Jump to content

ButchNZ

Members
  • Posts

    5
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Actually I just answered my own question. If you rename the SteamVR folder to something else it can't find it so forces the Oculus runtime.
  2. Hi mate, Thanks very much. It's taken me a few days to wade through all 19 pages of this thread, and I started before the headset actually arrived so didn't have full context but I thought I'd seen screenshots of the VD overlay saying Runtime:OpenXR. Maybe that was from back before MT/Native OpenXR was implemented. Or possibly I just made it up. Bit disappointing that the performance is so much worse for me on Steam/OpenXR than Oculus, although that might be down to my Steam SS settings. I want to avoid reprojection if I can, I can live with anything over 50-55ish fps but i find the reprojection artifacts pretty jarring. I was pretty happy with how it was running vs how it looked on the Oculus Runtime, I'm just not sure why it started packing a sad today. Seemed to usually be after I came out of the F10 map I'd get a big drop in FPS and then shortly after the headset would freeze. Has anyone come up with a better way to force the Oculus runtime than uninstalling SteamVR? I remember there was some talk of messing round with the registry. Cheers fellas.
  3. Hi Guys, another new Pico 4 owner here. I've been streaming DCS over Virtual Desktop, but as yet have been unable to get OpenXR working. I'm hoping someone can point me in the right direction. I've been launching DCS the "launch game" option in the taskbar, pointing it at a shortcut which has the following arguments: "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin-mt\DCS.exe" --force_enable_VR --force_OpenXR But when SteamVR/DCS launches, the Virtual desktop overlay still shows "Runtime: SteamVR", and performance is pretty poor. The OpenXR tab in SteamVR settings shows "Current OpenXR runtime: SteamVR", but there are no other options to select,. Am I missing a step here or something? I uninstalled SteamVR for a few days and had things running on the Oculus runtime, which actually worked really well and gave me a stable 65-70fps, but then I couldn't seem to get any other VR games going. Also as of this morning, things started going a bit awry with that setup too, and the headset display would freeze after a few minutes while the tracking kept working, as observed on the PC monitor. Frustrating, I'm loving the headset, when it works. Which for me so far is not often. Any assistance greatly appreciated!
  4. Is anyone still working on this issue? I've been intermittently affected by this since october-november last year and it seems to be getting worse..
  5. Hi everyone, I mostly play multiplayer, but recently I’ve been having a crack at the new Operation Reforger campaign. One thing has really stood out to me- the ability to jump between the pilot and RIO seats makes the module much more capable for a one man band. I know work is ongoing on Jester and his capabilities, but obviously he’s never going to be a substitute for a human flicking switches in the back. That leads me to the question, with the recent changes ED made to the multicrew API with the Huey, is there any chance we could one day see this capability in multiplayer with the F14? Or is it a flat out never?
×
×
  • Create New...