-
Posts
52 -
Joined
-
Last visited
-
Bug? A-10C still impossible to trim for level flight
RUNEofORM replied to Fred00's topic in DCS: A-10C II Tank Killer
real world flying aside. DCS is a program after all and subject to lazy coding. A-10cii flight model just lists changes from the A-10c flight model. And that just list changes from the A-10a flight model. They all expect to be ran after a-10a lua gets loaded. If you look at the a-10a flight model you will see that its empty weight is a good 1000 kg under what it should be. If you bump that up to what it should be you will find that all A-10cii now feel like it has some mass to it and no longer affected by wind and such. trim now works much more fine tune. You still have to trim plane but once you find the sweet spot for your stores it will fly level easier. This brakes IC but I do not do multiplayer so do not give a F. I have come to be used to this from ed. If you want to try it out just go to DCS World OpenBeta\CoreMods\aircraft\A-10a.lua look for the two places in the file that talks about empty weight. bump it up to 12700 in each spot. After saving backup. I just add a -- note with original values. -
A10C NOT FLYING STRAIGHT...
RUNEofORM replied to mouaherbert's topic in DCS: A-10C Warthog Tutorials
real world flying aside. DCS is a program after all and subject to lazy coding. A-10cii flight model just lists changes from the A-10c flight model. And that just list changes from the A-10a flight model. They all expect to be ran after a-10a lua gets loaded. If you look at the a-10a flight model you will see that its empty weight is a good 1000 kg under what it should be. If you bump that up to what it should be you will find that all A-10cii now feel like it has some mass to it and no longer affected by wind and such. trim now works much more fine tune. You still have to trim plane but once you find the sweet spot for your stores it will fly level easier. This brakes IC but I do not do multiplayer so do not give a F. I have come to be used to this from ed. If you want to try it out just go to DCS World OpenBeta\CoreMods\aircraft\A-10a.lua look for the two places in the file that talks about empty weight. bump it up to 12700 in each spot. After saving backup. I just add a -- note with original values. -
You can alternate from adding and zeroing out the mass. Nowadays I have my AI units get heavy when they go hostile with enemy in the detection zone. But as soon as enemy is out of that zone the AI go back to Hold and the cargo gets set to zero. That way AI planes are not crashing into the ground as much.
-
-
Sorry have not been on forum in some time. A better way to do it is use the "Set internal cargo for unit" trigger command. Same thang as doing it the script way but its a command now.
-
Complete Transport and Logistics Deployment - CTLD
RUNEofORM replied to Ciribob's topic in Scripting Tips, Tricks & Issues
Well I do not know some times. DCS can be so picky with loading. So I moved the CTLD loading farther down on the stack and added a few more seconds to its load time. Now CTLD works fine with the save mission function. So now I have a continuable mission with mist, pretenseGCI and CTLD all working. Its a Golding age for DCS solo play. -
Complete Transport and Logistics Deployment - CTLD
RUNEofORM replied to Ciribob's topic in Scripting Tips, Tricks & Issues
It will work with mist and pretensegci. so that's at lest something. Can still have auto gci and random location for units. -
Complete Transport and Logistics Deployment - CTLD
RUNEofORM replied to Ciribob's topic in Scripting Tips, Tricks & Issues
So having issues with CTLD and that new save mission function in DCS. Can start a mission that is using CTLD just fine but any save of that mission post start is unplayable. At lest for me DCS locks up on first few seconds of loading it. Any Idea if this is fixable? -
I got it working just now. I redid how I was loading mist. Issue I original had that was making me question how I was doing things was non of my tanks where showing up in game. After this last patch one of my mod units was some how affecting almost all my other available ones. Removed all my mod ground units and planes from save games folder. Fixed that issue
-
-
after the last patch I can not get mist respawn in zone to work. Trying to put it in just like I have in the past and keep getting a error.
-
I am going to backup my old F-5 folders to other drive before getting the remaster so I can compare things better. I want to take a look at FM entry and art files before and after remaster. Ill take some same position screen shots before and after also. I see a lot of people just showing off the new cockpit without a old one to compare to.
-
Was the pilot in first person not their before? I also never use it as it gets in the way of seeing things. But I do not have the remaster and I now have first person pilot model. I was getting the impression that that was going to be a remaster thing.
-
-
in your mission. put in a trigger that is at mission start. have first line be run script file PretenseGCI.lua. After that add a run script and have it say GCI:new(1) and a second that says GCI:new(2). It needs to be at mission start. let me see if I can take some screen shots and post them.