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Johnezq

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Everything posted by Johnezq

  1. to zhukov032186 Maybe the Axis idea would cause motion sickness I did have my own doubts but to have an auxiliary view within the cockpit in the first person point of view would be no more disorientating than snapping to an external view one where you can face behind without breaking your neck and would allow VR users a better situational awareness. As to Wether you know what your talking about, as a posed to me ? not knowing who you are and what qualifies you to be so sure I would not presume likewise. So If there are any wiz kids out there who can produce a mod I would not be afraid to try it out what do you think can happen ???? no one is asking you to try it.
  2. This is a suggestion for ED or some of you computer wiz kids as a mod perhaps but I think it would not be to hard to add two auxiliary views for VR on the X axis say to Pos 4.30 on the right and say 7.30 on the left i.e. 135 SE and 225 SW respectively to put us on a level playing field with the Track IR users, Situational awareness wise, without breaking our necks. ( I assume its not that hard to do but I know nothing about computing this could be further refined by adding an additional axis from the two positions above to i.e. as we turn our heads left to say 45 deg on normal 1 to 1 scale movement and from 45 to 90 say 2 to one so at 90 you would be facing 135 deg behind this would ( I believe be a little harder but not impossible ). so if any of you out there can do a mod I think it would make VR a much more viable tool .
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