01-16 03:03:10.108 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua
2020-01-16 03:03:10.358 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua
2020-01-16 03:03:10.358 INFO WORLDGENERAL: loaded from mission Config/View/View.lua
2020-01-16 03:03:10.358 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua
2020-01-16 03:03:10.518 INFO Config: netview started
2020-01-16 03:03:10.627 INFO VISUALIZER: CameraIndependedPreload()
2020-01-16 03:03:10.627 INFO VISUALIZER: CameraIndependedPreload() finished
2020-01-16 03:03:10.627 INFO DCS: use_xRay: no
2020-01-16 03:03:10.955 INFO DCS: MissionSpawn:initScript
2020-01-16 03:03:10.955 INFO DCS: MissionSpawn:spawnCoalition red
2020-01-16 03:03:10.955 INFO DCS: MissionSpawn:spawnCoalition blue
2020-01-16 03:03:10.955 INFO DCS: MissionSpawn:spawnPlanes 2
2020-01-16 03:03:11.014 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 0 squares
2020-01-16 03:03:11.014 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 0 squares
2020-01-16 03:03:11.014 INFO EDTERRAINGRAPHICS41: surface5 gc() 0.131700 ms
2020-01-16 03:03:11.045 INFO TACVIEW.EXPORT: Loading C++ flight data recorder from [C:\Users\XXXX\Saved Games\DCS\Mods\tech\Tacview\bin\]
2020-01-16 03:03:11.045 INFO TACVIEW.EXPORT: Tacview 1.7.2 C++ flight data recorder successfully loaded
2020-01-16 03:03:11.089 INFO VISUALIZER: Preload() camera=-360014.380903, 12190.016817, 668857.123937 radius=100.000000
2020-01-16 03:03:11.089 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-360014, 12190, 668857), radius=100
2020-01-16 03:03:11.423 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 0
2020-01-16 03:03:11.423 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 0
2020-01-16 03:03:11.423 INFO EDTERRAINGRAPHICS41: surface5 clean up 0.039400 ms
2020-01-16 03:03:12.878 INFO VISUALIZER: Preload() finished
2020-01-16 03:03:12.922 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.7.4 Loaded
2020-01-16 03:03:12.922 INFO TACVIEW.DLL: Config={bookmarkShortcut=0, clientTelemetryPassword="", compressionLevel=1, dataRecordingEnabled=1, debugModeEnabled=0, hostTelemetryPassword="", playbackDelay=600, profilingPeriod=600, realTimeTelemetryPort=42674, recordClientsSessionsEnabled=0, remoteControlPassword="", remoteControlPort=42675}
2020-01-16 03:03:12.923 INFO DCS: Screen: mission_offline
2020-01-16 03:03:12.923 INFO Dispatcher: precache units resources in slots
2020-01-16 03:03:12.955 INFO Lua: Lua CPU usage: metric: average mission loading: 7.7548 %
2020-01-16 03:03:12.955 INFO Dispatcher: loadMission Done: Сontrol passed to the player
2020-01-16 03:03:12.963 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1
2020-01-16 03:03:15.692 INFO TACVIEW.DLL: Recording flight data in [C:\Users\Quinn\Documents\Tacview\Tacview-20200115-210316-DCS.zip.acmi]
2020-01-16 03:03:20.344 INFO Lua: Lua CPU usage: metric: average mission execution: 0.8136 %
2020-01-16 03:03:22.120 INFO Dispatcher: Stop
2020-01-16 03:03:22.135 INFO TACVIEW.DLL: End of flight data recording
2020-01-16 03:03:22.199 INFO Config: netview stopped
2020-01-16 03:03:22.213 INFO TERRAIN: lSystem::CleanScenes()
2020-01-16 03:03:22.215 INFO VISUALIZER: StopSimulation
2020-01-16 03:03:22.215 INFO VISUALIZER: Stopped collection of statistic.
2020-01-16 03:03:22.222 INFO EDCORE: (dDispatcher)enterToState_:3
2020-01-16 03:03:22.225 INFO VISUALIZER: TerrainRenderer::release
2020-01-16 03:03:24.108 WARNING LOG: 3 duplicate message(s) skipped.
