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Torun

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About Torun

  • Birthday December 24

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  • Flight Simulators
    DCS World
  • Location
    Czechia

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  1. In The SAR server, I would go for rescues 15-17 miles away in the Huey and then fill capacity in that general area before returning, and I went even farther in the Hind which I consider to be a "rescue express". I would do supply runs and passenger transfers in the server with the Hind as it's a lot more suitable for long journeys than the Huey which is an excellent short-hopper instead. Obviously, logistic runs aren't a thing in the Angels so far, but maybe that outer circle could involve a higher percentage of severe injuries and be of lesser number to suit a "priority rescue" style of gameplay tailored to the more powerful helicopters.
  2. I'll be honest: The SAR server must have taken so, so much work and I understand the developer might feel quite attached to it, but he should really consider letting the project go into the open, and even perhaps hand it to a new maintainer. At this point, I am not sure they are getting much out of holding it close to the chest in a rational sense considering how obscure their identity is kept, how frequently the server is unavailable, and the available man-hours they likely have going into the future to maintain, let alone develop the scenario further. They said they can't onboard people seamlessly, but they really should consider trying anyway. @cfrag, thank you for opening the server. I really can only access the Caucasus maps myself, but the Angel map scratches the SAR itch decently well, the sound effects are welcome and the different region choice of Caucasus makes for a good change of scenery from being further inland in the lowlands. The only thing I miss is the relatively large scale of The SAR compared to AoC, rarely do I have to go double digit miles to somewhere
  3. Oh no, the server is down again... There's always this anxiety of "Is this it? Is it gone once more?"
  4. It's been asked and answered. Try to do your best to search the thread if you're so sure it's been asked before instead of asking again.
  5. Awesome suggestions @Kamov32, especially about the Mosquito. Its speed and capacity is easily balanced by its limitations in taking water only from larger bodies and requiring a field to depart from, increasing leg distances. And with it being an official module, stability won't be much of an issue. Though the question remains if it would even be possible to add weight to its cargo dynamically, as it might not have any cargo to speak of.
  6. I definitely think there should be a keybind for the pedal microswitches, if for nothing else than binding it on the HOTAS. In the Mi-8, I already put the Yaw adjust knob on HOTAS anyway and this wouldn't be bothersome, quite the opposite. One could even get smart and emulate the toe brakes on their pedals to act as those microswitches, or just plain tape a button on it and more. But I also have an alternative suggestion, one that I'd ideally like to see as an option alongside the keybind. Not just an adjustable deadzone for the hold to activate, but a moving one, that would establish each time the trim button is released. Instead of trimming the rudder itself, it would move the zone on the rudder axis where the heading hold engages, and disengage heading hold and move to stabilization when trim is held. Basically: Why not tie the microswitches to the trim button?
  7. I think the change in fire spreading is a game-centric decision, which is quite welcome, even if it's a departure from realism in wildfires. I'll be the first to say this is a flight sim, not a fire sim. Wind does a lot more than just dictate the spread of fire and to do it justice would become very convoluted. Better to just let pilots enjoy themselves dumping water and making that particular bit of gameplay enjoyable.
  8. I tried the UH-60. It's a great start, it's quite nice for the kind of flying this server promotes, but let's be real - it's rather early to call it high quality. It needs to mature yet. The reason I'm saying this is that there's still a considerable bit of jank involved with the mod and it's something the admins have to consider intently and weigh it with the rest of their priorities in developing the server. The flight model lets you get away with a lot, it's like Settling with Power doesn't exist (yes, I'm one of those people who consider this separate from VRS, which used to be exagerated instead) and it somehow has enough countertorque to maintain strafing at 90 kt. I haven't been flying helicopters, well, ever, so I can't say if it's realistic, but it flies easier than in ArmA. That's strange. Ultimately, I don't care who flies what, but the mod is in early development and so its stability comes into question.
  9. Here's a small tip I found while putting together my next profile: If you find icons on another profile you like and want to use for yourself, remember that the profile file can be opened in WinRAR. You can extract it, then search for "png", and you get all the icons out. The catch is they're all the same names (state0 or state1), so you'll have to do the renaming yourself at some point or hope that whatever you use to copy the icons away lets you auto-name.
  10. I'd be up for having the Hawk around long as it's not required for all clients to install to boot up the server no matter what you want to fly. The A-4E mod for example allows for that, but there's a little meta-editing of the .miz involved where the mission maker has to wipe the "mods required" list because it's automatically populated.
  11. Here's a profile I put together for the AV-8B Harrier specifically for the 5x3 deck. It only really has essentials for transitioning between flight modes and lights, setting up the master switches, armaments and of course the UFC and ODU. Also video settings for both MPCDs. I mostly just used icons from previous profiles in this thread, but they were either meant for the XL or hastily slapped together just to fit the smaller deck. The ACNIP switches act a little wierd in that pressing the switch increments, but pressing the thing above it decrements. Somehow that makes sense to me. Edit: Forgot to mention this runs purely off of the DCS Export script, so... Yeah, you need it. AV-8B NA.streamDeckProfile
  12. On today's Huey session, I had particularly polar approaches, either absolute butter, or stunts I probably shouldn't have gone away with. Wonderful way to spend a public holiday afternoon. Some clips from the session below https://streamable.com/g8wym2 https://streamable.com/p69dhu https://streamable.com/gaigz6 https://streamable.com/h6rhai https://streamable.com/qxczof https://streamable.com/x1axpc Edit: Added another few clips which display a lot less hazardous behaviour
  13. I flew some more sorties recently and I continued to have the same issue on Vladikavkaz, unfortunately, but it's been a blast everywhere else. I must not be the only one since Kutaisi hospitals are almost full to the brim with patients! Also, I noticed an ADF beacon setting in the SAR settings of the F10 menu, how does that work? What frequency should I tune for?
  14. I have a habit of landing on the pad itself when recovering, and I wasn't able to refuel for the next sortie then, it's how I noticed this was an issue. That happened more than a month ago, though.
  15. I tried Vladikavkaz once more, stopping at multiple places with the Hind as shown in the attached image, making sure intercom is on and selected for the menu (as displayed by Interphone label above the list of radio options), and also kept the door open. At no point was I able to refuel. I also spawned with a Hip in there at around the lower-right spots on the picture, also couldn't refuel.
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