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wadaxiyo

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Everything posted by wadaxiyo

  1. When driving with two players, pressing the hotas key once will trigger it twice or more, and it will return to normal when the other player quits. In the flight chart, this phenomenon sometimes occurs and sometimes is normal, whether it is pressing the keyboard or hotas
  2. Why did Mission 1 fail after two minutes and 45 seconds? My unit had just started moving and the artillery had no time to fire.
  3. Thank you.I did download the ground staff mod,but it's adding units instead of overriding.I also delete it but the problem persists.Waiting for your good news.
  4. I tried but it didn't work.I also cleaned and repaired dcs( standalone version),the result is still the same.It didn't happen in any other campaign except this one.This is my logs.Thanks dcs.log
  5. Stuck on progress bar “sim poststart”.Neither single-threaded nor multi-threaded mode can enter. It's normal to play jf's own campaign
  6. Thanks to you for telling this, I fixed the problem with the data link in my mission.I have another question,do you know the problem with Tacan failing after running for a while?
  7. ok i'll try it.This problem only occurs when the server has a certain number of people, and the task is run for the second, third or more times.When running, log data repeats many times per second.So after running for a while the log file will be huge
  8. sure. 【BVR】【编队】【反舰】【对地】【狗斗】【PVE】2.99.miz
  9. Hello, this problem still occurs after our server is reinstalled. This is our latest log, or because the file is too large to upload, so I took a screenshot of the most repeated commands. And this one invalid source_params(woLA-16912899:default): gain
  10. What I set is to activate the client aircraft with late activation in the airport after occupying the airport,this works both when running in the editor and when the editor is running using the server,but running this mission in DCS World 2.7 Open Beta Dedicated Server, the client plane cannot be activated, it is always waiting Even if I use other very simple triggers, I can't activate them in the server after all
  11. I have also encountered this problem. It appeared when the server was crowded and manually changed the task, the ground units did not appear.
  12. I found a lot of duplicate reports in the server log,this should be the reason for the large file size.Just now, our server triggered this problem again,all players computer crashes and can no longer enter the server after that.The server side is still running normally without crashing, time is running normally.Back to normal after restarting the server on the dcs server dashboard. How can I provide you with the information in this log?
  13. 830MB...Files larger than 2M cannot be uploaded.I don't know why it's so big
  14. dcs.log The server side is working fine but no one can get in, and the player's computer freezes. Restarting the task can temporarily solve it, but it will happen again after a while. Here is my own log file The server log file is too big so I took a few screenshots, hope it helps
  15. yeah overwing vapor,the translation software is not very accurate,F15 photos without the overwing vapor are not so amazing:( Isn't the nose wheel steering locked when the plane takes off?"During takeoff roll, maintain directional control using nosewheel steering until flight controls become effective. Disengage nosewheel steering at 70 KIAS."Is the F15 wheel in dcs directly locked to prevent him from rolling?In the dcs settings Chinese translation he translates to the front wheel steering button thanks for your comment:) No matter how many times he's used, he's at least a problem isn't he?As far as I know, JF17 seems to have this problem too
  16. Although it is an fc3 aircraft, both 27 and 29 have vortex I like f15 very much, but his completeness is too low compared to other fc3 planes. no datalink,no vortex,and when he takes the fuel tank, the aerial tanker will not prompt when the air refueling is completed.Taking off with the nosewheel locked can also cause a puncture.When locking on an enemy, a fake cannon crosshair will appear even if the cannon is in range
  17. I have a problem that has been bothering me,in the tasks created by myself in my editor, the data link of f16 is always normal,but when I edit the server task I manage, the data link of f16 can hardly be connected, and only the awacs can be seen when it is connected. Is it because there are too many units?But so many people in the GS server don't have this problem
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