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Corsac

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  1. I watched the followup Q&A video from @Wags and I am very excited about the potentially upcoming SuperHornet as well as the dynamic campaigns update. I still had a few question about them so I thought about asking them here just in case I'm still a bit puzzled about why there would be more information on F-35A AN/APG-81 AESA radar than the F/A-18 E/F/G AN/APG-79 one. I didn't look for them and I know that there are more export customers for the F-35 than the F/A-18 E/F/G but still I'm not sure how much of that is really relevant What are the expected keypoints of dynamic campaigns for MP servers, especially with stuff like ECW and Grayflag implementing (semi-)dynamic campaigns with heavy scripting? With dynamic campaigns, will there be an emphasis on support roles like reconnaissance with pods like the existing F-14TARPS, and maybe aiframes like RF-4 or RF-5 (derived from current ones) and maybe Reccelight (for the EF-18) or ATARS (for F/A-18D) and SHARP (for F/A-18E/F) Same thing with EW with aiframes like the Prowler or maybe even a Growler. I know this is likely very hard to do properly (because it's heavily classified) but having a DCS-core implemented would be really nice for dynamic campaigns
  2. I guess so. At least not the last time.
  3. Followup: it was me messing up and because the instructions aren't all that clear. The problem was in the calibration steps indeed. What I needed to do is: calibrate RX (then RY) from IDLE (excluded) to MAX then "calibrate afterburner" from IDLE (excluded) to MIL And after that you can set the AB ratio.
  4. Hey, I'm trying to follow that but something looks wrong on my end. I've calibrated the throttle, SimAppPro is running and I'm launched on a mission with the F/A-18C. I've enabled the controls indicator (RCtrl+Enter) so I can see the logical detent DCS is using. When pushing the throttle: the DCS logical detent is reached at ~73% (and burner is activated) the physical detent on the O2 throttle is reached at ~82% I've tried to "set the afterburner ratio" to 73% in SimAppPro but no dice, the logical detent in DCS is always reached before I get to the physical detent. I've also tried to set the AB ratio to 82% just in case but it doesn't change anything either. I've tried to restart DCS and SAP between attempts but it doesn't change anything either. I'm confused because it seems I'm doing things as OP intended but it doesn't work at all so I guess I'm doing something wrong but I have no idea what to check. I've also asked on Discord but no answer yet.
  5. By the way even if it's for the F/A-18D I'd love to see a skin with ATARS on the nose
  6. Hi, not sure it's really the right place but since the MP route tool is derived from the ME I think it might. Would it be possible to improve the import/export possibilities for the flight plans in the MP route tool? Examples of quality-of-life improvements: in the F10 map, beeing able to import another plane flight plan in the route tool: if you click on a plane you can see its current flight plan, it'd be nice to be able to directly import it from the UI (so only the package leader would create the flight plan) support for a `RouteToolPreset\Map` directories with one flight plan per file (so it's easier to share them) support for an "export to file" / "import from file" in the route tool (similar)
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  7. here's a screenshot with a working indicator thoughnull
  8. Easy comm's aren't enabled. I do use a mod: but I don't think it's really related. Totally unrelated to this though. Please check the CJS SH Discord pins.
  9. Thanks for the info. I'm not sure if the original mods author still read this forum but my request was to their intention. I can point my server admins to the hotfix but I guess they're unlikely to apply it since that would means all clients would then still need to apply it as well, and it's unlikely to happen unless there's a release to be made...
  10. Here's an example of a non working situation. The SRS window indicates COM2 is receiving, but in the cockpit it only shows M and not ^ null
  11. Thanks for the link. It'd be nice if that fix could be integrated in the source and a new release be made? I've made the change myself and it seems to fix loading the SuperBug but then apparently on other servers (like Grayflag) using the Anubis mod, the C130 is replaced by the Su-27 image (which I think is usually the sign of "you don't have the mod correctly installed")
  12. I think maybe since last update, there's no indicator on both radio when they're receiving (through SRS), only when they're emitting. Is that correct? Actually scratch that, it works at least some times
  13. Hey, I just wanted to report that the Hercules mods seems to conflict with the recently released 2.4 version of the CJS SuperHornet mod ( but 2.4 installs in Saved Games). The dcs.log output here shows: 2024-11-29 23:57:11.764 ERROR LuaGUI (Main): [string "Scripts/Database/db_main.lua"]:37: bad argument #5 to 'format' (number expected, got table) when running a SuperHornet mission with the C130 mod installed. Error disappears when the C130 mod is moved away. Apparently it could be because the C130 mod access warehouse data in a way incompatible with recent DCS versions. I know there's no work done on the mod for now but maybe a simple patch would be possible (i'll try to investigate and report back) So for now it's likely you have to chose between the Hercules and the Rhino.
  14. Also it seems that even if you're lucky on the first slot selection, changing slot during a session will always end up blocked.
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