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Crater_1

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  1. OML.....yup that's slightly embarrassing. Thanks for pointing that one out, you're correct.
  2. Hello fellow aviators, I'm trying to get back into skinning and noticed a huge change. Way back in the hood days the textures were labeled 1_DIF, but when I download the templates via ED they are only Texture1/2/3 ect... I use GIMP to skin my airframes and I cannot figure out which texture goes where. As you can see below, all the textures are in the incorrect locations. Is this a description.lua change, if so could I get some help please Thanks for the assist!
  3. Hello fellow Aviators! Thank you for taking the time to assist me here. I'm trying to build a fun Multiplayer Mission that is different from the normal fly around and kill things. What I'm struggling with is triggers v. LUA. I have a game that you need to takeoff from airport "A" and land at airport "B" but stay under 1500ft MSL or SA-6 group "X" activates, targets, and fires upon violating pilot. I worry that I will make it fire upon ANY aircraft above 1500, would like to have it get unit/units in zone "LL Zone 1", get Alt of unit(those in Zone), if unit is above 1500msl, activate SA-6 sites (there's multiple). Would there be a way to get the SA to ONLY target the violating aircraft...in case 2 pilots are flying near each other within the zone and only one of them breaches the ceiling? I have a few more, but this is my main one right now. Thank you all!
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