Hello,
I recently own simshaker for aviator and its extension for the butkicker gamer 2 and I find it great with DCS and recommend it to everyone.
I would still have a little suggestion to further improve the experience:
I explain myself, I also use other vibration management software for example in simracing.
and one of them that I would not mention has an option that I think might be interesting to add to simshaker.
It is the notion of priority which is manifested by a small box to be checked in front of the effect that we want to have priority.
so if I give priority to an effect whose vibration is subtle and brief, all the others are cut off during its execution, thus avoiding overlays and making it perceptible in the game.
I am thinking for example of the shutter which are very well rendered in simshaker but which are completely masked by the vibration of the piston engin.
but the cannon, or the missile release, the landing stick ect .... are also part of its more subtle effects that I would like to fully feel.
here is a small idea that I share ...
that doesn’t take away the fun of flying with simshaker.
Regards.
a simshaker fan