Hi Sedenion,
Thanks a lot for your quick response with fix 1.7.1.
I forgot to inform you that the "HUD half-sized horizon line" problem existed also in approach mode but after checking your fix it was not too difficult to find out the correction required.
It's in the folder: VTH -> file : "HUD_base_appr.lua" -> part : Pitch Ladder -> line : "local pl_hor_line = create_vth_textured_box(0, 6, 1024, 12) -- ( 0, 5, 2048, 12".
After writing back the original value 2048 instead of 1024, problem solved.
It would be very kind of you to confirm whether it's the correct solution.
thanks