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Everything posted by LetMePickThat
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Hi all. I'm having a hard time setting up SEAD missions. When tasked with SEAD, and with specific groups to target and expand all ARMs on, the aircrafts still go for target of opportunity despite being in RoE "Only designated" ("engage only the enemy group designated as the target for the action"). This results in very inefficient strikes. What I have tried so far: Change "attack group" orders to "attack unit" orders: no difference, Force weapon allocation: not respected by attacking unit, still going for TOOs, Place the "Attack group/unit" orders and ROE setting on the inital waypoint, instead of the weapon release waypoint: no change Is that expected behaviour? If so, how can I get SEAD missions to unfold as planned ? Thanks ! A10A_Oil_terminal_attack.miz
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High Digit SAMs - A community asset pack for DCS World
LetMePickThat replied to Auranis's topic in DCS Modding
Yes, ED probably used the same name for something somewhere. I'll take a look when I have the time, in the meantime I don't have a solution unfortunantely. -
That's actually a change I intended to make, the Tin Shield should be the go-to option for standalone S-300PS batteries. Same in .Lua and in models. I contributed some of the S-300 code for Auranis' pack, and Ero made the 3D models for both. We re-released our S-300s separately to be able to update them more frequently, which we did back when we had the time to do so. BTW, Ero deserves a lot of the credit for the pack since his 3D assets are used for every single unit in it.
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High Digit SAMs - A community asset pack for DCS World
LetMePickThat replied to Auranis's topic in DCS Modding
Both were released with the 0.2 uodate, available here: https://drive.google.com/file/d/1qcpVERQhsK4xHNrFHQsr5SpG6H7n1Bwf/view?usp=drive_link -
High Digit SAMs - A community asset pack for DCS World
LetMePickThat replied to Auranis's topic in DCS Modding
We've not abandonned it, but other IRL constraints have taken the priority over DCS development. We'll revisit the mod at some point in the future though, once we have the time. I don't use OVGME myself, so the mod's file structure wasn't designed with its use in mind. Sill, you can manually recreate the needed folder structure (username/saved games/DCS.openbeta/Mods/tech) and activate the mod via OVGME once it's done. Should be transparent. The S-300/400 pack expands on the HDSM, with some commonality between the two. If you're not interested in the older SAM systems of the HDSM (upgr. SA-2/3, etc) you can stick with the S-300/400 pack. -
That's not how you're supposed to use it. This revetment is for a single TEL, with an access/exit lane for a missile carrier/loader. Furthermore, you don't want to stack your launchers like that as this would make them very easy to take out with a single strike, and very likely to recieve damage in case of a missile launch failure.
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I think I posted some examples above. I'll make some new ones if you can't find them. The VM and PMU are definitely doable, but you need people to fly with you and a ton of weaponry. Those systems might give you a lock warning (not a given), but they won't give a launch warning. Assume the worse when you're crossing the SAM ring. I'm not familiar with that jammer script, maybe it needs specific inputs to work with custom SAM systems like Skynet does, I'll take a look when I have the time.
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Modern electronic scan radars would likely not give a launch warning. Whereas a mechanically steered radar will indeed trigger a lock warning when switching from general scan or TWS to STT, and a launch warning when fired upon, there are no changes in the emission pattern of an electronically scanned antenna when an engagement is initiated that could be used by an RWR to trigger an alert. An electronically scanned array relies on multiple, agile beams that can all track targets with a precision akin to that of STT modes on older radars. With a PESA/AESA design, right after primary detection, the system will work in "pseudo STT" mode for all targets, regardless of whether they are to be engaged, engageable or even hostile. Every internal track will be de facto "locked", with a very high refresh rate and high radar dwell time. This is why the refresh rate on modern AESA designs is very low regardless of the operating mode. On top of that, inherent AESA/PESA characteristics like high frequency agility, advanced scan patterns, a bunch of other LPI techniques and high duty cycle make it very hard for RWRs to understand whether they're just illuminated as part of a regular scan process or if a missile is actually in flight. Modern RWRs try to work around that problem by intercepting other signals like weapons uplinks, but this isn't guaranteed to work since those signals are designed to use very narrow beams. I would suggest taking a look at Air and Missile Defense Systems Engineering by Bord and Hoffman if you're interested in that subject. There is no J-serie message for such thing as a SAM launch warning. Missile warnings can be transmitted using dedicated messages, but this is more relevant for the defense (SAMs, mainly, being informed of an impeeding attack) than it is for aircrafts being actively shot at.
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That's the issue, ED's HARM code doens't tie with our own. The way we do it is by specifying an existing radar type in our own files to piggy back an existing HARM code. The SA-12 has its own RWR and HARM code because there used to be a SA-12 in Flanker/LOMAC, and the associated codes were never deleted. For newer systems, it's a hassle and we usually use the closest equivalent ingame.
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Hello guys, here is a quick fix for some of the small issues with the S-300 pack. I'll be working on the various conflicts with the HDSM in the upcoming days as well. Changelog: Corrected typo in 5P85SU display name Corrected type in 5P85DE display name Corrected the 3D model of the Grave Stone Truck Corrected the issue preventing the 5V55RUD from displaying a 3D model Corrected the issue preventing the Mast-mounted Grave Stone (30N6) used on the SA-10B/S-300PS from working Download: https://drive.google.com/file/d/1qcpVERQhsK4xHNrFHQsr5SpG6H7n1Bwf/view?usp=sharing
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I'm not conflating detection and identification. Even when knowing that a plane is here, NTCR would need to have a return from the blades to perform the blade count and subsequent identification. Assuming that the blades produced no return (or too small of a return), NTCR wouldn't be a thing. Sure, you'd be focusing more energy on the threat and thus have increased resolution and range, but the main rotor of your average helo has more surface and is more exposed than a compressor first stage, and should produce more returns for a given power output. Also, NCTR doesn't always require STT, TWS and equivalent also work on modern AESA radars because of the ability to use multiples beams. Thales for instance publicly stated at Le Bourget that the RBE2 could perform multiple identifications at the same time. There are also various NCTR techniques that do not require the target to show compressor blades (i.e have an hot aspect), like narrow-beam interleaved search and track or other pseudo-imaging approaches.
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Most NCTR systems use blade count to classify targets, when there's a signature ambiguity. It's doubtful that the main rotor on an helo wouldn't reflect enough energy to be detected when modern radar sets can distinguish a MiG-35 from a MiG-29 using the difference in blade signature between the RD-33 and the RD-33MK...