Hodo
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Posts posted by Hodo
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On 1/6/2023 at 11:32 AM, Tiger-II said:
I remember them saying some time ago they were burned-out by MFD development (it's not easy to do in DCS), and so their next aircraft would have more conventional instrumentation.
Speculate away...
J-7?
But seriously it has been a year or more since Deka has said anything of note.
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The glare from the pilots seat flying the Apache with the sun mostly behind the aircraft makes it nearly impossible to see out of the front window. Sometimes there is even glare on the monocle.
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Funny I am experiencing none of those things. The lack of a fly by wire system means sudden movements on the stick can lead to very extreme reactions. It is a little wobbly on the runway but otherwise not bad.
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It's a shame that the AWACS doesn't answer declare calls.
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The current safety pin for ejection seat is probably one of the most frustrating things in the aircraft. You can't tell if it is removed or if it isn't.
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5 hours ago, Bremspropeller said:
Probably the rudder-bug at work. Hopefully the next patch will get rid of this.
Yeah that rudder gets really happy on landing.
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On 10/4/2022 at 4:07 PM, Northstar98 said:
The F-16 is completely capable of mounting the LAU-88/A with no modifications completely as is - the only thing unrealistic is the LAU-88/A was out of inventory by the mid 2000s.
As for 4 HARMs, according to Wags some are wired for it, some aren't.
Aircraft payloads should be realistic to the aircraft being created.
And?
The F1M isn't a prototype, neither is the AM.39 or the AS.30L or whatever TGP the Iraqis had, nor were they tested/cleared/fired/wired on an F1M.
What's this then?
Or this?
Whoops!
And in any case, it was wired for 6, can carry 6 (evidently), the radar was designed to be able to support 6...
If it can accomodate the pylon and is wired for it, then there's nothing unrealistic about it.
The F1M has yet to fly with AM.39, AS.30L, the targeting pod (Atlis? Patrick?), at all...
And?
As common as "x is unrealistic so y should be too" argument is (even in cases where "x is unrealistic" aren't even true), no-one ever seems to be able to justify it, wonder why...
If you also look it doesn't have any AIM-9s. And I should have stated it never went into combat with that load out. It's like the 10 AIM-120 load out on the Hornet. Sure it can do it. Hell I could slap a GAU-6 on a Prius, doesn't mean it's a good idea.
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On 10/2/2022 at 9:48 AM, gnomechild said:
This isn't a picture of an F1M lol. You can tell it's an F1CT or CR because it just has one cannon and it's painted in a scheme that was never used by Spain.
And as others have mentioned your article source is talking about a lot of different variants and confusing their abilities. That's a pretty common thing sadly and you have to take most articles with a huge grain of salt unless they're written with firsthand knowledge.I have had this argument before. I will throw this out there and leave it at that.
The F-16C never employed 4 HARMs or carried 6 mavericks. The Su-25T never saw mass production and was considered at best a limited production prototype. The F-14 never flew with 6 AIM-54s. And the JF-17 has yet to fly with 4 SD-10s.
Yet we have all of those things in game.
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JH-7 would be great... Or any cold war airframes. Even the J-10 would be nice.
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On 9/26/2022 at 4:01 PM, gnomechild said:
F1M never used any of those weapons. Though of course would be compatible with the Super 530F the same as all the other F1s.
It does not have a tpod and was never outfitted to use one.
Cannot guide AS-30Ls.
The F1M also never received the ability to use Exocets, though that's commonly repeated due to the radar sea search mode, and Spain obviously never purchased any because they had harpoons.
What are you basing this off of?Weapons:
The most lethal weapon which can be carried by the Mirage F1 is the Aerospatiale AM-39 Exocet anti-ship missile. Two Exocets were launched by Iraqi Mirage F1's at the USS Stark on 5/17/87. Alternatively, up to two AS30L air-to-ground missiles can be carried on under-wing hard-points. 2 Matra Super 530 missiles and 2 Matra Magic or AIM-9L Sidewinder air-to-air missiles can also be carried for self-defense. The Mirage F1 carries 2 DEFA 553 30mm canons, internally, with 150 rounds per gun. 14,000lbs of bombs can be carried in lieu of missiles.
- https://www.airfighters.com/aircraft-data/dassault-mirage-f1m
null
Spanish F1CM.
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On 9/17/2022 at 8:56 PM, Darpa said:
Glad you had a good first experience RPY. I am just starting the systems so I hope all goes well in that department. I do think the "darkness" I experienced can and hopefully will be remedied to a degree as the developers have said they would look into that. it is more the "soulless" part that I am concerned about. In most other planes in DCS, especially ones like the Mig-21. Tomcat, F86 etc., I feel the weight and power of a serious fighter jet. The haptics and forces make it very evident that I am in a bone rattling out to do business fighter. In the F1 I feel like I am in a dark Cessna floating along on a calm summer day. I will keep working on the haptics to see if I can get some better low frequency response from it but I do not want to change things too much as it works so well in my cockpit for most other planes and sims.
