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Cleric812

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Everything posted by Cleric812

  1. Hello all, I have to say I have been some amazing results with OpenXR however with 0.6.0 and 0.6.1 I have been bugged by the following error quite regularly: " XrBackend::SubmitFrames:701 - OpenXR Call failed, aborting. C:\Users\Jabbah\Documents\open-composite-acc\DrvOpenXR\XrBackend.cpp:701 SubmitFrames. Error code: -1 res" I haven't found a reliable way to resolve it yet, sometimes a reboot helps, and sometimes reinstalling the OpenXR dll's into the DCS folder fixes it. I am not quite sure what is going on but is a little frustrating as when it runs it runs beautifully. Has anyone else run into the same issue?
  2. Thank so much for the help. That was the "silver bullet" that made my day!
  3. Hello gentlemen, I have read through the entire thread with great interest since I have been struggling quite a bit with the settings regarding the motion reprojection and motionsmoothing options on my 6900XT. I have some questions regarding the settings you guys are using to achieve your results. Can you guys share your settings for the following menus in SteamVR and WMR for SteamVR respectively? Kind regards, Vincent
  4. Hi all, Just a quick question to you Sr. What combination of motion smoothing and reprojection are you running? And are you running forced DX11 or not? I have a 6900XT as well and noticed the following. For motion smoothing: DX11 off gives me much clearer images but the motion smoothing is very janky and not smooth. If I force DX11 on using wmr for steamvr it is silky smooth. So I have to choose between smooth motion or clarity which is quite annoying. For reprojection: it introduces a lot of warping images (most noticeable on text and straight lines) no matter if I use auto or forced, and both in normal and with forced DX11. So far my best compromise has been forced DX11 and reprojection off. I am curious what settings you ended up with. Kind regards, Vincent
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