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nickmow

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Posts posted by nickmow

  1. You have to define Bad mate, many many ill informed debates about weght of fire, ballistics, types of round, range etc. Remember, especially when talking rear gunners, the likely attacker is coming head on into a "hail" of fire. At night and depending on the unts preference for tracer ratios (standard 1 to 4) your flying into a cone of fire. At the very least its going to be off putting. If effective your aircraft is taking a disturbing amount of hits. Clearly a .50 individual round is going to hit with more energy (energy = damage, in very simple terms, its more complicated in reality) but a .30 turret has a greater "beaten zone" so your more likely to get hits. A fighter getting hit is a less effective weapon. The .50 cal rose turrets did introduce early gun laying radar but where numerically rare. The 4 gun Nash turrets where a feature of Lancs, Halifax, Wellington and Stirlings, prolific yes, bad I would argue not.

    Just happen to of hit one my favourite subjects. :thumbup:

    • Like 1
  2.  

    And with the lanc will it be the version with the rearward .50's instead of the inadequate .303's ?

     

    Cheers Elijah

     

    Yup Cyclic rate of 4800 rpm combined or 80 rounds a second, wholly inadequate.....commence the heated debate :)

  3. Quick conversion of my previous skins. Pretty much the same except XX number and Tail code. Enjoy...

    Edit Note...I spent a little time correcting errors notably the two Grills on the top of the fuselage, a litte shading and some of the Cam scheme alignment. If you downloaded this then get it again and replace with the one below (same name)

    151Sqn.rar

    1193900333_151hawk.thumb.jpg.7126de0133f690df31f3bf716c66815e.jpg

  4. Well McMerry Christmas to you the noo too Dave . Given that your exiled in Gods own county of Durham and I'm stuck down South, have a little extra Pressie. All 4 skins the Two More Greeny Grey Green "Tachawks" now with added and better placed tail codes and pylons you need a wingman mate ! Also the other two Browny Green RGB ones (which you probably already have) but with pylon dds's too.....though Im not sure where the pylon files go as they are coming up white ??

    Going to start on some other Squadrons too, having a blast with this, thanks all

    Nick

    NicksHawkPack.rar

    Hawkpack.thumb.jpg.aed9f7fbe5398354a241160f1fa5aec6.jpg

  5. No no all criticism comment welcome. The Dark green is a sort of Olive muddy green. If you look at period photos this pretty much the right effect. I think the problem is that everyone has a different graphics card monitor and settings so what looks right on mine, might not on yours and vice versa. The Tachawk colours where sampled from a colour print, where as the last two skins where coloured using a reference chart to enter the correct RGB values. It's a matter of choice or taste I suppose. I can do a couple of tail codes in the Tachawk scheme as well if you'd like.

    Cheers and thanks for the feedback

    Nick

  6. OK so domestic Pre Christmas taskings complete to the satisfaction of the Domestic Commander :music_whistling:

    So I set about a bit of refining. Looked up the RGB values of the Dark Sea Grey/Dark Green scheme. I must say it does look a bit more subdued and warlike/weatherbeaten. I do like the scheme I originally did though the colours where a bit of a guess and sample from images. No doubt they will look different on everyone's PC with different graphics cards, settings, screens etc. So a comparison phot. Thoughts gents ? I will edit with the files for your enjoyment shortly

    WrapRGB1.thumb.jpg.8d132ca6f0285cc6d2ef7415e6c86daa.jpg

    829159044_comparehawks.thumb.jpg.99a1b80e39a1ba6ff393307c7454df43.jpg

    TacHawkRGB.rar

  7. Nearly there lads. 63 Squadron/ No2 TWU out of RAF Chivenor 1981, the tail code 256 is a little high but so far so good. This is a pleasant way to spend a Sunday. In fact sod it heres the files. Have a look lads would welcome some pointers, now to get low level through the valleys :thumbup:

    2117162921_63SqnTWU.thumb.jpg.85d0d4c07baa0333d91ec8c6bea3ae74.jpg

    670640901_63SqnTWU2.thumb.jpg.e0e744fb82e428e09d36f91464e8f96f.jpg

    TacHawk.rar

    1857054732_63SqnTWU3.thumb.jpg.edd735a69031c1d39bb46c2b465ea6f1.jpg

    739837525_63SqnTWU4.thumb.jpg.1bab2baff79b3f23f634c1310b23970b.jpg

  8. Can you tell where I'm going with this ??? :thumbup:, Still trying to match up the camo edges meeting from the various sections but forgot how much I enjoy skinning, its like painting scale models without the mess !

