

Lowlyslows
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Everything posted by Lowlyslows
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Can you please confirm that this process still works? I have followed several videos that are similar to yours and this does not seem to work anymore. Thanks
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Hey all, Here is my situation. I have 3 groups that need to be taken out by CAS (in this case, case is a Harrier). I have a FAC (infantry) on the ground. I use FAC - Engage group and when I contact the FAC, he tells me "no further tasking available.." Targets are clearly in line of sight. Anyone else dealing with this?
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Hello, Is there a way to get a tanker to orbit over a moving object such as a carrier? Thanks
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Awesome!
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Here is a step by step Guide to create pre loaded target points to rain hate (10 JDAMs) in a single pass using the mission editor: Set Trigger Zones as below Create first Trigger as show (once, Mark to Coalition). You have to have a blank zone for this to work so nothing in the text section. Create a new trigger. This will be the first target. Note the value changed, text was added (T01, must be entered like this), the zone changed to first target, and set the Coalition as desired (I was blue this day)). Rinse and repeat to the desired number of targets (18 max), note the changes Go to CAS page once you're in the mission Select RCALL page Note the target section is blank Open kneeboard and locate (1 page to the right). Note that the target list is empty Press Right Shift + Right Alt + 8 (you can bind this) to generate list Open Stores page On ODU select TGTS Select Targets desired to destroy. 4 per page Select TGTS to go to the next page Repeat up to 10 max. X is number 10 Select fuze and CCRP (AUT=Auto) In order to get symbology, you must select A/G AND on the map page box DESG. Otherwise, this won't work. Note Symbology. N with the numbers is the target list order that the computer generated for the best possible release order Watch the accuracy numbers increase. Expect to "pickle" at 90%. This value is currently at 29% Hold that release button down and let the computer do the work. I usually have AFC and Alt hold on. If you do this, then the autopilot will keep reset to wings level while the bombs are releasing. Not roll input required from the pilot! Looks awesome! All JDAMs released Fun to watch on various camera selections Tricky but not tricky part. If you have more than 10 targets then you can have a wingman target these from the start or you can land, re-arm, and go destroy these as well. Note the RCALL page and targets 11-14 don't have a T# on the right. Thats because you can only do 10 at a time. You have to move the T# to the undesignated targets. 1) Scroll down to #11. The CAS page displays REQ#s so note that it's number 12 (REQ12) 2) Note the REQ# you're trying to set to the new Target 3) Click USE to set the target number 4) On the UFC, set desired target number (1-10(x)) and hit enter. It will verify the change when the UFC reports back a T with the desired number next to it. Verify the change in the RCALL page Repeat steps 1-4 to finish assigned the rest of the targets. In this case there are 3 more to assign. Hope this helps the community. I emailed Grim Reapers who will hopefully make a video on how to do this! -Snowman
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Let me know how it goes! I sent this to the Grim Reapers. They are going to verify and hopefully make a video.
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Actually, you can. I did some testing with Mark Points in the mission editor today. Use trigger zones and triggers "mark to coalition." 1) Place a trigger zone (100') radius and name it 00 on a random location (not target) at the target area. 2) Place up to 18 more trigger zones same size and name them T01-T18 3) Create Trigger: Once, no conditions, Mark To Coalition (value 1, do not enter any text, zone is 00, Coalition is Blue, readonly checked). Should read as:: Mark to Coalition (1,,00,Blue,True) 4) Create Trigger: Once, no conditions, Mark to Coalition (value 2, T01, zone is T01, Coalition is blue, readonly checked) Should read as: Mark to Coatlion (2, T01, T01, Blue, True) 5) Clone step 4 and increment the value, text (T02, T03....), and zone Once that's done, you can follow the procedures in the Harrier (kneeboard) to grab the target points and then assign up to 10 JDAMs. It will always assign the T01-T10 to the first 10 target points, but you can change that. If there is another Harrier in the flight that wants to attack the last 8 targets, then they can reassign the target points under the CAS page. Just highlight the want you want to attack, hit use, enter target number (1-8) and hit enter. Rinse and repeat. I hope this helps the community! I searched all day and couldn't find this anywhere. I did learn how to manually enter all 10 targets into the CAS page as well, but preloading is much easier, and you don't have to use the F10 map to do it! -Lowlyslows (Snowman)
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Hello, I play a ton of missions where the F10 map isn't utilized for realism. How does the pre planned function work for the TGTS (JDAM) section of CAS page if you don't use Mark Labels? Are these points able to be placed in the mission editor?
