Jump to content

zacsac

Members
  • Posts

    6
  • Joined

  • Last visited

  1. I simply can’t beat this mission. In fact the friendly AI is usually crushed after the first volley. Not sure what’s going on but it seems like the blue missiles are trashed rather easily where most of the red missiles are hits. It’s like if you get pass the initial BVR exchange the red missiles are faster or something. Or maybe I suck? Either way this mission has always stomped me. Sent from my iPhone using Tapatalk
  2. How does one do a caseIII onto the Tarawa? Is case III a thing in real life for harriers embarked on LHA? Sent from my iPhone using Tapatalk
  3. What do you mean when you say the bindings are doubled somewhere? I have the same issue as the previous poster - red row for Throttle and Rudder w/ Warthog and Saitek rudder peddles in F14 Pilot config menu.
  4. I am seeing a very weird but 100% repeatable issue with the F14 and the Throttle and Rudder axis (Warthog Throttle and Stick + Saitek Pro Rudders). Whenever I go to update the Throttle and Rudder axis (Pilot controls) their respective rows are both highlighted red. While they appear to be mapped to the correct functions they do not work when I enter the sim. I have tried deleting the associated joystick files in the Saved Games folder (saved games\DCSOpen Beta\Config\input\F14B\joystick) however that only temporarily works as while it will not have the red rows for Throttle and rudder after this action and even allow the config edits to work in the 3d world (Sim) once I exit and restarts it reverts back to the red rows for throttle and rudder axis and neither works in the sim. Anyone else seeing this? I have only seen this in the F14. I have tried other modules (F18, Mig19, AV8B) and have not seen this issue.
  5. I am trying to create an "Alpha Strike" mission from the carrier, however I can only seem to have 3 aircraft appear in game despite assigning four qty. 4) to a flight in the Mission Editor. Is this a known issue or am I missing something? Note that I can assign multiple 4-ship flights to a carrier in the ME however only three (3) of the SU-33's actually appear in game. Weird.
  6. Campaign Does not Progress Past Mission #1 Title pretty much says it. No matter how many times I try the campaign the results from the first mission do not carry over to the next. Specifically, although I (or my AI wingmen) destroy the EWR Site #102, shoot down multiple Migs, AND return to Nellis (full shutdown) when I quit the mission and go to start the next I notice that A) its the same mission (different time of day) and B) non of the other results (i.e. Mig shutdowns) seem to decrements the Red asset count. I am not certain but I suspect something is not working with respect to the debrief Notepad file that is supposed to present me with the option to accept or reject the results. This file never appears during the debrief, rather I see CMD box briefly however, it neither last long nor does it provide options to accept or reject the mission results. It simply pops up, says its creating the debrief log file and closes. No option to accept or reject is provided. Any ideas on how to resolve this would be great as I am stumped. I followed the instructions to a T - correct file folder structure and edit to MissionScript file - but still no dice. Thanks! Running Alpha 2.0.4
×
×
  • Create New...