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Kobal

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Everything posted by Kobal

  1. Hi, Same procedure for me like Ivandrov one. Just one information, some 80's jets had an antiskid use limitation, full braking action applied only under a speed around to 50 knots.
  2. Thank you guys for your answers, I read the NATOPS, there is performance charts but not the standard climb procedure, these datas must be in another documentation. Many jets after take off have to maintain a pitch around 10° to maintain indicated speed until Mach conjunction point around FL150 and maintain that Mach number (because the indicated airspeed falls) until the cruise level. These datas are the ones I want to find. I know the AOA index but I think they are not standard index but like the 8° one is an AOA index for the max endurance cruise by preserving fuel but not a standard. I think the standard cruise speed must be around Mach 0.85 or 0.9 but I may be wrong and maybe everything is done through the AOA in Tomcat,. I think only real F14 pilots like Victory205 or RIOs could provide us that kind of information. Standard climb, cruise and descent procedures. ps: It is clearly written in the F4 flight manual for example, pitch around 10° to maintain 350 IAS to Mach 0.9.
  3. Ok, thank you, and rules for combat flight (full fuel, external tanks and 4x AIM7 and 4xAIM9 for example) ? And second question,what is your afterburner cutoff speed after take-off for F14A ?
  4. Hi Fenrir, Thank you for your answer, could you confirm theres rules are IRL rules ? Because I'm looking for the real ones.
  5. Hi, Could anyone give me the Tomcat real standards climb, cruise and descent speeds please ?
  6. Hi, When you roll in to 30° of bank for example, and you put the stick in neutral position to maintain the bank angle, the plane roll out to 0°.
  7. Hi, problem is always here during take-off rotation. You can see the rudder pedals oscillations (with induced roll) on track. Oscillations.trk
  8. Ok, gracias !
  9. Hi, at spawn, pitch trim indicator is not neutral and stab physically too. Is it a bug or not ? It's annoying for ffb sticks.
  10. You can see the phenomenum at the begining, roll induced (rocking wings)by rudder oscillations at rotation during take-off.
  11. Autopilot basic mode uncontrolled roll after take-off on server only. (track is corrupted as usual, but you can see the phenomenum, this is the essential). Autopilot roll problem.trk
  12. Rudder and pedals oscillations during take-off. Crosswind 8 kts. yaw oscillations.trk
  13. After new tests, I think it is due to the crosswind. At low level, between 400 and 600 knots, with wind, if you are not exactly upwind or downwind, rudder (with yaw damper ?) seems shaking (to counter the wind ?) and rudder pedals shaking too (to compensate the rudder movement by auto-trim ?), but less stronger than before. Phenomenum during take-off just before and at rotation too. No wind, no problem.
  14. Yes, problem for both, during standard climb and cruise. Wingman in echelon formation far away from wake turbulence risk (with no wake turbulences on server).
  15. Hi, tested on two servers, with a teammate, me with FFB, him not, when we activate autopilot basic mode, the plane roll to the right or to the left until autopilot disconnection. No problem in solo flight.
  16. During taxi, problem is solved, rudder doesn't move. During take-off (above all with crosswind of 4m/s), at rotation rudder shakes (rudder pedals too) with roll induced. After take-off phenomenum stops during climb. During manoeuvers rudder shakes but less stronger than last openbeta version. Phenomenum has decreased until disappear on ground and to be less stronger in others flight conditions than before, but it still be there.
  17. Hi,tested in new openbeta update, phenomenum less strong but always here. Maybe it needs tweak,
  18. Thank you !
  19. Buenos dias, any news about testing ? F1 is for me practically unflyable with this bug.
  20. Hi, is it possible to create the option" Show boxes in pilot sight" in MI24 special options settings (like the existing option in special settings "shows hints on start up) instead of have to check "Hide boxes in pilot AI menu" in the mission editor please ?. It will be more realistic and easier to have no boxes by default with the simple cross sight and to have to check "show boxes in pilot sight" in the special options settings to have them.
  21. Hi, I've no access to the "wish-list" thread and I post my request here. The pilot cdr interface reticle when you fly with Petrovich is mandatory to perform the mission and to compensate the lack of human. But the boxes for me are something like "cheat". The problem is the "cheat" option is by default and the most realistic one is to check in the mission editor. A lot of servers staff don't want to waste their time to check the option in the mission editor for each plane and we have the most of time the reticle with "less realistic" boxes. I suggest, to preserve the realism spirit of DCS, to have the hidden boxes (the most realistic) by default and to change the "Hide boxes in pilot AI menu" by "show boxes in pilot AI menu" to check in mission editor and not the opposite. To resume, for me, the most realistic first by default, and less realistics options to help the gamer to check in mission editor.
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