

Somu
Members-
Posts
55 -
Joined
-
Last visited
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
After last update same for me with aim 7 f .
-
Thank you, I solved the problem by assigning a swıtch as 2 stage trigger in hotas control.
-
I wonder which WSO button is used to fire the laser after releasing the laser-guided bomb, because when i press the trigger button, the image scrolls up and the bomb does not find its target.
-
And in addition to my yesterday's message, today I noticed that in the mission that starts in the air on the Syrian map, when the radar is turned on in the 50 mile general scanning mode of the phantom, there is a lot of lag and fps drops in the game.When I switch to cage mode or 25 mile narrow angle the problem is fixed, there is no lag and the fps return to normal.There is nothing like this before last patch i have no problem with the phantom radar before in syria map and by the way i have turned on the radar patch in F4 special options menu.
-
I tried 2 times now targeting pod working now. I dont know what happened but thıs tıme ı tell jester laser code fırst then choose pod actıvate. Before ı had choose pod actıvate then entered laser code ın jester wheel. Radar ıssue ıs stıll same but fps drop occured aır start mıssıon at syrıa map not ın aırfıeld takeoff mıssıon.
-
Hello, after the last update, whenever I turn on the phantom's radar on the Syrian map, the FPS drops incredibly, there is nothing like that on the Caucasus map, and even though when I select the target find in laser-guided bombing and press the context action button to lock the target, the two blinking lines on the left do not appear
-
Feedback Thread - F-4E Phantom II Release Hotfix, June 5th 2024
Somu replied to IronMike's topic in DCS: F-4E Phantom
Hı first of all i love F4 module at all you have done fantastic job thank you.But i have a problem with F4 ai wingman and other f4 ai flights. They dont fire guided weapons except agm 12 before patch.While designing the mission in the mission editor after the patch, if I specify the navigation target point, my wingman attacks the target with my command to attack the main target and joins again, but only with unguided bombs. After the patch, just like before, it does not attack with any laser guided bomb, Maverick or TV guided bomb or shrike. When you give the order, it says ok, but immediately after that it says rejoin. This is also valid for normal AI F4s that are not wingman. After the patch, if I do not select and save the Navigation target point, my wingman does not attack the targets at all unlike before patch. Before patch AI wingman engages target wih dump bombs without specify nav target point but after it requires to specify at least my wingman -
AI unable to employ Mavericks, HOBOS, LGBs, rockets
Somu replied to Starfire13's topic in Bugs & Problems
In multithread and single player mission editör that i created I tried with dump bombs and agm 12 bulpup loaded AI with F4. And AI wingman dont drop any ordanence on main target only drops dump boms and agm12 to aır defences . I tried same scenario with two F16 wıth gbu24 loaded and AI wıngman drop all of them on the mıssıon target as ı ordered to do him. -
Hı. I have noticed that a2g threats sams and aaa shown correctly in rwr for example if thereis a sa2 shown ljke 2 but bandits shown only in unknown status not like mig 23 like 23 or mig 21 like 21. İs this a bug or F4's system feature. Thank you.
-
F4 AI wingman and flights dont engage ground targets
Somu replied to Somu's topic in DCS: F-4E Phantom
I tried with dump bombs and agm 12 bulpup loaded AI with F4. And AI wingman dont drop any ordanence on main target only drops dump boms and agm12 to aır defences . I tried same scenario with two F16 wıth gbu24 loaded and AI wıngman drop all of them on the mıssıon target as ı ordered to do him. So thıs ıs Heatblur F4 related ıssue. -
F4 AI wingman and flights dont engage ground targets
Somu replied to Somu's topic in DCS: F-4E Phantom
I did not try other modules that i have since F4 is out because it is my favorite and expected plane if i try other modules today like f16 cause i have only f16 as a modern aircraft let you know.But this happened after the f4 out with last patch -
F4 AI wingman and flights dont engage ground targets
Somu replied to Somu's topic in DCS: F-4E Phantom
Guided munitions dont work.Mavericks also dont work with AI. I did not try dump bombs.Air to air missiles work without problem. I drop my munitions and ordering my ai wingmen attack mission target and he says running in but after that without dropping rejoins my wing -
Hello my wingmen dont engage main ground target despite i ordered hım engage the missimission target and rejoin. He says ok and running in but then he dont fire or Drop ordinance then says rejoin without doing nothing.nothing.He can engage air targets no problem but no ground targets is it a bug By the way i am flying F4E and Multithread
-
Hello my wingmen dont engage main ground target despite i ordered hım engage the missimission target and rejoin. He says ok and running in but then he dont fire or Drop ordinance then says rejoin without doing nothing.nothing.He can engage air targets no problem but no ground targets is it a bug By the way i am flying F4E and Multithread
-
Hello my wingmen dont engage main ground target despite i ordered hım engage the missimission target and rejoin. He says ok and running in but then he dont fire or Drop ordinance then says rejoin without doing nothing.nothing.He can engage air targets no problem but no ground targets is it a bug By the way i am flying F4E and Multithread