    wrap1.thumb.jpg.6247be40c9e96f0df35a26b3039d1a4d.jpg

    wrap2.thumb.jpg.9fe47b4b9b8533b2b2599cb2e76b1022.jpg

    wrap3.thumb.jpg.b61c01864795fe762de3868bb2c43e3f.jpg

    wrap4.thumb.jpg.a0ddaf87edb23aa6b12e4555f956f78f.jpg

  9. You're opinion of mp is not a shared one Nick yet you make out mp doesn't work because of DCS.

    Have you considered something your end such as any mods you've added?

    How about letting on your system specs and which OS you are using, 64bit?

     

    Im not representing everyone mate, and far from being naive in the ways of the online issue, simple fact is prior to patch it worked after it didnt. No mods no tinkering so no havn't considered that as its not relevant.

     

    I'm not sure what to make of your openings statement by the way, you might want to address that, the tone could easily be mis-interpreted by some in this ambigous faceless environment.

    respectfully

    NM

    • Like 1
  10. (Originally posted in Multiplayer section)

    So prior to todays patch I had one patch worth of MP action, extended load times but first time in a long while MP has even worked for me.

    After 1.2.12 today all back to the same failed attempts. Tried several servers and had the same result, extended loading mission time (I can live with that) followed by "DCS has stopped working blah blah blah.

     

    Here the contents of the view problem details.

     

    Problem signature:

    Problem Event Name: APPCRASH

    Application Name: dcs.exe

    Application Version: 1.2.12.34915

    Application Timestamp: 547f075f

    Fault Module Name: dcs.exe

    Fault Module Version: 1.2.12.34915

    Fault Module Timestamp: 547f075f

    Exception Code: c0000005

    Exception Offset: 000000000036e4df

    OS Version: 6.1.7601.2.1.0.768.3

    Locale ID: 2057

    Additional Information 1: cd2c

    Additional Information 2: cd2ce26e7acf16493bde51306a8706fe

    Additional Information 3: 66bc

    Additional Information 4: 66bce3c94597b07ffa5085443b320bd2

     

    Back to ARMA 3 for me with its adaptable searchable and simple online join and frenetic game play.

    Im truly not a whinner in nearly 30 years of flight simming I may of moaned once (happy to be corrected on that) but seriously DCS is way behind the game with MP.

    :mad:

     

    Actually this is probably the the wrong section, could it be moved admin please

  11. So prior to todays patch I had one patch worth of MP action, extended load times but first time in a long while MP has even worked for me.

    After 1.2.12 today all back to the same failed attempts. Tried several servers and had the same result, extended loading mission time (I can live with that) followed by "DCS has stopped working blah blah blah.

     

    Here the contents of the view problem details.

     

    Problem signature:

    Problem Event Name: APPCRASH

    Application Name: dcs.exe

    Application Version: 1.2.12.34915

    Application Timestamp: 547f075f

    Fault Module Name: dcs.exe

    Fault Module Version: 1.2.12.34915

    Fault Module Timestamp: 547f075f

    Exception Code: c0000005

    Exception Offset: 000000000036e4df

    OS Version: 6.1.7601.2.1.0.768.3

    Locale ID: 2057

    Additional Information 1: cd2c

    Additional Information 2: cd2ce26e7acf16493bde51306a8706fe

    Additional Information 3: 66bc

    Additional Information 4: 66bce3c94597b07ffa5085443b320bd2

     

    Back to ARMA 3 for me with its adaptable searchable and simple online join and frenetic game play.

    Im truly not a whinner in nearly 30 years of flight simming I may of moaned once (happy to be corrected on that) but seriously DCS is way behind the game with MP.

    :mad:

     

    Actually this is probably the the wrong section, could it be moved admin please

  12. Hawked right up here :thumbup:. What a sweet Aeroplane, proper flying n stuff. Now just got work out how to do damage with it. That said just been on the Virtual Aerobatics server and formed up a couple of times with other Hawkites and it really does you chaps a great credit. Thank you.

    Nick

    simming since 1984 !

  13. Good eyes it is a PR XIX, think about who has them in the Uk and you should figure out the project, at the moment it's a tech demo though :)

     

    Pman

     

    Ooh Ooh Ooh, really :thumbup: ? Your doing "them" all,of "them" ???

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