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Rayban

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Everything posted by Rayban

  1. Ok @Shaker14 I’m in your discord now not sure if I can make that work but let’s talk I’ll contact you there. Thanks!
  2. Thanks @baltic_dragon! @Cal1664 the yellow shirt banner worked for me both times, although it does take some time. I was the last jet off the bow cats and I wasn’t asked to taxi until all other jets had launched from the bow - I think just two hornets launching from the waist cats remained on deck. Very immersive and cool to watch all the event take off in front of you hearing the comma etc btw.
  3. As per the title, really - I've been flying mostly campaigns on and off for the last 4 years approx, about 500h total, mostly in the Hornet. I have all the usually required stuff, HOTAS, VR etc, can speak english fluently and right now I fly almost every day of the week - only problem is the hours. I'm CET based but my flight times are restricted to 0-2am CET, maybe starting at 23.30 but not earlier, and the ending time is more flexible. So EU squadrons are I believe out of the question. Any squadrons out there that could accomodate these times? I've been looking around this site but haven't found any. I'd prefer a squadron that is milsim-oriented (and I'm willing to put in the hours to train, learn the procedures etc). Thanks!
  4. Tried again today for a second time, exact same thing happened.
  5. Hi, not sure if this is a known and reproducible bug, it's only happened to me once, I haven't seen it in other posts - I'll try to reproduce again tomorrow. Essentially after dropping the first SLAM-ER and having it touchdown in DMPI 4, and being told that the grisha is now a priority target, it gets stuck in the jetty while trying to leave the harbor and I never get any more comms. I've seen in videos of other people completing the mission that in theory once the Grisha leaves the harbor and detaches from the civilian vessel you get clearance to destroy it, but that never happened to me. The grisha just got stuck there in the jetty, I destroyed it with the second SLAM-ER even though I didn't have clearance b/c nothing was happening, and it didn't have any effect either, Flip doesn't sing his "touchdown" line or anything, the mission gest permanently hung. Thank you very much anyway @baltic_dragon for your work in these fantastic campaigns, you're my #1 campaign creator and everything you make is day 1 purchase for me. Clearly yours is a neverending bug fixing job though, hopefully ED will come up with a more powerful/less buggy mission editor some day.
  6. So I skipped mission 4 waiting for a fix, mission 5 went all good, and now in mission I'm finding a very similar problem, just after getting on station on WP3 and after all flights check in on station except for Monster that never checks and just stays there orbiting without any further comms. After this the mission does not progress and all flights continue orbiting until they run dry and eject. Also in case it is somehow related, I'm noticing in all missions that afte takeoff it takes all the rest of the flights a very long time to takeoff after me, they get stuck just before entering the runway and don't start rolling again until I'm well past truck stop
  7. Hey I know this is an old post but looks like I'm experiencing the exact same issue - Banshee flight just orbits their WP2 while Monster advances until they announce they're running in from the east against SA-15... but they never actually do that, they also get stuck in a very wide orbit around their WP5. Tried this two nights in a row, same exact problem. Maybe a recent DCS update broke something again? Also, just want to take the chance to say I'm a huge fan of your campaigns @baltic_dragon, it's gotten to a point where I basically learn to fly whichever modules you make campaigns for just to fly them... and I gotta say for now this one is just as awesome as the rest!
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