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Dentedend10

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Posts posted by Dentedend10

  1. 13 hours ago, winz said:

    For me it happens when I manage to reach WP1 before Smoke takes-off. As it looks like the follow order is given at WP1, if smoke is still on deck, the command will not register.

    So if it it looks like you will reach WP1 before Smoke launches, take the scenic route to WP1 🙂

    I’m having the same issue. I do have VoiceAttack running but I also cannot run without it in VR. I’ll try to take the scenic route to WP1 next

  2. Hi,

    While so far the campaign is a blast, just thought I'd report a minor bug on the way.

    No problems until flight lead contacts mother. Then they tell me to switch to Tower. I switch to Channel 9 on the primary radio. I try to use the built-in DCS comms to communicate with Mother. However, I get no response and therefore no landing grade in the end either. Mission can be completed no problem regardless.

    Maybe the Supercarrier Tower freq has changed?

  3. I haven’t experimented that much, as I soon settled with DLSS. To counteract the unclear cockpit texts, i upscale the foveated region. 
    Visuals are very nice and FPS is generally good (expect for the F14 at Nellis ☹️). 

    hardware in description

  4. Adding to this discussion. I do have a motion platform, and I notice that the ride feels better in the civil sim. There is turbulence at different altitudes, regardless of plane size: I feel it in small turboprops as well as large airliners. In real life, you can certainly feel the turbulence in big airliners, and it does not have to be a huge storm. This makes me think that fighter jets should also be experiencing a rough ride. Unfortunately I don't feel it in DCS at the moment. And while you might think it's because my motion platform isn't tuned properly - I feel the bumps while taxiing especially in the Mustang, so heave telemetry is set properly. I wonder if turbulence could be strengthened to feel some bumps in the air as well? 

    • Like 2
  5. Hi,

    Thank you for this great headset and for being receptive to customer feedback!

    id love to see some improvements on the software side:

    1) not having to recalibrate the eye tracking at every start up would be a big quality of life improvement

    2) as previously mentioned, being able to manipulate the desktop while having the headset on would be a much appreciated feature

    thanks!

  6. I was able to run it finally. It does take care of some chromatic aberration, but it kinda also introduces new ones for me. Importantly, it does not take care of the distortion outside the sweet spot on my Crystal, which is what I was hoping for. It does make the sweet spot a bit sharper though. Those are my observations. For now with the extended trial period, I’ll keep it on

    Edit: actually have removed it, since it is not compatible with the resolution I like to run my Crystal at (200% render res in the foveated region).

    • Like 1
  7. 9 hours ago, Rosly said:

    Have the same problem but on Aero Varjo.

    Though I was thinking it is DCS single thread bin problem as multithread bin works with quad view. I will have to uninstall Leapmotion and check if single thread still have issues with quad view.

     

    Do you know if your single thread DCS is running OpenXR for sure?

  8. Hi,

    I was surprised to see that I was killed by an AIM 9 head-on shot by an F5E. According to the mission briefing they are only supposed to carry rear-aspect IR missiles. Not sure if that is a bug or a DCSism (F5s simulating MiG-21s and maybe could not assign rear-aspect IR missiles to them?) Just wondered. 

    Got my ass kicked hard in this one. Ate all SAMs and then this.. 🙂 definitely need to refly!

  9. I was able to avoid them before by dodging 90 degree nose down as soon as they are launched and that way they are driven into the ground. Not sure if that's realistic though.. I'll check those videos out as I'm having difficulties trying to avoid them realistically too.

  10. On 8/18/2019 at 2:33 AM, Wintermute74 said:

    Engine crank

     

    And while I'm at it (adding unrequested keybindings), here's the missing neutral position for the engine crank switch:

     

     

    {down = device_commands.ENGINE_Crank, cockpit_device_id = devices.ENGINE, value_down = 0, name = _('Crank Engine OFF (neutral)'), category = _('Engine Control Panel')},
    
     

     

    Hi,

    This is a much requested binding! 🙂 Noob question: when I edit the .lua file, it saves as .txt and then it's no longer read correctly in DCS. How do I edit the default.lua without changing its format?

    Edit: nvm, got it, just had to 'save' instead of save as. Thanks for this!

  11. Hi,

    have you tried overwriting the LeapC.dll files in bin and bin-Mt folders of DCS with LeapC.dll file from Ultraleap’s OpenXR folder? I believe that solved it for me and others

    1 hour ago, Icebear said:

    Hello!

    I need your help please. 

    I have installed my new Pimax Hand Tracking Module to my Crystal and installed the drivers. In the Ultra Leap Software it works. 

    But when I start DCS I see this picture:

    DCS_ULM.jpg

    In the Crystal I see the Pimax Home Screen with the Planet Surface. I can´t get the DCS-Picture in the Crystal.

    I tried to repair DCS, I dismantled the Handtracking Modul - nothing changed. When I start DCS without the Pimax Client running, it shows the normal 2D-Screen.

    What can I do? 

     

  12. 8 hours ago, Patgun said:

    Hi, 

    it doesn't seem to me that Leapmotion was broken with OB 2.9. For me, it worked better than ever since 2.9.  However, it took some time to find out that the setting in "VR" tab is the one that is working, but not the one in "Special" tab as it was before. Thanks a lot for the great documentation, ED 😉 

    So, it worked well until today. Today I did the update from Leapmotion Gemini 5.16 to 5.17. After, DCS and none of its competitors didn't want to start in VR anymore. So, I did a complete uninstall of Gemini and VR worked fine again. After, I re-installed Gemini 5.17 and could reproduce the issue.

    Finally, I ended up installing Gemini 5.16 again and got VR, and Leapmotion working again together. 

    Hope that information might help someone.

    Cheers

    Patrick

    Hi,

    Would you be able to share the install file for 5.16? I'm having issues with 5.17 and wondering if 5.16 would work.

    Thanks

  13. 2 hours ago, PawlaczGMD said:

    I will check it out. I have most settings maxed out, because it works fine in almost all situations, except crowded airports.

     

    Hi, I have a similar problem at Nellis. Not as bad as you described, but in the air I have solid 72Hz which at Nellis goes to the 35-50 range. This happens both at startup and landing. I don’t want to reduce any settings though just to stabilize FPS at startup 😬

    I have not experienced it this significantly on other maps. 

  14. Hi,

    I'm replaying this awesome campaign. Just noticed that in mission 3 Paco's lights seem to be randomly on or off (position and collision light). Formation lights seem to be always on, but sometimes that's not enough to rejoin him. I had to lock him on the radar to find him during the break up and rendezvous as even with the Gamma turned up, it was really hard to spot him.

    I've taken some screenshots to illustrate this. I'm not sure if it's an AI bug or whatsoever, but it would be nice if they had the position and collision lights on at all times.

    I have more shots but they take forever to upload so here is just one, let me know if you need more. This one shows that collision and position lights aren't on.

    DCS World_20231213_173304_L.png

  15. 3 hours ago, Max57 said:

    Hi,

    Thanks to your feedback reading again this topic, pb with Crystal solved with:

    -Delete the jason files in the programs\Ultraleap\OpenXR => start DCS in VR possible + use of hand tracking (Special option only)

    -Replace the LeapC.dll file in the DCS bin_mt folder with the existing one on the program\Ultraleap\OpenXR version => Hand tracking available available on the VR tab

    Thanks for your support again !

    Are you using Quadviews with your Pimax?

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