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Quicksplice

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Everything posted by Quicksplice

  1. Task Force Trident ARMY, NAVY and USAF Milsim community is actively recruiting for fixed wing and rotary positions. Our community focuses on realism and immersion to provide the optimal DCS experience, "fun through realism". Below are some requirements for our diverse squadrons. Squadron Requirements > 18+ (age waivers given case by case basis) > Some experience in their preferred platforms (don't need to be experts just know the basics) > SRS Required Modules > Those flying F-14B and F/A-18C Supercarrier > Map Requirements are deployment dependent Unit Operations: Sundays @1900 EST 391st Fighter Squadron "Bold Tigers" F-15E- OPEN (Pilot & WSO) > Tiger Training - Wednesdays @2000 EST 14th Fighter Squadron "Ronin" F-16C- OPEN > Ronin Training - Thursdays @2000 EST 101st CAB "Spectre" AH-64D, OH-58D, & CH-47F - OPEN > Spectre Training - Mondays @2000 EST VFA-154 "Black Knights" F/A-18C - OPEN > Knight Trainings - Thursdays @2000 EST VF-31 "TOMCATTERS" F-14B- OPEN (Pilot & RIO) > Felix Training - Wednesdays @2000 EST We are also looking for people to do AWACS and GCI for us if interested join our discord. Our Discord https://discord.gg/taskforcetrident https://tridentgaming.us/
  2. Edited, the only trouble I'm having is the well known FC3 Landing Gear and Flap concern. If you want to have these as Air Spawns that's your best bet without ever landing. Cold start is possible but landing gear doesn't retract. https://drive.google.com/file/d/1FMLFeL_hGQgG6Lmv0rcPeAS8ns64O_fL/view?usp=drive_link
  3. There were several incorrect directory paths for cockpit textures and avionics scripts. I have corrected in the MQ9.lua and the Entry.lua Screenshot of proof of F1 cockpit showing screens. I'll provide an update shortly.
  4. Didn't read because it wasn't written by anyone from ED or RB.
  5. Step by step: For those looking to Create multiple server instances on one machine, 7th Fleet created an instruction book to supplement the forum posts on how to do so: https://docs.google.com/document/d/1a9QKMhSPMF-gS4rAH-mWc45ziD1mooleQGQnwa9JoDs/edit?usp=sharing
  6. I am having the exact same issue. The TCP is transmitting and can see it on the DCS Website under my profile. However in game it doesn't show up on the browser or Direct Connect which is a UDP issue. What is odd though, I can log into my SRS which is TCP and UDP and then all of a sudden DCS.exe shows up in the game browser. 10308 is setup incoming/outgoing TCP and UDP on windows firewall and network Firewall (dedicated server provider)
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