2020-01-16 03:03:24.108 INFO DCS: Screen: MissionEditor
2020-01-16 03:03:49.691 INFO VISUALIZER: TerrainRenderer::release
2020-01-16 03:03:50.934 INFO Dispatcher: loadMission C:\Users\Quinn\AppData\Local\Temp\DCS\tempMission.miz
2020-01-16 03:03:50.934 INFO WORLDGENERAL: loading mission from: "C:\Users\Quinn\AppData\Local\Temp\DCS\tempMission.miz"
2020-01-16 03:03:50.951 INFO EDCORE: (dDispatcher)enterToState_:4
2020-01-16 03:03:50.961 INFO Dispatcher: Start
2020-01-16 03:03:51.040 INFO Dispatcher: Terrain theatre Caucasus
2020-01-16 03:03:51.040 INFO TERRAIN: lSystem::load(./Mods/terrains/Caucasus\terrain.cfg.lua)
2020-01-16 03:03:51.040 INFO TERRAIN: lSystem::CleanScenes()
2020-01-16 03:03:51.040 INFO TERRAIN: lSystem::InitScenes()
2020-01-16 03:03:51.040 INFO EDTERRAIN4: lTerraDispatchImpl::setDate( day=1, month=6)
2020-01-16 03:03:51.046 WARNING GRAPHICSCORE: already registered Renderer callback
2020-01-16 03:03:51.052 INFO VISUALIZER: StartSimulation
2020-01-16 03:03:51.266 INFO VISUALIZER: cascade shadows init (preset:'default' quality:3 layers:4 size:2048)
2020-01-16 03:03:51.446 ERROR_ONCE DX11BACKEND: render target 'DummyShadowMap' not found
2020-01-16 03:03:51.448 INFO Dispatcher: initial random seed = 3832195
2020-01-16 03:03:51.448 INFO Dispatcher: apply random seed = 3832195
2020-01-16 03:03:51.466 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua
2020-01-16 03:03:51.713 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua
2020-01-16 03:03:51.713 INFO WORLDGENERAL: loaded from mission Config/View/View.lua
2020-01-16 03:03:51.714 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua
2020-01-16 03:03:51.788 INFO Config: netview started
2020-01-16 03:03:51.814 INFO VISUALIZER: CameraIndependedPreload()
2020-01-16 03:03:51.814 INFO VISUALIZER: CameraIndependedPreload() finished
2020-01-16 03:03:51.814 INFO DCS: use_xRay: no
2020-01-16 03:03:52.065 INFO DCS: MissionSpawn:initScript
2020-01-16 03:03:52.065 INFO DCS: MissionSpawn:spawnCoalition red
2020-01-16 03:03:52.065 INFO DCS: MissionSpawn:spawnCoalition blue
2020-01-16 03:03:52.065 INFO DCS: MissionSpawn:spawnPlanes 2
2020-01-16 03:03:52.066 INFO DCS: MissionSpawn:spawnLocalPlayer 1,F-16C_50
2020-01-16 03:03:52.071 WARNING EDCORE: Source ./Mods/aircraft/F-16C/Cockpit/Scripts/../Shape is already mounted to the same mount /models/.
2020-01-16 03:03:52.096 INFO VISUALIZER: cockpit ILV loaded
2020-01-16 03:03:52.103 ERROR_ONCE DX11BACKEND: Can't load 'Fonts/font_general_RU.dds' in texture array ''.
2020-01-16 03:03:53.258 INFO COCKPITBASE: lua state still active DED, 26 (status undefined)
2020-01-16 03:03:53.258 INFO COCKPITBASE: lua state still active EHSI, 28 (status undefined)
2020-01-16 03:03:53.259 INFO COCKPITBASE: lua state still active UHF_RADIO, 36
2020-01-16 03:03:53.259 INFO COCKPITBASE: lua state still active VHF_RADIO, 38
2020-01-16 03:03:53.259 INFO COCKPITBASE: lua state still active INTERCOM, 39 (status undefined)
2020-01-16 03:03:53.260 INFO COCKPITBASE: lua state still active MACROS, 52 (status undefined)
2020-01-16 03:03:53.260 INFO COCKPITBASE: lua state still active TGP_INTERFACE, 58 (status undefined)
2020-01-16 03:03:53.264 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua
2020-01-16 03:03:53.264 INFO DCS: dbox not found , skip
2020-01-16 03:03:53.322 INFO TACVIEW.EXPORT: Loading C++ flight data recorder from [C:\Users\Quinn\Saved Games\DCS\Mods\tech\Tacview\bin\]
2020-01-16 03:03:53.322 INFO TACVIEW.EXPORT: Tacview 1.7.2 C++ flight data recorder successfully loaded
2020-01-16 03:03:53.366 INFO VISUALIZER: Preload() camera=-359996.601626, 12190.894057, 668857.067623 radius=100.000000
2020-01-16 03:03:53.366 INFO EDTERRAINGRAPHICS41: ITerrainGraphicsImpl4::forceLoading(): pos=(-359997, 12190.9, 668857), radius=100
2020-01-16 03:03:53.702 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 0: left 0 released 102
2020-01-16 03:03:53.704 INFO EDTERRAINGRAPHICS41: surface5 clean up LOD 1: left 0 released 102
2020-01-16 03:03:53.704 INFO EDTERRAINGRAPHICS41: surface5 clean up 5.137700 ms
