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About Pyrocumulous
- Birthday 02/01/1979
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Flight Simulators
DCS World, MS Flight Simulator 2020
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Location
Hawaii
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Hero stuff
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Fire
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Pyrocumulous started following M09 Fighter to fighter , Mission 4 briefing times , AAQ-33 point tracked moving targets don't get laser painted [140 seconds track attached] and 3 others
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Not a big deal, but mickey time and take off time are missing from the briefing for Mission 4. Seems like these should be there since there is a precise time-on-target. DCS version 2.9.18.12722
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investigating M08 target coordinates
Pyrocumulous replied to Pyrocumulous's topic in F/A-18C Raven One: Dominant Fury campaign
That's all this is: just an error in the briefing / kneeboard diagram. -
I am not experiencing any issue with F16C JDAM accuracy in 2.9.18.12722. For best accuracy, use targeting pod to refine actual target position and use laser ranging, adjust the impact angle to near vertical, release near the center of the launch window.
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Not a problem, it's just the SA-10 codes that are listed. Also of note in M14 in DCS 2.9.17.12034, sometimes Crew Chief 6 collides with Uzi 2-2 prior to taxi. Sometimes it goes under the nose, sometimes it goes boom. Similarly in M13 (also DCS 2.9.17.12034), but has no mission impact, NPC Heli-2 -3 lands on top of NPC Heli-2 -2 and also goes boom.
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HARM codes for SA11 in the briefing should be: 107: Snow Drift target acquisition radar 115: Fire Dome target tracking radar in the TELAR reference: APPENDIX B – ALIC CODES & RWR SYMBOLS of the DCS aircraft manual
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Radio traffic in mission 10 says: "1-2 -1-2 switch to Darkstar Chanel 3 on Uniform" and then "1-1 1-2 check on Channel 3 Uniform." However, channel 3 is 399.97 rather than 355.50.
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M02 instructing wingman to engage?
Pyrocumulous replied to Pyrocumulous's topic in F-16C Dragon's Fury Campaign
The exploding bombers? I think it was M03. -
M02 instructing wingman to engage?
Pyrocumulous replied to Pyrocumulous's topic in F-16C Dragon's Fury Campaign
It does work when using the Flight Engage Bandits command; thanks. There does seem to be an awful lot of exploding bombers at Anderson, presumably due to the bumpy terrain in the taxiways. Nothing you can do about that, though. Is kind of amusing to hear the regular chatter on the flight frequency meanwhile a C-17 just blew up in front of our eyes. -
Ski jumps in the taxi ways are normal DEM / topo lines and experience on Guam suggests this is erroneous; was hopeful it would get fixed with WW2 work. Best to just fly rotors at Anderson.
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M02 instructing wingman to engage?
Pyrocumulous replied to Pyrocumulous's topic in F-16C Dragon's Fury Campaign
I'll try again when I have a chance to fly again in a few weeks. Is that the intent, to issue that command to the entire flight? I wasn't sure, and I think I tried that. Same issue on the following mission. I believe that I'm on the right frequency, but I don't recall there being a channel plan in the briefing or kneeboard, so I just punched in frequencies as directed by radio traffic. I definitely hear traffic that makes me think all is working as intended. -
I didn't see a way to instruct the wingman to engage the bandits in mission 2; did I miss something? He just trails me around while I go Winchester.
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#3 only happened twice, so I'm not sure, but seems reasonable to assume that I missed a trigger near WP6 on RTB. Those might have been the times I was experimenting with taking out the SA11 and SA2 with an extra pair of HARMs and then boogying west to WP6 to skirt their engagement zone. I definitely didn't get any of the fence out or approach / tower queues when #3 occurred.
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This mission appears to be having issues with: 1) scoring: It doesn't seem to be possible to score 100 regardless of whether you just destroy the southern two SA-6s, get all three, or even go grab a couple extra snow drifts as well. 60 points is what I get every time, no matter what. It doesn't seem to matter if you jump the gun and shoot the HARMs as soon they come online or wait to complete the briefing. 2) Post-mission Briefings: Out of 10 completions, I only once got a briefing, so not sure what scoring deductions are occurring. 3) lost communication: Same experience as @AlessandroFuBu except without AAR, I'd lose all prompts somewhere around WP6, and get nothing all the way home including approach, tower, ground, and no Mission Complete upon arrival at the shelter. Score of 50 both times that this occurred. Love the campaign, thanks for your work! Really like the post-mission briefings when they work.
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Minor issue, but the fighter to fighter briefing for Mission 9 sorts the launchers when clearly the radar is intended since weapon is AGM88s: PLAYER: Two, one. Fighter to fighter. Line abreast, shooter - shooter, AGM-88, in from the east, off north, sort north. Lead takes two southern launchers." Question: what is the best way for a pilot to determine which two SA-6s are the southern most? Compare latitudes? For the two that are close together (eastern pair), which is the southern most is obvious in the TPod, but not so much for the western one.