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DerPilot22

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  1. Tried the orig SLAM in both TOO and PP mode, in both cases the missile acted as intended. But the SLAM-ER version is bugged somehow. In both cases (too and PP) the missile suddenly (after a few miles of normal flight) decides to perform "circle change flight" (360° left turn followed by 360° right turn and then again and again). I tried adding STPs with a similar result. (all this was tested in the missioneditor, fresh mission with 3 waypoints for the f18). Then i tested it again, but only set 1 waypoint in the mission editor for the F18 this time, and suddenly the missile performed exactly how it should. But once i have e.g. 3 wypts, and i set my TOO to wypt 3 e.g., the missile wouldn't fly correctly and did the "circular change flight" thing. I read Chucks guide on them, watched multiple tutorials and i did everything as supposed and also i remembering using them about a year ago with no problems at all. So its almost certainly no user error.
  2. Same problem here. Happened in multicrew to me and a friend multiple times. After about 4-6 Hellfires the Hellfire doesnt track the laser if you try to lase before launch. If you shoot the hellfire regardless it either lands somewhere completly different and one time (maybe coincidence) it landed where my pilot had his TADS reticle (he aligned his hmd inproperly). Also a "missile not ready" and "scattered" message apeared on the TADS sometimes when this problem occured. thx
  3. I cant find that folder the kneeboard for me is under: D:\Steam\steamapps\common\DCSWorld\Mods\aircraft\AJS37\Cockpit\scripts\KNEEBOARD (disregard steam stuff). Edit: Created the folder that didn't excist on the named place, worked finally, thx :).
  4. For me this mod doesnt work. The install instructions are outdated and the file names doesnt even match.
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