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About Gunz
- Birthday February 3
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Flight Simulators
DCS
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Location
Bahrain
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Interests
Flight Sim, Motosports, Scuba Diving
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reported GB-6-SFW is incorrectly correcting for wind
Gunz replied to Gronank's topic in Bugs and Problems
Hi Team, Do we have an update or any sort of indication to the progress of this issue? We're coming up to the 1 year anniversary and still without a fix (smh) @JG54_NF2 @uboats @BIGNEWY -
Mission is impassible at 100 completion rate. A few I've come across which are worth noting, listed below: No.2 (wingman) disappears from the F10 map, but somehow is still showing on SA page, post the attack on bridges at WP1. Despite giving No.2 the "push" to attack waypoints 4 and 5 in their respective order and sequence, he drops altitude, does his own thing and drops 2x bombs on Bomb Factory and propaganda center simultaneously. No.2's voice updates only become audible when attacking/confirming. However, post bridge attack (WP1), I never get a pickle nor shack calls from him until attacking WP6 (propaganda canter). Even with all targets supposedly destroyed, and after receiving AMC's message to RTB, the mission end is not triggered, neither after objective completion, nor upon landing back at Incirlik. Attaching Tacview file for reference. Tacview-20250804-221453-DCS.zip.acmi
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Much obliged for your positive update. Looking forward to greater things as always
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Thanks a ton for the swift response. Looking forward to your support and a possible fix soon
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Upon digging into the provided channel, I surprisingly found out that the issue has been in fact brought to ED's attention since December 2024 and topic closed on Jan 9 (as per the below link). What's more surprising to me at least, is that ED managed to fix the JSOW-A in the last patch while overlooking the GB6 and LS bombs without indication. @BIGNEWY @f-18hornet perhaps you can weigh in and shed more light into the matter. Are we to expect a fix in the upcoming patch now that the JSOW-A has been fixed? Thanks in advance.
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I believe it's the developer's responsibility to communicate with ED on certain bugs and/or required fixes, not the end user. As far as I know, this is how it works all over. Oh, and thanks for sharing the link..
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I completely realize that mate, as you have indicated in the past. My question was directed to @JG54_NF2, being the ED tester in this matter, with the hope of getting a better insight on the hopeful resolution to this frustrating issue which is frankly drawing people away from the JF-17 imo. In simpler terms, is ED working on this fix, now that it has been determined or not?? @JG54_NF2 Thanks in advance..
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Thank you for the swift follow-up and thorough investigation. Great to see this issue being worked on and hopefully resolved soon. Apart from what you've indicated, can you please shed light on the difference(s) in mechanics between the GB-6SFW and AGM-154A? In principal, I think it's fair to assume that both glide bombs rely heavily on wind correction. And since, the JSOW-A recently received a wind correction fix in the latest update, can't the same fix, or similar, be applied to the GB-6 and LS glide bombs?
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@uboats Seven update patches have been released by ED and still this issue is not fixed.. Am I the only one here who thinks we're literally being given the cold shoulder treatment? If there's a way or channel for us [users] to take this further with ED, please provide a valid point of contact. For info, it's been nothing but a pinball relationship. Every time someone reaches out to ED, they point us back to Deka. Vis-a-vie, Deka points us back to ED.. Very Frustrating!!
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Awesome.. Thanks a ton. That surely explained it a lot better
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Can someone please explain this in plain simple English? Are we now supposed to request the ground crew to configure the laser codes before takeoff, rather than rely on the default configured 1688? I have several custom loadouts developed in ME with default code 1688.. nullnull
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Win your own WinWing F-16 Viper gear!
Gunz replied to Reflected's topic in F-16C Arctic Thunder Campaign
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When will the campaign be fixed?...
Gunz replied to Alkaline's topic in DCS: F-16C The Gamblers Campaign
@baltic_dragon Given that the Flight Lead landing at H4 issue is known and being looked at as you mentioned in the Updates and Change Log forum, are we recommended to skip Mission 02? I would hate to do and break the storyline. But honestly, I've been itching and waiting for this campaign to get fixed ever sine the Syria Map issue surfaced to enjoy it, and get my money's worth at least. -
Seems thats its broke right now.
Gunz replied to TheWizkid's topic in F-16C Weasels over Syria Campaign
My bad brother, I must have accidentally posted my reply here instead.. If ti's any consolation, I'm glad to confirm that "Weasels Over Syria - Mission 01" is all good and the AI is able to taxi and takeoff as per the mission design -
Seems thats its broke right now.
Gunz replied to TheWizkid's topic in F-16C Weasels over Syria Campaign
Are you sure about that man? Even after the latest patch update, Mission 01 (The Arrival) is still broken. Lead flight never lands at King Faisal. Instead it will turn, climb, and land at Prince Hassan. Thus, leaving the rest of the mission hanging without the ability to land at King Faisal and ending the mission.. Is anyone else experiencing this issue as well?