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BluesmanSF

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Everything posted by BluesmanSF

  1. Holy moly, that's really scary stuff, hopefully those pilots learned something, if they'll ever go piloting people around... :no_sad: 6S_Blues
  2. Eddie, (or anyone else with teh knowledge) I'm also curious about the turning characteristics of the Shark. I've encountered couple of times, when flying somewhat slow, under 100km/h, when the Kamov should be very agile turner in the yawing fashion due to it's coaxial rotors, but for some reason, I've yet been more or less unable to follow this kind of manouver. What I have noticed is that pulling some more collective with full rudder tends to accelerate the turning rate momentarily, but just a tad, so is there some fancy aerodynamics included which I don't know of, but would help me to tame this beast? :smilewink: I'm currently unable to do any testing/practicing as I'm working a couple of days in a different town, and darn reading these forums are making me want to get a grip-of-it, or whatever's the saying =D And one last note, by pitching the nose down, sort of dipping it during these what-should-be-fast turns also tends to hasten the turn, but then If I'm already five feet above ground, it isn't that recommended I suppose.. And I tend to keep the trimmer pushed during these manouvers, if not entirely pushing the whole yaw-channel out.. So, all in all, I'm a complete newbie to the aerodynamics of the helis, and the manouvers they are capable of, but it sure is he** of a fun to learn those, and therefore would like to have some insight from you pros!:pilotfly: 6S_Blues
  3. Heh, great that you got around it pal, and sorry to hear of the broken X52. If you have some cash to spent, I REALLY recommend CH-products as they are really top notch in every aspect, that said I'm perfectly happy with a X45 throttle, CH-fighter stick and brake & gas pedals taken from MOMO steering wheel :smilewink: ...until I can spare a coin for the CH throttle! ...or pedals :P 6S_Blues
  4. Hello there! That mission, if I'm correct about which one you meant, was particurarly tricky for the first time, it's the only mission I've yet to died in my Deployment campaing, and dang I'm proud of it, for the newbie I am in helo-sims :smartass: Anyways, how I did it, AFTER gotten killed by the RPG-dude or whatever manpad he was, who actually appears in to a quite visual area, after triggered by the column you're supposed to escort, - was to patrol the area in front of the column, but as I knew where the ambush was to be taken (a bit of a cheat yes) I layed a he** of a fire in the forest at the ambush-point with HE-rounds (the infantry COULD be seen through the forest, difficult to find though) and just before the column would drive to the battlepoint, I took cover just a click SouthEast of BP, where there's this pointy hill, and from behind it I could observe and single out the RPG guy and completely overkill him with a belt of very satisfying HE rounds :music_whistling:. Áfter that, there was no real threat and I practised some unguided rocket-runs on the forested area where the column was fired upon. Dang it can be explained in a complex way, I guess it's just me.. =P 6S_Blues
  5. Hey, thanks for that! Didn't know of such an option, have to have a look at that! :) Care to explain what you meant with hiding the units with tools? 6S_Blues
  6. Heh, I just started the campaign yesterday and have been totally hooked by it! :joystick: Coincidentally, I just completed that foggy mission an hour ago and I was really thrilled by the athmosphere, great thinking of the campaign makers, as even the logistic-part of that mission was hair-rising! =D Anyways, for me, scanning between the situation indicator, radar alitmeter and airspeed, and now and then vertical speed indicator was the thing. I have some experience in fixed wing instrument flying, but this was completely new experience, and I sensed a real accomplishment after that one. Got my hands so sweaty I should probably do some IFR-training in that wasp as someone suggested :thumbup: 6S_Blues
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