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[OCG] Caveman

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Everything posted by [OCG] Caveman

  1. Thanks! it been a journey to get to this, and as an aircraft engineer it's been heaps of fun developing and building! Yes there are spike filters, how ever adding filters is a doulbe edged sword.
  2. Hello, A huge request for all of us that run motion platforms. After death aircraft will spin and shake violently! We DESPERATLY need an option to disable motion data immediately after death so as to not get flung out of our rigs...!! Several times I’ve had to hit the Emergency stop due to the extreme violent motion. For reference my rig can do 400mm/Sec in 6 DOF and 35 Deg/Sec, so it can get quite scary!! And yes... I have heavy Duty seat belts!! Cheers Team.
  3. This!! Pease DEV's, for all the VR pilots this would be 100x better that the horrible solid frame.
  4. G'day, I have also had this surge issue in the F18. Unfortunatly it caused catastophic damage to my 6DOF rig.... It would also be a huge fix to have motion output to zero if the aircraft is destroyed or pilot is dead. I have had scary moments being killed by a missile, then having the rig go ballistic due to the wrecked aircraft tumbing out the sky!! thanks team!
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