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Lantirn

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About Lantirn

  • Birthday 12/15/1985

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  1. Hello, Would like to know if there is any single mission template with military traffic around a supercarrier, plus some nice static models on the deck. Want to do some touch and gos but also have some traffic around. Of course I can build my own, but I am asking if there is something already done before I do so.
  2. Disregard. Now works fine. Didnt do anything differently. Apparently moment glitch
  3. Can someone explain what are those letters?
  4. Landed, then green deck, positioned behind a catapult, requested launch, ground personnel went to launch positions, but the taxi director does not give any hand signals no matter how I position my self behind the catapult. Tried again and again. Whats wrong?
  5. Thanks all. No it didn’t start from the beginning, it started during the egress after about 40-50 minutes of flight. I will completely deselect the random sim failures and see what happens then. If this happens on a low overcast day it’s going to be very tricky to land.
  6. I have this option enabled and once I had a total navigation computer failure so I had to navigate with TACAN. In that case I remember that actually what happened was that the aircraft position was freezed to a specific point that the failure occured so all the distances were frozen although I could switch between navpoints. But I have found that I consistently have INS problems and I dont know if its related to random failures or not. Look at the picture below attached. Flying level confirmed by outside references and the stby horizon but the INS is banking. This happened 3-4 times. On one occasion I remember it happened after aggressive maneuvering due to a SAM avoidance, so I thought maybe that was the reason behind it. But in this time I was just cruising on the way back. Also due to the fact that I like to have FPM (although its not that accurate here) on the hud I fly many times with LDG switch on and not CRZ. I have seen the FPM drifting from the one side to another with same stable wind while the calculated track changes on the HSI. Thats weird from time to time. Is that normal? I mean is it due to 70s technology? Is it a bug? Is it from random failures? Should I just switch off random failures? PS1: Do you also like flying with FPM on or its just me? PS2: Slightly off topic, so I dont open a new one, how we have to use the external lighting in the F-14 regarding anti-collision, steady or flashing, in terms of engine start, entering the runway etc.
  7. Thanks for the advise. But I think I need some NTTR training first because I need to see how stuff works in this bird. Only done some CCIP type bombings and they were going everywhere else except the target. Have to see CCRP type and how to LGBs also!
  8. I know about Fear the bones! I highly I anticipate this one but eventually I will fly also the Heartblur ones! If it’s a matter of days maybe I can wait. I hope it will be available quickly through steam. Till then maybe I can do some A-G releases since I haven’t done any of them with the cat. I assume A-G strikes are occasionally required in these campaigns right?
  9. Hello guys, I am just about to finish Zone V campaign by Reflected and would like to start a new campaign. Which one do you suggest starting first? Operation Cage the Bear or Operation Reforger?
  10. Thanks for your replies both! BonerCat thanks a lot for the heads up! Great info man! Prez great job there, very informative, you got a subscriber! Will get back here for feedback if I come up with something!
  11. Hello to all here. I am a new F14 driver and I have a good experience mostly in the F16 and it’s radar systems and weapons. I find very interesting to learn the 70s technology of the cat but for now I feel really fine leaving the RIO stuff to jester. Assigning him tasks is a big relief when solo flying that jet and using the TID repeater with some commands about the antenna, range, lock and unlock you can sanitize well the area with his help. All good all nice. It seems I struggle to find important info about the F14 A-A weapons employment zone ranges. Not talking about heaters like AIM9 variants since these are used also today. I am talking BVR, about the Phoenix and the sparrow. I only know that they are semi active(except the PH terminal active phase) and that PH is long ranged and SP is medium-short ranged. I know that targets speed, aspect, altitude difference, maneuvering, RCS and many other factors can affect your firing envelope and it’s hard to say a just a number. If it’s easier I am looking to find some numbers like the minimum abort range (MAR) from the enemy fighter that carries a Phoenix or a sparrow so I can use these numbers for my shooting assuming a similar same type BVR fight. A good range that a Phoenix and the sparrow will be statistically lethal shooting a fighter unless he very aggressively maneuvers with beaming and dragging maneuvers. Dont really care about real and Wikipedia specifications, these advertising numbers are usually with optimum shots and shooting at unaware targets. Dont care if it’s only DCS related, if it works it’s ok for me. Would love to hear your advises here and hints about your firing routine as well as cues for achieving firing solution and when you think that the firing solution is well worthy firing. Cherrs to all!
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