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Bowie

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  1. ... or a "Juliett." ... for the boat. Naval Fighter, after all. TIA Bowie
  2. interpreting Think what they are interpreting as "smoke"... is actually condensed water vapor. Like this: https://www.youtube.com/watch?v=HgLSfGyhzRc Not going to happen in the Persian Gulf, or the Marianas. Looks like, from what can tell from images, that the old "smoke" was pretty good. Like JP-5 jet exhaust. Bowie
  3. What you are interpreting as "smoke"... is actually condensed water vapor. Like this: https://www.youtube.com/watch?v=HgLSfGyhzRc Not going to happen in the Persian Gulf, or the Marianas. Looks like, from what can tell from images, that the old "smoke" was pretty good. Like JP-5 jet exhaust. Please advise. Bowie
  4. Question Maus... Any way to disable the HMD Helmet all together? Have some great HGU55 helmets for the half dozed F/A-18C squadrons running, and the maps are at present 2005-10, and 2017. Only use the AIM-9M as the latest version on the Legacy F/A-18C, and don't need the '2001 Space Odyssey' look. Please advise. Bowie
  5. Well... Have found Two(2) quotes from actual A-4C/E Combat Jocks. Both said that the aircraft is very maneuverable, and fun to fly - but either impossible, or for not very long, to trim hands off. Has analog mechanical controls and a 720°/sec. roll rate. No free lunch in Physics. On that note: Great Job A-4E-C Community on the Flight Model! Bowie
  6. Thanks for the great work. NOTE: github.com/TeTeT.VietnamWarVessels.base.2.0.0 - produced an empty .zip folder after a several minute D/L. However, drive.google.com D/L of the same file worked fine, as did the github.com/TeTeT.VietnamWarVessels.liveries.2.0.0 Thanks again. Bowie
  7. Agana Field, Guam - Taxi Routeing South of the strip - A/C are directed back to the South parameter taxiway and the end of the takeoff queue. North of the strip - A/C are directed down the strip, into the takeoff queue, causing a bottleneck jam and usually stoppage. A similar routeing back to the North parameter taxiway and the end of the takeoff queue would solve the issue. Thanks for the great map. Bowie
  8. Which trim - Yaw or Roll? One or two taps on the Roll trim usually does it. Bowie
  9. More DCS Necessity. Am starting a Taiwan Omni Map built on the Marianas map. Carrier Strike Group Eleven, Anderson AFB, 60 A/C on either side, fighter and attack mission routes. And now, ChiCom ships and land equipment. Out-standing! Bowie
  10. Absolutely... Out-standing! And perfect timing. Am finishing up an SEA Omni Map, built on the new Mariaias II map. TF77/CarDiv 2, Chu Lai (SATS), and 60 A/C on each side with fighter and attack mission routes. Lamenting the Arleigh Burke/Ticonderoga Class ship contingency, and have been hunting for a Sumner Class. No more. Tomorrow. Bowie.
  11. Like the P-51D, which has the K-14 70-MIL gunsight ring - 35' wingspan/Half MIL Ring/1,000 ft (~300 yds) convergence. Both armaments produce the same ~ 20 rds./0.25 sec. So, a 1/2 sec./40 rd. burst, into a half of a 4x8 sheet of plywood (4'x4') size target (convergence), will absolutely shred an aircraft. Have nicknamed the P-47D, w/ their 8x0.50M2's, the "Fireman," as they are flamethrowers at convergence. The biggest problem is the DCS default "View Angle" settings. It is nearly a 2x Reduction. The arcade panoramic view for the cockpit causes the outside targets to appear small. So when they are visually at the right distance, they are invariably well inside of convergence range and getting closer, fast. Everything goes left/right of the gunsight pipper, resulting in a few stray hits at best. On the other hand... If one corrects this condition, by resetting the value to "40.0," a nearly 1:1 ratio w/ the outside view of 55°, the MIL rings jive w/ the outside view. Then, when they look right - they ARE right. Just have to learn to point one's nose where they want to look, which is also realistic. These views are 30°'s apart, giving almost exactly 30° of edge-to edge view. 1:1 view. EDIT: Damage Boxes - Are cumulative, so they do add up, w/in any box that is hit. And any 4'x4' location on an A/C ahead of the main spar, will not withstand Forty(40) M2/0.50 Cal. hits, which is the pattern and volume, at convergence, of a 1/2 sec. burst. Bowie
  12. Carrier Tracking Aircraft Waypoint Situation: Carrier has a 7 NM airspace perimeter. A/C egress at 250-300 kts/500 ft. to clear. A/C Orbit ( 800 ft./4 min.) has a 2.65-3.2 NM radius, depending on speed. So, Rally Waypoint is ~ 10 NM out, on course, like an Airfield. Problem: The Carrier is moving, at 0.3-0.5 NM/min., on course, depending on wind/way. Deck-load Launch Cycle (R/T + 12 fighters) takes ~ 15 min. to the Rally Waypoint. The Carrier has moved 4.5-7.5 NM toward that Rally Waypoint, which is now well inside the airspace perimeter. Solution: Tracking Waypoint. Other ships use it, as does the Recovery Tanker S-3B. A Waypoint - fixable relative to the Carrier's current position. Please advise. Bowie
  13. Thanks. Until someone produces a MiG-17...? This mod is near as matters. Would appreciate a MiG-17.lua file, if you get around to it. Vietnam to modern North Korea, the MiG-17 is a workhorse. Bowie
  14. It's a map. Period. A jungle map. Works great as intended, and utilized for other time-frames requiring jungles. Just needs the airfields re-tasked to accept the modern heavies, as they already operate the fighters splendidly. N/I on the WWII user, and a big benefit to all others. Maps are like that. Bowie
  15. Orote Airfield - Access and Direction Coupla issues: - Unidirectional - RWY29 TO, RWY11 L, regardless of wind direction. No geographic architecture to prohibit this field from being bidirectional, TO/L into the wind. Other fields on the map already operate this way. - Mid-field entry - Both North and South sides, produces long, on-runway taxing, resulting in a 15 min./Four(4) A/C launch cycle. North side has taxiways to both ends, unused, while the South side has access to the West end only, unused, because of the field direction issue. Need East end taxiway access on both sides, or both ends if the field direction is improved. Great map. Thanks. Bowie
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