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Hi BIGNEWY! Yes, they are the same. That's what I thought also but I matched the settings from steam to standalone exactly the same, no change. I'll try that later tonight, thanks!
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Hey all, So I have always played DCS on Steam but recently switched to standalone after I found out that I could test modules out. Graphic settings between steam and standalone are exactly the same and standalone looked great on my 4k monitor. However, when I switched to VR from TrackIR something changed. I usually build missions within the editor using TrackIR and play on VR. Now the graphics without VR look terrible and I can't figure out why. Has this happened to anyone else? Steam Standalone
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Hey all! First, I am not a computer wiz by any means. I can build one but all the magic that happens inside is greek to me. Also, sorry for double spacing, I can't figure out how to go single space. My Setup: CPU: AMD Ryzen 7 3700X 8-Core 3.60 GHz RAM: 32.0 GB of Dominator GPU: EVGA RTX 3080Ti Mother Board: ASROCK X570 Taichi Power Supply: 750 Watt VR Headset: Oculus Quest 2 with Oculus Link Cable Issue, it seems like my GPU is being under utilized. My FPS drops to the 20s and both my CPU and GPU are low with regards to percentages. Wouldn't my GPU start to ramp up to keep up with the FPS demand? See picture.
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Introducing DCS Simple Text To Speech (DCS-STTS)
Lowlyslows replied to Ciribob's topic in Scripting Tips, Tricks & Issues
Hey all! I have followed the instructions and video to the letter and can not get any voice to play. Anyone that got it to work able to help me out? -
Complete Transport and Logistics Deployment - CTLD
Lowlyslows replied to Ciribob's topic in Scripting Tips, Tricks & Issues
Hey All, I am building a mission and have ran into this issue twice. C130 will deploy troops when it goes through a dropzone. At some point, the "logic" doesn't load troops into the C130 anymore. I literally delete everything from the mission, place a C130, load MIST and CTLD, put the DO SCRIPT 1: ctld.preLoadTransport("transport20", 5,true) DO SCRIPT 2: ctld.preLoadTransport("transport20", 5,false) and it doesn't work However, if I do everything exactly the same as above on a new mission, it works. Any ideas? Troop Dropoff Does Not Work Anymore.miz -
Hey all, New to scripting and trying to get a late activation C130 to drop troops. If I don't change anything and turn off late activation for the C130, it will drop troops. If I turn on late activation, it will not. Anyone have any idea on how to make this work? Thanks!
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Ok, never mind! Figure it out. Within the LUA file of CTLD, are unit names (search: ctld.transportPilotNames). I added a helo to the working example mission and it didn't get the radio button. I searched the unit name from one that did work and there it was. I added that name to my helo on my new mission and it worked!! 3 hours of searching!!! I did add the pickzone1. It was the unit name.. Thanks!
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Hey all, I searched but couldn't find anything that helped. I load MIST and CTLD and I just in a huey and select Other on the f10 menu. All i see is: F1=List Radio Beacons and F2: JTAC Status. I am trying to load troops into the Huey. What am I missing?
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Hey All! So I tried moving my F16 bindings from Steam to Standalone but its not working.. I even tried loading the profile but nothing changes.. This is the guidance I was able to find online. C:\Users\XXXX\Saved Games\DCS.openbeta\Config\Input Above is where I copied and pasted my bindings from Steam. I'm sure I am doing something wrong, any help would be great. Thanks!
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Can I do USB-C? Wouldn’t having all those USB ports get bottlenecked going through one USB wire to the computer? Thanks in advance!
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Hello! I am a bit lost when it comes to USB. Currently, all my ports are used up with my flight sim rig. I am prepping to add an Oculus Quest 2 VR headset that connects to the PC via the link cable. 1) Am I right in saying that if I want to USB/USB-C to charge, let’s say, my VR headset then I would a card that has SATA power supplied to it? 2) Should I go with 3.2 or does it matter? Below is my MB. https://pcpartpicker.com/product/pbvqqs/asrock-x570-taichi-atx-am4-motherboard-x570-taichi
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Hey all, How do you get the AI Mistral with Air to Air missiles to fire on air planes (A10c) in the mission editor? Thanks
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That's what I did. The size was correct. Still wouldn't show for me. All good now, got a way to do it! Thanks
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Figured it out. Can't use the snipping tool to snip the image. Lamez