2020-01-16 03:03:56.774 INFO VISUALIZER: Preload() finished
2020-01-16 03:03:56.799 INFO TACVIEW.DLL: Tacview Flight Data Recorder 1.7.4 Loaded
2020-01-16 03:03:56.799 INFO TACVIEW.DLL: Config={bookmarkShortcut=0, clientTelemetryPassword="", compressionLevel=1, dataRecordingEnabled=1, debugModeEnabled=0, hostTelemetryPassword="", playbackDelay=600, profilingPeriod=600, realTimeTelemetryPort=42674, recordClientsSessionsEnabled=0, remoteControlPassword="", remoteControlPort=42675}
2020-01-16 03:03:56.800 INFO DCS: Screen: mission_offline
2020-01-16 03:03:56.813 INFO Dispatcher: precache units resources in slots
2020-01-16 03:03:56.831 INFO Lua: Lua CPU usage: metric: average mission loading: 20.6449 %
2020-01-16 03:03:56.831 INFO Dispatcher: loadMission Done: Сontrol passed to the player
2020-01-16 03:04:08.246 INFO TACVIEW.DLL: Recording flight data in [C:\Users\Quinn\Documents\Tacview\Tacview-20200115-210408-DCS.zip.acmi]
2020-01-16 03:10:52.175 INFO DCS: invalid input at index 0 in ed_fm_add_local_force
2020-01-16 03:10:52.175 INFO DCS: invalid input at index 0 in ed_fm_add_local_moment
2020-01-16 03:10:52.186 INFO DCS: invalid input at index 0 in ed_fm_add_local_force
2020-01-16 03:10:52.186 INFO DCS: invalid input at index 0 in ed_fm_add_local_moment
2020-01-16 03:10:52.186 INFO DCS: invalid input at index 0 in ed_fm_add_local_force
2020-01-16 03:10:52.186 INFO DCS: invalid input at index 0 in ed_fm_add_local_moment
2020-01-16 03:10:52.196 INFO DCS: invalid input at index 0 in ed_fm_add_local_force
2020-01-16 03:10:52.196 INFO DCS: invalid input at index 0 in ed_fm_add_local_moment
2020-01-16 03:10:52.198 INFO DCS: invalid input at index 0 in ed_fm_add_local_force
2020-01-16 03:10:52.198 INFO DCS: invalid input at index 0 in ed_fm_add_local_moment
2020-01-16 03:10:52.208 INFO DCS: invalid input at index 0 in ed_fm_add_local_force
...
This continues until 2020-01-16 03:10:56.185
-
Hey,
It works fine for me. But sometimes I get the same issue as you do. What usually works is dobber left to return to the main page. when I then go back to the DED (I.E. List - 7) I can dobber right through the pages just fine.
Yeah that's a known bug:
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Hopefully NWS sensitivity will at some point soon be correlated to speed. Right now it's far too twitchy at anything over a brisk walk and tuning it out with axis curves kills rudder effectiveness.
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Is there currently or will there be a rounds remaining indication in our Viper, HUD or MFD?
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As for putting new jets out before others have finished, i'd hazard a guess that it is a lot about cash flow. I'd rather suffer concurrent releases getting there eventually than the company going bump because they had to absolutely finish something 100% before it came to market or before they could start anything else.
This was my guess as well. There were serious delays and technical hurdles migrating to DCSW 2 and the Hornet (the true flagship successor to 2010's Warthog) arrived years later than planned. I also see it as a potential warning. The actual need to release concurrent unfinished modules in order to stay fluid, if that's the case, could be a concern.
I don't think community want ag radar because they need it, but they (including me) are corious because most of us never used a ag radar so far.If I'm being honest, yeah, same. It's useful for aircraft that don't carry a TGP, but is pretty inconsequential to the modern jets ED's releasing. It's great that third parties can access the functionality though.
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Just tested Invisible, seems to be working for me. Set my AWACS to Invisible and adversaries ignore it. Haven't tried Immortal.
Eagerly awaited aircraft for DCS World
in DCS Core Wish List
Posted
This is honestly one of the few things left that I'd get really excited about. I think chances are slim, but goddamn an Osprey would be fun.