What lead you to this "souless" assessment? To me the aircraft has a lot of soul. The start up is pretty easy but it is an older airframe so not a lot of extra junk to mess around with. It is a handful to come to grips with while taking off from a runway. And once in flight it is simple to fly but hard to master.
Weapons employment is simple yet complex all at the same time. Air to air is competitive for the era but not dominant. Air to ground it is competent but only as good as the pilot using it.
Landing is pretty straight forward, a bit like a F-16 and a 2000c had a love child, not quite as hard as the MiG-21 which is trying to kill you but not as hands free as the F-14.
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19 minutes ago, bones1014 said:
The current RWR is pretty basic. Don't count on it for much information. The alternator failures are supposed to occur when you fly outside the acceptable envelope based on speed and altitude. If you're not flying fast enough they won't be cooled properly and will fail. Check your kneeboard.
Ok so I will have to check the knee board on the alternators. But the RWR is supposed to give the direction of the strongest radar signal. Right now it pretty much tracks EVERY radar.
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530Fs... AM-39 Exocet, and AS-30L. Along with a real RER a radar that can IFF and a MFD. Oh and an assortment of laser guided bombs with tpod.
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The wobble is often due to the rudder. Easy on the rudder when going down the runway. I have set up curves for the rudder to help with this.
But I like to get to 130-140 before rotating with full load. I am real gentle on the stick till I see the green on the AOA indicator. I am usually wheels up at 170-190.
It's actually kind of nice not having it easy on take off.
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The RWR on the Mirage F1CE still doesn't seem to be working correctly. Is this something that is getting worked on?
Second, I have run into random Alternator 2 failures which lead to Alternator 1 failures. It is easy to reset those but what causes these?
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I don't mind it but yes an option to have it set by the game would be nice. Or a faster scroll hotkey would be great.
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The radar is actually not bad. You just have to know how to use it. It is only really effective on a closing target inside 40nm.
The radar isn't like modern easy to use radars. It scans pretty slow but if you cut it down to 30deg scan it's pretty quick. Just know that on left hand sweeps it's above right hand below. And sweeps 3 and 4 are closest to level with you.
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1 hour ago, Hawkeye91 said:
Please destroy this. Thanks.
Seconded.
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5 hours ago, Rongor said:
you have to hold the disconnect button while pressing any of the AP mode buttons
Thank you. That is it.
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How do you get the autopilot to engage? I haven't had any luck figuring that out yet. When I am level around 15kft I hit the PA button and nothing. I am familiar with the 2000c and the autopilot looks a lot like the one in that Mirage.
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On 2/21/2022 at 11:03 AM, hsth said:
Thank you for this interview. It is very intersting, only a shame that the translation stops after an hour...
I still see the SU-25(A) as most interesting of all FC3 planes. For me, it would be a direct buy if ED or one of its contractors would make this model a full model with clickable cockpit et all. Not the T-version. And I don't understand why this T-version has so much attention as it was only produced in very small numbers.
How interesting would it be to see the implementation of the safety fuses in the braking discs as mentioned in the interview. Or the max-g for a fully loaded plane. There is so much that makes this plane so outstanding that it really deserves to come out of the LockOn/FC series.
We don't talk about the T model that only two dozen were ever made and only a half dozen ever saw service.... In the Ethiopian military.
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On 3/28/2022 at 5:56 PM, F-2 said:
SD-12 is a redfor missile. It’s not on a plane most redfor players want but it’s absolutely as modern as AMRAAM and it’s specs online seem to show it as comparable to R-77-1 in range.
Yeah I know the SD-12 well and the JF-17. Which is one of the top three modules out there.
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I retested last night from a drop at 5kft AGL, 2.5kft AGL at a speed between 350kts to 400kts IAS. Both times I was within the manuals perimeters and the bomblets exploded in reverse order last bomb to first. Each getting further from the target. At 2.5kft the distance was 500m from target out to 900m with a 40m spread.
Don't believe me try it for yourself.
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CCIP is pretty much the same on every aircraft in DCS. I can drop mk20 rockeyes off a F-18 in CCIP and they hit where the pip is or at least close. Same for the Harrier... And the MiG-29, Su-27/33 J-11a, and Su-25T. CCRP is pretty much level bombing.
Even when I retested at below 10kft with a shallow dive to line up the target the bombs still went the opposite direction.
Not sure if asked but asking.
in Wish List
Posted
Is there any chances of one of these two things happening with the Mi-8.
1- A rework and update on the graphics of the cockpit and pilot models?
2- Adding AI support from Petrovich to the AI co-pilot just for spotting or some simple tasks?